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ui-iterate

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Atualizado6 de julho de 2026 às 05:12

CONVERGE an EXISTING rendered UI surface to good craft through a closed measured loop — judge → fix-list → edit code → HMR re-render → re-judge → repeat until PROCEED or a 3-round cap. Probe-driven (Playwright-MCP computed-style JSON), not eyeballing, because GLM-5.2 has no vision. Inlines the 7-dim rubric + 13-tell slop gate so a surface can be converged in-loop. ROUTE BY INTENT, NOT KEYWORDS — load this whenever the intent is to REPEATEDLY IMPROVE a built surface until it is good, including indirect signals: "이거 계속 비슷해" (a prior one-shot fix did not land), "쓰레기 UI 고쳐", "UI 다듬어", "개선 루프 돌려", "craft 올려", "make this converge", any vibe that one-shot review is not enough and the user wants to iterate to satisfaction. NOT for designing a new screen from JTBD (that is ux-design-baseline). NOT for a single quality verdict (that is design-craft-rubric — judge once). NOT for runtime mechanics.

Instalação

Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.

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