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GitHub 저장소

TetrisLite

TetrisLite에는 yet300에서 수집한 skills 13개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
13
Stars
28
업데이트
2026-04-04
Forks
2
직업 범위
직업 카테고리 5개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

sqldelight
데이터베이스 아키텍트

Implement, review, and refactor SQLDelight code in this repo. Use for `.sq` or `.sqm` files, `TetrisLiteDatabase`, `SqlDriver`, `SqlSchema<QueryResult.AsyncValue<Unit>>`, `ColumnAdapter`, `DatabaseManager`, `DatabaseDriverFactory`, DAO/query changes, migrations, coroutines query flows, or SQLDelight KMP Gradle wiring.

2026-04-04
metro-di
소프트웨어 개발자

Implement, review, and refactor Metro DI in this repo. Use for @DependencyGraph, createGraph/createGraphFactory, AppScope, BindingContainer, ContributesTo, Binds, Provides, SingleIn, platform app graphs, Metro aggregation, or Metro plugin wiring in Kotlin/KMP modules.

2026-04-01
mvikotlin-code
소프트웨어 개발자

Write, review, and refactor MVIKotlin code in this repo. Use when the task mentions MVIKotlin, StoreFactory, Store<Intent, State, Label>, CoroutineExecutor, Reducer, Bootstrapper, Labels, MviView, LoggingStoreFactory, TimeTravelStoreFactory, or when implementing a feature store/component wired through Decompose.

2026-04-01
decompose-component
소프트웨어 개발자

This skill should be used when the user is creating or modifying a Decompose component, mentions "ComponentContext", "retainedInstance", "stateKeeper", "instanceKeeper", "InstanceKeeper", "MutableValue", "Value<", component lifecycle, state preservation, instance retaining, back button handling in a component, or when writing a class that implements or extends a Decompose component interface. Also applies when the user asks how to structure a component, how to keep state across config changes, how to implement a ViewModel equivalent with Decompose, or how to handle the back button in a component.

2026-03-26
decompose-compose
소프트웨어 개발자

This skill should be used when the user is integrating Decompose with Jetpack or Multiplatform Compose UI, mentions "subscribeAsState", the "Children" composable from Decompose, "stackAnimation", "predictiveBackAnimation", "ChildPages" composable, "ChildPanels" composable, rendering a ChildSlot in Compose, tab navigation with a bottom bar using Decompose, "LifecycleController" for desktop, Compose previews for Decompose components, or back handling in Compose using Decompose's BackHandler.

2026-03-26
decompose-navigation
소프트웨어 개발자

This skill should be used when the user is implementing navigation with Decompose, mentions "ChildStack", "ChildSlot", "ChildPages", "ChildPanels", "ChildItems", "StackNavigation", "SlotNavigation", "PagesNavigation", "PanelsNavigation", "childStack", "childSlot", "childPages", "childPanels", asks which navigation model to use, asks about push/pop navigation, dialog navigation, pager navigation, tab navigation, master-detail layout, deep linking with Decompose, navigation configuration classes, or "bringToFront".

2026-03-26
swiftui-multiplatform-design-guide
소프트웨어 개발자

Unified SwiftUI architecture for iOS, iPadOS, macOS, and visionOS with spatial design principles.

2026-03-04
compose-multiplatform-adaptive-design
소프트웨어 개발자

Build adaptive UI in Compose Multiplatform across phones, tablets, foldables, desktop windows, and connected displays. Use for window-size-class-driven layout decisions, canonical pane patterns, adaptive navigation, and state continuity across resize and configuration changes.

2026-03-04
mobile-android-design
웹 개발자

Master Material Design 3 and Jetpack Compose patterns for building native Android apps. Use when designing Android interfaces, implementing Compose UI, or following Google's Material Design guidelines.

2026-02-18
mobile-ios-design
웹 개발자

Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps. Use when designing iOS interfaces, implementing SwiftUI views, or ensuring apps follow Apple's design principles.

2026-02-18
swiftui-expert
소프트웨어 개발자

Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, modern APIs, Swift concurrency, and iOS 26+ Liquid Glass adoption. Use when building new SwiftUI features, refactoring existing views, reviewing code quality, or adopting modern SwiftUI patterns.

2026-02-18
watchos-code-review
소프트웨어 품질 보증 분석가·테스터

Reviews watchOS code for app lifecycle, complications (ClockKit/WidgetKit), WatchConnectivity, and performance constraints. Use when reviewing code with import WatchKit, WKExtension, WKApplicationDelegate, WCSession, or watchOS-specific patterns.

2026-02-18
watchos-design-guidelines
웹·디지털 인터페이스 디자이너

Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.

2026-02-18