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webgpu-spec-lookup

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Atualizado30 de junho de 2026 às 08:07

Ground any answer about the WebGPU platform itself — browser support/compatibility, feature availability, limits, what's shipping or behind a flag, and exact spec behavior — in the live Chrome WebGPU docs and the W3C spec before responding, instead of answering from memory. Use whenever a question is about WebGPU as a platform rather than OGPU's own code: "is X supported in Chrome/Safari/Firefox", "are 64-bit atomics available", "what's the default maxStorageBufferBindingSize", "does WebGPU have feature Y yet", "what's new in WebGPU", "is timestamp-query / shader-f16 / float32-filterable shipping", origin-trial/flag status, or whether some API is in the spec at all. WebGPU moves fast and memory goes stale — fetch the sources first.

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