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godot-repl

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Atualizado18 de maio de 2026 às 02:38

Evaluates raw GDScript directly on the Godot Editor's main thread (or in the running project's runtime process) via local JSONRPC over TCP. Use whenever you want to run GDScript or call any in-engine API — modify .tscn scenes, query the scene tree, change ProjectSettings, set Node properties, run @tool scripts, inspect a running game's live state, work with Resources, drive EditorInterface. Triggers: edit Godot scene, modify tscn, query SceneTree, run GDScript, inspect Node, ProjectSettings, EditorInterface, hot reload, Godot editor automation, evaluate GDScript expression, in-engine query, Godot API call.

Instalação

Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.

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SKILL.md
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