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dnd-campaign
Build, run, and manage D&D campaigns with session prep, world lore, and narrative arcs
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
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Build, run, and manage D&D campaigns with session prep, world lore, and narrative arcs
Codex 또는 Claude로 설치 이 Prompt를 복사해 Codex, Claude 또는 다른 어시스턴트에 붙여 넣으면 Skill 페이지를 검토하고 설치를 진행할 수 있습니다.
SOC 직업 분류 기준
| name | dnd-campaign |
| description | Build, run, and manage D&D campaigns with session prep, world lore, and narrative arcs |
| Signal | Mode |
|---|---|
| "session prep" / "prepare session" / "prep next" | SESSION PREP |
| "recap" / "journal" / "write up session" | SESSION RECAP |
| "lore" / "faction" / "deity" / "region" / "world building" | WORLD LORE |
| Default (campaign / adventure / quest / story arc) | CAMPAIGN BUILDER |
POST /api/entities/create — Create NPC entitiesPOST /api/entities/{id}/memories/inject — Inject NPC memoriesPOST /api/entities/{id}/cognitive/tick — Process cognitive stateGET /api/entities/{id}/cognitive/state — Read cognitive stateweb_fetch — API calls to NekoCore OS (entity creation, memories, cognitive)web_search — Reference material lookup (D&D SRD, setting info)ws_write — Output campaign documents to workspacews_read — Load existing campaign contextBuild, install, and manage complete NekoCore OS apps — HTML payload, installer contract, window registration, start menu category. Produces installer-managed, reversible app packages.
Create and register new MA task blueprints, task types, and classification rules
Extract characters from a book and create them as NekoCore OS entities with POV-isolated memories. Supports main-only, all, or specific character selection.
Production code author — write, edit, debug, and scaffold real code projects. Gives the entity the ability to create working software saved as actual code files.
Create structured courses, curricula, lesson plans, and exam prep materials from topics or books
Design D&D encounters, generate NPC rosters with living entities, or create full player characters with backstories and entity integration.