| name | tdd |
| description | Test-driven development with red-green-refactor loop. Use when user wants to build features or fix bugs using TDD, mentions "red-green-refactor", wants integration tests, or asks for test-first development. |
Test-Driven Development
Philosophy
Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.
Good tests are integration-style: they exercise real code paths through public APIs. They describe what the system does, not how it does it. A good test reads like a specification - "user can checkout with valid cart" tells you exactly what capability exists. These tests survive refactors because they don't care about internal structure.
Bad tests are coupled to implementation. They mock internal collaborators, test private methods, or verify through external means (like querying a database directly instead of using the interface). The warning sign: your test breaks when you refactor, but behavior hasn't changed. If you rename an internal function and tests fail, those tests were testing implementation, not behavior.
See tests.md for examples and mocking.md for mocking guidelines.
Anti-Pattern: Horizontal Slices
DO NOT write all tests first, then all implementation. This is "horizontal slicing" - treating RED as "write all tests" and GREEN as "write all code."
This produces crap tests:
- Tests written in bulk test imagined behavior, not actual behavior
- You end up testing the shape of things (data structures, function signatures) rather than user-facing behavior
- Tests become insensitive to real changes - they pass when behavior breaks, fail when behavior is fine
- You outrun your headlights, committing to test structure before understanding the implementation
Correct approach: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to what you learned from the previous cycle. Because you just wrote the code, you know exactly what behavior matters and how to verify it.
WRONG (horizontal):
RED: test1, test2, test3, test4, test5
GREEN: impl1, impl2, impl3, impl4, impl5
RIGHT (vertical):
RED→GREEN: test1→impl1
RED→GREEN: test2→impl2
RED→GREEN: test3→impl3
...
Workflow
1. Planning
Before writing any code:
Ask: "What should the public interface look like? Which behaviors are most important to test?"
You can't test everything. Confirm with the user exactly which behaviors matter most. Focus testing effort on critical paths and complex logic, not every possible edge case.
1.1. Edge/corner cases
ALWAY write tests for edge cases. These are where bugs hide. Don't wait until the end to write them - write them as soon as you have a working implementation, before refactoring.
ALWAYS investigate the code to find edge cases and corner cases you might not have thought of. Look for:
- Null/undefined inputs
- Empty collections
- Maximum/minimum values
- Invalid formats
- Concurrent modifications
- Error handling paths
- And more...
1.2. Angular tests
-
For Angular components and services, write tests that use the real Angular testing environment. Don't mock dependencies unless they are external services (e.g., HTTP calls). Use TestBed to create components and inject services, and test through their public APIs. For components, use fixture.detectChanges() to trigger change detection and test rendered output. For services, call methods directly and verify results.
-
Test components as black boxes: interact with them as a user would (e.g., click buttons, input text) and verify the resulting behavior (e.g., DOM changes, emitted events). Don't test private methods or internal state directly.
-
Test for all possible combination of inputs and states, including edge cases. For example, if a component has an input that can be null, test the behavior when it is null, undefined, empty string, etc.
2. Tracer Bullet
Write ONE test that confirms ONE thing about the system:
RED: Write test for first behavior → test fails
GREEN: Write minimal code to pass → test passes
This is your tracer bullet - proves the path works end-to-end.
3. Incremental Loop
For each remaining behavior:
RED: Write next test → fails
GREEN: Minimal code to pass → passes
Rules:
- One test at a time
- Only enough code to pass current test
- Don't anticipate future tests
- Keep tests focused on observable behavior
4. Refactor
After all tests pass, look for refactor candidates:
Never refactor while RED. Get to GREEN first.
Traps That Pass Unit Tests
Test the full wiring, not just each piece
Each component can be correct in isolation yet break when composed. A common pattern: Component A writes a value programmatically, but the parent treats every write as user-initiated and triggers a side effect. Unit tests pass for A and for the parent separately — the bug only appears when both are wired together.
Rule: When multiple components share a value channel (one writes, another reacts), write at least one test that exercises the full composition — all participants wired together, verifying that programmatic writes don't trigger handlers meant for user actions.
Name booleans after their binding, not their concept
A test asserting isVisible() === false verifies the boolean is correct, but says nothing about how the consumer uses it. Hiding an element (removing from DOM) and disabling it (keeping it rendered but inert) are very different behaviors behind the same false value. If the boolean is named after the abstract concept ("visible") rather than the consumer's action ("disabled"), the mismatch between intent and implementation is invisible in tests and code review alike.
Rule: Name boolean properties/signals after what happens when they're true — isDisabled, shouldCollapse, isReadonly — not after abstract states like isVisible or isActive. When the name matches the binding ([disabled]="isDisabled()"), a mismatch between intent and template becomes self-evident.
Checklist Per Cycle
[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive internal refactor
[ ] Code is minimal for this test
[ ] No speculative features added