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yume-screen-flow-designer

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Forks2
Atualizado10 de maio de 2026 às 12:21

Designer for screens.json — the JSON-declared Godot Control hierarchy that defines a game's title menu, pause overlay, settings menu, save-slot picker, game-over screen, and any other shell-tier UI. Per ADR 0011 (refactored under ADR 0021), screens are JSON descriptions of Godot Control nodes (Button, Label, VBoxContainer, etc.) with on_click/on_change effect chains. The skill owns: which screens exist, their layout, navigation between them, button-click effects, modal vs replace semantics, freeze_world toggling. Distinct from yume-asset-designer (which writes hud.json and visual styling) — this skill owns the SHELL screens that wrap the gameplay.

Instalação

Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.

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