Skip to main content
Execute qualquer Skill no Manus
com um clique
Repositório GitHub

VL.Stride.Voxels

VL.Stride.Voxels contém 8 skills coletadas de antokhio, com cobertura ocupacional por repositório e páginas de detalhe dentro do site.

skills coletadas
8
Stars
6
atualizado
2026-02-27
Forks
0
Cobertura ocupacional
1 categorias ocupacionais · 100% classificado
explorador de repositórios

Skills neste repositório

stride-shader-asset-workflow
Desenvolvedores de software

Use when adding, renaming, or debugging Stride SDSL shader files (`*.sdsl`) in a Stride project. Enforces the correct shader registration workflow across `.sdpkg` asset folders, `.csproj` linked shader items, generated shader key files (`*.sdsl.cs`), and forced Stride asset rebuild targets before runtime shader debugging, so agents do not misdiagnose stale asset database/module errors as shader code errors.

2026-02-27
vvvv-channels
Desenvolvedores de software

Helps work with vvvv gamma's Channel system from C# — IChannelHub, public channels, [CanBePublished] attributes, hierarchical data propagation, channel subscriptions, bang channels, and spread sub-channels. Use when reading or writing public channels from C# nodes, publishing .NET types as channels, working with IChannelHub, subscribing to channel changes, or managing hierarchical channel state.

2026-02-27
vvvv-custom-nodes
Desenvolvedores de software

Helps write C# node classes for vvvv gamma — the [ProcessNode] pattern, Update() method, out parameters, pin configuration, change detection, stateless operation nodes, and service consumption via NodeContext (IFrameClock, Game access, logging). Use when writing a node class, adding pins, implementing change detection, accessing services in node constructors, or creating stateless utility methods. Requires [assembly: ImportAsIs].

2026-02-27
vvvv-dotnet
Desenvolvedores de software

Helps with .NET integration in vvvv gamma — NuGet packages, library references, .csproj project configuration, vector type interop, and async patterns. Use when adding NuGet packages, configuring build settings, referencing external .NET libraries, or working with System.Numerics/Stride type conversions.

2026-02-27
vvvv-node-libraries
Desenvolvedores de software

Helps set up C# library projects that provide nodes to vvvv gamma — project directory structure, Initialization.cs with AssemblyInitializer, service registration via RegisterService, IResourceProvider factories, ImportAsIs namespace/category configuration, .csproj setup, and dynamic node factories via RegisterNodeFactory. Use when creating a new library project, registering services or node factories, configuring ImportAsIs parameters, or setting up .csproj.

2026-02-27
vvvv-shaders
Desenvolvedores de software

Helps write SDSL shaders for Stride and vvvv gamma — TextureFX, shader mixins, compute shaders, and ShaderFX composition. Use when writing or debugging .sdsl shader files, creating visual effects, working with the Stride rendering pipeline, or composing shader mixins.

2026-02-27
vvvv-spreads
Desenvolvedores de software

Helps write code using vvvv gamma's Spread<T> immutable collection type and SpreadBuilder<T>. Use when working with Spreads, collections, arrays, iteration, mapping, filtering, zipping, or converting between Span and Spread.

2026-02-27
vvvv-troubleshooting
Desenvolvedores de software

Diagnoses and fixes common vvvv gamma errors in C# nodes, SDSL shaders, and runtime behavior. Use when encountering errors, exceptions, crashes, red nodes, shader compilation failures, missing nodes in the browser, performance issues, or unexpected behavior.

2026-02-27