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nonlooped
Perfil de criador do GitHub

nonlooped

Visão por repositório de 20 skills coletadas em 4 repositórios do GitHub.

skills coletadas
20
repositórios
4
atualizado
2026-07-20
explorador de repositórios

Repositórios e skills representativas

roblox-datastores
Desenvolvedores de software

Safety-oriented Roblox DataStore guidance for reducing data loss, throttling, races, and quota exhaustion. Covers DataStore vs OrderedDataStore, UpdateAsync for atomic writes, versioning and metadata for recovery, budgets and rate limits, player profile and session-locking patterns, leaderboards, RTBF, and integration with Open Cloud. Use for any persistent player data, stats, inventory, settings, or cross-server state.

2026-07-20
roblox-open-cloud
Desenvolvedores de software

Roblox Open Cloud REST API for accessing data stores, assets, universes, places, users, groups, subscriptions, and Luau execution from outside the engine or via HttpService. Covers authentication (API keys, OAuth 2.0, avoiding legacy cookie auth), scopes and least-privilege, IP allowlists, key rotation and the 60-day auto-expiry rule, Secrets stores, the HttpService-callable subset and its rate limits, webhooks, and in-engine vs Open Cloud decision tree. Use for external automation, CI/CD, bulk data, scheduled snapshots, and cross-experience tooling.

2026-07-20
roblox-animation
Desenvolvedores de software

Modern Roblox animation and tweening — Animator/AnimationTrack over deprecated Humanoid:LoadAnimation, IKControl for procedural posing, marker-driven events, and TweenService for UI and 3D properties. Covers priorities, caching, the Animation Editor workflow, UI scale/AnchorPoint best practices, typewriter effects, and performance. Use for character locomotion, emotes, object motion, and any animated UI.

2026-07-16
roblox-audio
Desenvolvedores de software

Roblox audio — the modern modular audio graph (AudioPlayer, AudioEmitter, AudioListener, Wire, AudioTextToSpeech) and the legacy Sound/SoundGroup system. Covers 2D vs 3D audio, spatial attenuation, effects (Equalizer, Compressor, Reverb, Echo, Distortion), TTS/STT, acoustic simulation, asset permissions and the 2022 privacy changes, concurrent-voice limits, preloading, and looping. Use for any sound, music, voice, or audio-driven feedback.

2026-07-16
roblox-core
Desenvolvedores de software

Luau fundamentals and the complete Roblox service catalog — game:GetService patterns, data types, serialization rules, script locations, execution contexts, and the client-server data model. Load first so higher-level skills rest on correct assumptions about types, authority, and where code can run.

2026-07-16
roblox-gamepasses
Desenvolvedores de software

Rule-accurate Roblox monetization — game passes, developer products (ProcessReceipt), and subscriptions (GetUserSubscriptionStatusAsync, PromptSubscriptionPurchase). Covers the selling flow, server-authoritative granting on PlayerAdded and purchase completion, PolicyService gating (ArePaidRandomItemsRestricted, IsEligibleToPurchaseSubscription, China policies), personalization, and integration with persistent data. Use for any purchase, perk, or recurring benefit.

2026-07-16
roblox-mcp
Outras ocupações de informática

Roblox Studio MCP server for connecting AI agents directly to Studio — read and write scripts, explore the data model, execute Luau, run playtests, capture the viewport, and control Studio. Covers prerequisites, enabling Studio as an MCP server, quick-connect vs JSON/CLI configuration for Cursor/VS Code/Claude/Codex, every available MCP tool, combining MCP with Script Sync for a file-based workflow, multi-instance handling, and security boundaries. Use when connecting an AI coding tool to Roblox Studio.

2026-07-16
roblox-networking
Desenvolvedores de software

Server-authoritative Roblox client-server code that resists the hostile client. Covers RemoteEvent/RemoteFunction vs BindableEvent/BindableFunction, replication, network ownership, validation, rate limiting, exploit vectors, and secure flows for data and monetization. Use to place code on the correct side of the boundary and harden any datastore, UI, animation, or monetization logic.

2026-07-16
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