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spatial-luminous-design

Estrelas13
Forks3
Atualizado4 de junho de 2026 às 17:05

Spatial depth systems, luminosity techniques, glassmorphism tiers, material surface reference (glass, metal, paper, fabric), atmospheric color, and animated mesh gradients — the vocabulary for premium three-dimensional UI. Use proactively when assigning z-axis layers and shadow depth tokens to interface elements, implementing glassmorphism at the correct tier, applying luminosity effects (ambient glow, neon, rim lighting), choosing material surfaces as design tokens, or building atmospheric color and animated mesh gradients.

Instalação

Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.

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