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godot-mcp-headless

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Atualizado19 de junho de 2026 às 04:46

Drive the Godot editor through the godot MCP server in this headless (xvfb) environment — launch/connect, build & edit scenes, run the game, screenshot, inject input, and read errors. Use whenever a task involves building, editing, running, or visually verifying a Godot scene here. Covers the non-obvious gotchas (MCPRuntime autoload, runtime_connected false-negatives, renderer/project.godot restarts).

Instalação

Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.

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