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strudel-sampling

스타2
포크0
업데이트2026년 5월 23일 17:39

The craft of sampling and resampling in modern electronic music — chopping/slicing breaks to tempo, granular texture, time-stretch, flipping and layering samples, the sample-based workflow (Bonobo tail-sampling, DJRUM generational resampling, Skee Mask break-processing), and resampling your own Strudel output. Use when chopping a break, flipping a sample, building granular texture, working with amen/breaks165/amen1-3, reaching for the DSR tail of a sample, layering samples by frequency zone, or asking "how do I resample". Non-obvious working-producer knowledge. Complements [[strudel-modifiers]] (full method catalog), [[strudel-effects]] (filters/reverb), [[strudel-sample-library]] (what's loaded), [[strudel-groove]] (break-chopping as groove strategy), [[strudel-sound-design]] (layering philosophy), [[strudel-pro-tips]] (high-leverage shortlist).

설치

Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.

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