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threejs-collision-patterns
Collision detection patterns for Three.js games without physics engines
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Collision detection patterns for Three.js games without physics engines
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
| name | threejs-collision-patterns |
| description | Collision detection patterns for Three.js games without physics engines |
| prerequisites | ["Three.js imported","Game loop with delta time"] |
| tags | ["threejs","collision","physics","game","hitbox"] |
Manual collision detection for Three.js games. No physics engine required — uses simple geometric tests each frame.
Use this when a project needs:
Every collidable game object consists of two parts:
The collision primitive is registered at mesh creation time and tested each frame in the game loop.
When implementing collision in a new game:
PLAYER: { COLLISION_RADIUS: 1.65 }).collidable: false for visual-only decoration meshes.collidable: false.COLLISION_RADIUS or radius propertythis.obstacles array) is populated during level buildcheckCollision() BEFORE position.copy(nextPosition)collidable: falseThree.js Polygon Streaming .xrg integration and debugging playbook for @polygon-streaming/web-player-threejs, including correct wrapper events, asset publishing, model fitting, and fallback replacement policy
Bundle entry for the exported VIVERSE PlayCanvas Toolkit workflow pack. Use when you want bundled VIVERSE PlayCanvas Toolkit skills, prompts, catalogs, and helper assets in one standalone package.
Protect third-party API keys by moving secret-bearing calls into VIVERSE Play Lambda scripts and keeping only non-secret user data in VIVERSE Storage.
Build or fix CPU racing drivers for Three.js or VIVERSE racing games. Use for waypoint loops, tile-to-route reconstruction, lap completion, recovery logic, and low-overhead debug workflows.
VIVERSE Login SDK integration for user authentication and SSO
Integrate VIVERSE Token Gateway for AI chat in published apps — auth header construction, non-streaming and SSE streaming patterns, rate-limit handling, and error recovery.