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Manus에서 모든 스킬 실행
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physics-matter

// Use this skill when using Matter.js physics in Phaser 4. Covers rigid bodies, constraints, composite bodies, sensors, collision filtering, world configuration, and advanced physics shapes. Triggers on: Matter, matter physics, constraint, joint, rigid body, sensor.

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updated:2026년 4월 10일 12:38
SKILL.md
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