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Repositório GitHub

nums

nums contém 24 skills coletadas de cartridge-gg, com cobertura ocupacional por repositório e páginas de detalhe dentro do site.

skills coletadas
24
Stars
11
atualizado
2026-04-10
Forks
6
Cobertura ocupacional
8 categorias ocupacionais · 100% classificado
explorador de repositórios

Skills neste repositório

add-release-note
Desenvolvedores de software

Add a new release note entry. Keeps the client data file and the docs MDX page in sync, and bumps the version so the in-game modal re-appears for all players.

2026-04-10
render-daily-replay
Desenvolvedores de software

Auto-render a Remotion video replay of a Nums game on Mainnet. Resolves the target `gameId` from Torii (best reward of the day OR best score of the day, OR a specific gameId the user provides), silently auto-fetches the current NUMS price from Ekubo, then runs `pnpm remotion:render:game` with the right props. Use when the user asks to render today's top game, the daily winner, the biggest reward, the highest score, or any specific gameId, without having to assemble the render command by hand.

2026-04-09
nums-remotion-replay
Desenvolvedores de software

Project-specific skill for the Nums Remotion package that generates game replay videos by reusing the existing client React components. Covers the cross-package webpack setup, client-component overrides, Torii data fetching, font loading, render flow quirks, and hosting. Use when working on `remotion/` or the `SlidingNumber` component, adding new compositions, debugging font/animation issues, or setting up hosting for the Remotion Studio. Pairs with the generic `remotion-best-practices` skill.

2026-04-09
ui-architecture
Designers de interfaces web e digitais

UI component patterns for the Nums game client — Radix primitives, elements, containers, theming, Storybook conventions. Use when creating or modifying UI components, adding storybook stories, or working with the design system.

2026-03-12
shadcn
Desenvolvedores web

Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".

2026-03-12
ui-architecture-icon
Designers de interfaces web e digitais

Add SVG icons to the Nums game client — convert SVG, create component, export, update storybook. Use when adding, modifying, or removing icon components.

2026-03-12
dojo-architecture
Desenvolvedores de software

Shinigami architecture for fully onchain Dojo games — Elements, Types, Models, Components, Systems, Helpers, Store, Events, Interfaces. Use when structuring a new game, adding modules, understanding the codebase hierarchy, or implementing new game mechanics.

2026-03-12
account-abstraction
Desenvolvedores de software

Starknet account abstraction correctness and security guidance for validate/execute paths, nonces, signatures, and session policies.

2026-03-12
cairo-auditor
Analistas de segurança da informação

Systematic Cairo/Starknet security audit workflow with deterministic preflight, parallel vector specialists, adversarial reasoning, and strict false-positive gating.

2026-03-12
cairo-contract-authoring
Desenvolvedores de software

Guides Cairo smart-contract authoring on Starknet with language fundamentals, safe structure choices, component composition, and implementation workflow references.

2026-03-12
cairo-optimization
Programadores de computador

Improves Cairo performance after correctness is established, including hotspot profiling, arithmetic/loop optimization, and bounded-int hardening.

2026-03-12
cairo-testing
Analistas de garantia de qualidade de software e testadores

Provides Cairo smart-contract testing strategy with progressive references for snforge unit, integration, fuzz, and fork tests.

2026-03-12
cairo-toolchain
Desenvolvedores de software

Covers Starknet build, declare, deploy, verify, and release operations with a deterministic workflow and command-level references.

2026-03-12
dojo-config
Administradores de banco de dados

Configure Scarb.toml, dojo profiles, world settings, and dependencies. Use when setting up project configuration, managing dependencies, or configuring deployment environments.

2026-03-12
dojo-indexer
Arquitetos de banco de dados

Set up and configure Torii indexer for GraphQL queries, gRPC subscriptions, and SQL access. Use when indexing your deployed world for client queries or real-time updates.

2026-03-12
dojo-init
Desenvolvedores de software

Initialize new Dojo projects with proper directory structure, configuration files, and dependencies. Use when starting a new Dojo game project or setting up the initial project structure.

2026-03-12
dojo-migrate
Programadores de computador

Manage world migrations, handle breaking changes, and upgrade Dojo versions. Use when updating deployed worlds, migrating to new versions, or handling schema changes.

2026-03-12
dojo-model
Desenvolvedores de software

Create Dojo models for storing game state with proper key definitions, trait derivations, and ECS patterns. Use when defining game entities, components, or state structures.

2026-03-12
dojo-review
Desenvolvedores de software

Review Dojo code for best practices, common mistakes, security issues, and optimization opportunities. Use when auditing models, systems, tests, or preparing for deployment.

2026-03-12
dojo
Desenvolvedores de software

Dojo Engine framework patterns — World, Systems, Models, Events, Components, Store, permissions, testing with spawn_test_world, and deployment with sozo.

2026-03-12
dojo-system
Desenvolvedores de software

Create Dojo systems that implement game logic, modify model state, and handle player actions. Use when implementing game mechanics, player commands, or automated logic.

2026-03-12
dojo-test
Analistas de garantia de qualidade de software e testadores

Write tests for Dojo models and systems using spawn_test_world, cheat codes, and assertions. Use when testing game logic, verifying state changes, or ensuring system correctness.

2026-03-12
dojo-token
Desenvolvedores de software

Implement, deploy, and index ERC20 and ERC721 tokens in Dojo. Use when adding token contracts, deploying them, or configuring Torii to index balances and transfers.

2026-03-12
dojo-world
Administradores de banco de dados

Manage world permissions, namespaces, resource registration, and access control. Use when configuring world ownership, setting up authorization policies, or managing resource permissions.

2026-03-12