Skip to main content
Execute qualquer Skill no Manus
com um clique

assets-modify

Estrelas2
Forks0
Atualizado2 de maio de 2026 às 00:47

Modify asset file in the project. Use 'assets-get-data' tool first to inspect the asset structure before modifying. Not allowed to modify asset file in 'Packages/' folder. Please modify it in 'Assets/' folder. Three modification surfaces (use whichever fits the task): 1. 'content' — full SerializedMember override (legacy, backwards compatible). 2. 'pathPatches' — list of {path, value} pairs routed through Reflector.TryModifyAt. 3. 'jsonPatch' — JSON Merge Patch routed through Reflector.TryPatch. When more than one is supplied they run in this order: jsonPatch → pathPatches → content. At least one is required. Path syntax: 'fieldName', 'nested/field', 'arrayField/[i]', 'dictField/[key]'. Leading '#/' is stripped.

Instalação

Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.

SKILL.md
readonly