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Repositório GitHub

surfsim

surfsim contém 13 skills coletadas de joshribakoff, com cobertura ocupacional por repositório e páginas de detalhe dentro do site.

skills coletadas
13
Stars
2
atualizado
2025-11-30
Forks
0
Cobertura ocupacional
2 categorias ocupacionais · 100% classificado
explorador de repositórios

Skills neste repositório

canvas-filmstrip-testing
Analistas de garantia de qualidade de software e testadores

Visual regression for canvas-rendered matrix progressions. Tests filmstrip strips that show how 2D data evolves visually over time. Auto-apply when editing *Progressions.ts strip definitions or stories with filmstrip components.

2025-11-30
component-screenshot-testing
Analistas de garantia de qualidade de software e testadores

Screenshot testing for React components with Playwright. Captures component pixels and compares to baselines. Auto-apply when editing React component stories or *.visual.spec.ts files that test UI components.

2025-11-30
logic-testing
Analistas de garantia de qualidade de software e testadores

Pure logic and math testing with Vitest. Use for single-point assertions on functions, state transitions, and physics calculations. Auto-apply when editing *.test.ts files (except *Progressions.test.ts).

2025-11-30
matrix-data-model-progression-testing
Analistas de garantia de qualidade de software e testadores

Matrix data model verification using ASCII diagrams. Use when working with *Progressions.ts files, defineProgression(), or testing how 2D numeric grids evolve over time. Auto-apply when editing files matching *Progressions.ts or src/test-utils/ascii*.ts.

2025-11-30
testing
Analistas de garantia de qualidade de software e testadores

Testing strategy orchestrator. Use when discussing test types, test order, or choosing how to test something. Auto-apply for general testing questions.

2025-11-30
visual-regression
Analistas de garantia de qualidade de software e testadores

Screenshot-based regression testing with Playwright. Compares rendered pixels against baseline PNGs. Use when working with stories, *.visual.spec.ts files, or baseline screenshots. Auto-apply when editing files in stories/ or *.visual.spec.ts.

2025-11-30
plan-management
Desenvolvedores de software

Apply project planning conventions when creating or organizing plans. Use when user asks to create a plan, add a feature plan, document a bug, or work with the plans/ directory.

2025-11-29
refactoring
Desenvolvedores de software

Apply refactoring patterns when consolidating code, extracting functions, or discussing DRY principles. Use when identifying duplicate code, planning consolidation, or discussing code organization. Auto-apply when editing files in src/ or when user mentions "duplicate", "refactor", "DRY", "extract", "consolidate", or "similar code".

2025-11-28
debugging
Analistas de garantia de qualidade de software e testadores

Apply systematic debugging methodology. Use when investigating bugs, unexpected behavior, or when user reports issues. Auto-apply when conversation includes "bug", "broken", "not working", "wrong", "glitch", "flickering".

2025-11-28
react-ui
Desenvolvedores de software

Apply React patterns and conventions when working on UI components. Use when editing files in src/ui/, creating React components, or discussing state management. Auto-apply for JSX files.

2025-11-28
performance
Desenvolvedores de software

Apply performance optimization patterns for game loop, rendering, and state updates. Use when discussing frame rate, optimization, profiling, or when editing core game loop code. Auto-apply when user mentions "slow", "fps", "lag", or "performance".

2025-11-28
visualization-algorithms
Desenvolvedores de software

Evaluate and implement visualization algorithms for ocean/foam rendering. Use when discussing rendering techniques, contour algorithms, performance optimization for graphics, or evaluating algorithm tradeoffs. Auto-apply when editing files in src/render/.

2025-11-28
wave-physics
Desenvolvedores de software

Apply wave physics principles when working on simulation code. Use this skill when editing files in src/waves/, src/simulation/, or when the user mentions wave behavior, shoaling, breaking, or foam physics.

2025-11-28