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Repositório GitHub

4-successful-AI-life

4-successful-AI-life contém 17 skills coletadas de fernando-bertholdo, com cobertura ocupacional por repositório e páginas de detalhe dentro do site.

skills coletadas
17
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2
atualizado
2026-06-27
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0
Cobertura ocupacional
6 categorias ocupacionais · 100% classificado
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Skills neste repositório

enhanced-planning
Especialistas em gestão de projetos

Adicionar guardrails estruturais a planos de implementacao. Use ao criar planos para milestones ou detours, quando o plano abrange multiplas sessoes, ou quando ha risco de drift entre componentes. Invoque ANTES de escrever o plano. Complementa (nao substitui) writing-plans.

2026-06-27
generate-session-prompt
Desenvolvedores de software

Gerar prompt para retomada de desenvolvimento em nova sessão. Use quando sessão >150k tokens, ao retomar trabalho após pausa, ao trocar de ferramenta, ou em mudança de contexto. Aceita argumento de detalhe (brief, standard, detailed). Funciona em qualquer projeto — modo opinionated quando há `.planning/` na raiz, modo genérico caso contrário.

2026-06-16
prompt-master
Desenvolvedores de software

Generates optimized prompts for AI tools. Activates only when the user explicitly asks to write, fix, improve, or adapt a prompt for a specific AI tool (LLM, Cursor, Midjourney, image AI, video AI, coding agents, etc.). Does not activate for general conversation, coding tasks, document writing, or other non-prompt-engineering work.

2026-06-15
smart-rename
Desenvolvedores de software

Manage the smart-session-rename plugin — suggest, anchor, freeze, force, explain.

2026-04-18
coordinator
Desenvolvedores web

Triage router for the ui-excellence plugin. Analyzes task context and routes to the right specialist skill(s) — often multiple at once. Use when building, reviewing, or refining any web UI: components, pages, layouts, forms, modals, animations, styles, audits, copywriting, or engagement design.

2026-04-10
cro
Analistas de pesquisa de mercado e especialistas em marketing

Audit websites and landing pages for conversion issues and design evidence-based A/B tests. Use when the user mentions "landing page isnt converting", "conversion rate", "A/B test", "why visitors leave", "objection handling", "bounce rate", "split testing", or "conversion funnel". Also trigger when diagnosing why signups are low, designing experiment hypotheses, or auditing checkout flows for friction points. Covers funnel mapping, persuasion assets, and objection/counter-objection frameworks. For overall marketing strategy, see one-page-marketing. For usability issues, see ux-heuristics.

2026-04-10
heuristics
Designers de interfaces web e digitais

Evaluate and improve interface usability using heuristic analysis. Use when the user mentions "usability audit", "UX review", "users are confused", "heuristic evaluation", "form usability", "navigation problems", "Nielsen heuristics", "cognitive walkthrough", or "usability testing". Also trigger when reviewing a design for usability issues, improving form completion rates, or evaluating information architecture and navigation. Covers Nielsens 10 heuristics, severity ratings, and information architecture. For visual design fixes, see refactoring-ui. For conversion-focused audits, see cro-methodology.

2026-04-10
copy
Escritores e autores

Craft messages that are understood, remembered, and drive action using the SUCCESs checklist (Simple, Unexpected, Concrete, Credible, Emotional, Stories). Use when the user mentions "make it memorable", "sticky messaging", "tagline", "value proposition", "why the message isnt landing", "knowledge curse", "surprise gap", or "concrete language". Also trigger when writing pitch decks, simplifying complex product explanations, or making presentations more compelling and memorable. For narrative brand frameworks, see storybrand-messaging. For viral sharing, see contagious.

2026-04-10
hooked
Analistas de pesquisa de mercado e especialistas em marketing

Design habit-forming product loops using the Hook Model (Trigger, Action, Variable Reward, Investment). Use when the user mentions "users arent coming back", "engagement loops", "habit formation", "push notifications", "variable rewards", "daily active users", "habit zone", or "user retention loops". Also trigger when designing notification strategies, building streaks or progress systems, or analyzing why users stop using a product after initial signup. Covers ethics evaluation and onboarding for habits. For friction reduction and B=MAP, see improve-retention. For viral sharing, see contagious.

2026-04-10
retention
Analistas de pesquisa de mercado e especialistas em marketing

Diagnose and fix retention problems using behavior design (B=MAP). Use when the user mentions "users drop off", "activation rate", "onboarding friction", "retention metrics", "why users dont complete", "churn analysis", "user activation", or "aha moment". Also trigger when analyzing cohort retention curves, designing activation milestones, reducing time-to-value for new users, or investigating why users stop after their first session. Covers the Ability Chain, prompt design, and tiny behaviors that compound. For habit loops and variable rewards, see hooked-ux. For intrinsic motivation, see drive-motivation.

2026-04-10
microinteractions
Designers de interfaces web e digitais

Design the small details -- triggers, rules, feedback, loops and modes -- that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", "interaction polish", "state transitions", or "input feedback". Also trigger when designing form validation responses, progress indicators, confirmation dialogs, or any UI element where the user expects immediate feedback. Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.

2026-04-10
refactoring
Desenvolvedores de software

Audit and fix visual hierarchy, spacing, color, and depth in web UIs. Use when the user mentions "my UI looks off", "fix the design", "Tailwind styling", "color palette", "visual hierarchy", "design system", "spacing scale", or "component styling". Also trigger when building consistent design tokens, creating dark mode themes, improving data visualization clarity, or polishing UI details before launch. Covers grayscale-first workflow, constrained design scales, shadows, and component styling. For typeface selection, see web-typography. For usability audits, see ux-heuristics.

2026-04-10
typography
Designers de interfaces web e digitais

Select, pair, and implement typefaces for web projects. Use when the user mentions "font pairing", "which typeface", "line height", "responsive typography", "web font loading", "type hierarchy", "variable fonts", "FOUT/FOIT", or "typographic scale". Also trigger when choosing between system fonts and web fonts, optimizing font loading performance, or designing readable long-form content layouts. Covers readability evaluation, CSS implementation, and performance optimization. For overall UI design systems, see refactoring-ui. For dramatic typographic experiences, see top-design.

2026-04-10
accessibility
Desenvolvedores web

Use when building or reviewing UI components to ensure WCAG 2.1 compliance, keyboard navigation, semantic HTML, ARIA attributes, color contrast, and assistive technology support.

2026-04-09
animation-motion
Designers de interfaces web e digitais

Use when designing or reviewing UI animations, transitions, and motion interactions. Triggers for animation decisions, performance optimization, accessibility compliance, and gesture handling.

2026-04-09
visual-polish
Designers de interfaces web e digitais

Use when refining interface details (text wrapping, spacing, animations, shadows, alignment) to compound small visual improvements into polished, responsive experiences following Jakub Krehel's principles.

2026-04-09
web-standards
Desenvolvedores web

Use when reviewing or building web interfaces for accessibility compliance, component patterns, form handling, typography, performance, animations, and UX patterns aligned with modern web standards and Vercel's guidelines.

2026-04-09