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GitHub 저장소

game-dev-skills

game-dev-skills에는 Yuki001에서 수집한 skills 10개가 있으며, 저장소 수준 직업 범위와 사이트 내 skill 상세 페이지를 제공합니다.

수집된 skills
10
Stars
39
업데이트
2026-07-19
Forks
7
직업 범위
직업 카테고리 5개 · 100% 분류됨
저장소 탐색

이 저장소의 skills

oop-ddd-ai-coding-constraints
소프트웨어 개발자

Enforce OOP and DDD engineering constraints for C# and TypeScript game development. Use when implementing, refactoring, reviewing, or testing gameplay systems, combat, inventory, progression, quests, scenes, matches, player data, save/load flows, domain-controlled engine-view wrappers, domain models, aggregates, application services, repositories, vertical slices, public APIs, Context-based shared dependencies, or deterministic test seams. Preserve encapsulation, keep engine details outside Domain, avoid test-only production hooks, and deliver complete game behavior through public contracts.

2026-07-19
gat-design
그래픽 디자이너

Design one system within a specific milestone's scope: write the milestone-scoped system GDD, content data, and system art doc, and update the milestone brief's progress. Requires a mandatory milestone argument.

2026-07-18
gat-milestone
프로젝트 관리 전문가

Plan milestone slices from overview + narrative alone (no system GDDs required), create per-milestone directory skeletons and briefs, and write gat/milestone/milestone.md. Runs before per-system design. Stops before technical design, task breakdown, or implementation.

2026-07-18
gat-workflow-start
프로젝트 관리 전문가

Inspect the repo state and show a status panel across all milestones, recommending the earliest actionable next step in the workflow.

2026-07-18
openrouter-image-generate
특수 효과 아티스트 및 애니메이터

Generate images through OpenRouter's dedicated Image API. Use this skill whenever the user wants to create, render, generate, or save images with OpenRouter, including text-to-image, image-to-image/reference images, choosing OpenRouter image models, listing image models, setting resolution/aspect ratio/quality/output format, or passing provider-specific image options. Prefer the bundled Python script so API options are passed explicitly as command-line arguments instead of hand-written ad hoc curl requests.

2026-07-08
gat-brainstorm
특수 효과 아티스트 및 애니메이터

Brainstorm a game idea through one-question-at-a-time designer interviews. Produces game.md, systems-index.md, and art-direction.md, or runs as discussion-only.

2026-07-03
gat-story
기술 작가

Develop game story and narrative through one-question-at-a-time writer interviews. Produces narrative docs under gat/narrative/ or runs as discussion-only. Use when the user wants story, plot, lore, worldbuilding, characters, quests, dialogue, narrative tone, or authored story content for a GAT game.

2026-07-01
game-architect
소프트웨어 개발자

READ this skill when designing or planning any game system architecture — including combat, skills, AI, UI, multiplayer, narrative, or scene systems. Contains paradigm selection guides (DDD / Data-Driven / Prototype), system-specific design references, and mixing strategies. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.

2026-06-26
gpt-image
소프트웨어 개발자

Use this skill whenever a user asks to generate, create, draw, render, or edit images with GPT Image 2 / gpt-image-2, text-to-image, reference-image editing, inpainting, posters, typography, Chinese text, UI mockups, diagrams, or gallery prompts. Analyze the user's prompt, search the bundled Reference Gallery/craft files for matching design patterns, confer on direction when useful, then call the bundled CLI script directly. Do not write new image-generation code unless explicitly asked to modify this repo.

2026-05-08
animation-shader
소프트웨어 개발자

READ this skill when implementing or configuring animation-style shaders (Toon/Cel Shaders) — including outlines, rim lighting, toon shading, MatCap, emission, dissolve, hatching, or any stylized rendering effect. Contains preset styles and feature-to-reference mappings for lilToon, Poiyomi, UTS2, RToon, SToon, and ToonShadingCollection. Works as a domain knowledge plugin alongside workflow skills (OpenSpec, SpecKit) or plan mode of an agent.

2026-04-21