com um clique
renderer
Build, debug, or review WebGPU renderer work — three.js/TSL scene layers, node materials, or raw WGSL passes and compute. Use when changing GPU resource layouts, render or compute passes, node materials, bind groups, buffers, shaders, frame orchestration, depth/overlay composition, capability handling, performance, or browser-verified renderer visuals.
Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.