com um clique
stellaris-modding
Use when creating, editing, or reviewing Stellaris mods and you need self-contained guidance on Clausewitz/PDX script structure, file placement, scopes, triggers, effects, on_actions, events, technologies, buildings, districts, POP/jobs, traits, governments, relics, archaeology, decisions, special projects, situations, megastructures, components, zones, or vanilla-aligned conventions informed by CWTools and vanilla Stellaris.
Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.