Skip to main content
Execute qualquer Skill no Manus
com um clique
Repositório GitHub

digitable

digitable contém 12 skills coletadas de simonhackler, com cobertura ocupacional por repositório e páginas de detalhe dentro do site.

skills coletadas
12
Stars
5
atualizado
2026-07-06
Forks
0
Cobertura ocupacional
2 categorias ocupacionais · 100% classificado
explorador de repositórios

Skills neste repositório

game-metadata-scaffold
Desenvolvedores de software

Narrow file-writing skill for creating only a Digitable game folder and game.json after the user explicitly asks to scaffold project metadata or after new-game-discovery has established the title, player count, component scope, and prototype direction.

2026-07-06
playwright-cli
Desenvolvedores de software

Automate browser interactions, test web pages and work with Playwright tests.

2026-05-17
define-errors
Desenvolvedores de software

Define typed, serializable error variants with defineErrors from wellcrafted. Use when creating error types, handling domain errors, or reviewing error definitions.

2026-05-16
error-handling
Desenvolvedores de software

Error handling patterns using wellcrafted trySync and tryAsync. Use when writing or reviewing try-catch blocks, refactoring try-catch to linear control flow, working with Result types, or returning HTTP error responses from route handlers.

2026-05-16
patterns
Desenvolvedores de software

Architectural patterns for code that uses wellcrafted. Covers control flow with trySync/tryAsync, factory function composition, service layers with Result types, error composition across boundaries, and the single-or-array pattern.

2026-05-16
result-types
Desenvolvedores de software

Working with Result types, Ok, Err, trySync, tryAsync, and utility functions from wellcrafted. Use when wrapping unsafe code, handling errors with Results, or destructuring { data, error } responses.

2026-05-16
component-explorer
Designers gráficos

Explore board game component directions for Digitable, generating several distinct options for cards, boards, resources, factions, powers, scoring, conflict, economy, or unusual mechanics before the user commits to implementation.

2026-05-07
game-metadata-scaffold
Designers gráficos

Narrow file-writing skill for creating only a Digitable game folder and game.json after the user explicitly asks to scaffold project metadata or after new-game-discovery has established the title, player count, component scope, and prototype direction.

2026-05-07
new-game-discovery
Designers gráficos

First skill to use when the user wants to make, start, create, or prototype a new board game from an idea, theme, genre, mechanic, or component concept; guide the idea into a good first ruleset before creating specific cards, components, or files.

2026-05-07
rules-explorer
Designers gráficos

Interrogate rough board game ideas or early rulesets, expose missing and ambiguous rules, ask focused question batches, and produce a hardened Digitable-ready ruleset draft with examples, edge cases, risks, and open questions.

2026-05-07
create-svg
Designers gráficos

Create SVG cards or board game components for an existing Digitable project by reading game context, gathering card/component details, confirming a rough layout, and producing editable SVG based on the bundled placeholder template.

2026-05-07
create-svg
Designers gráficos

Create SVG cards or board game components for an existing Digitable project by reading game context, gathering card/component details, confirming a rough layout, and producing editable SVG based on the bundled placeholder template.

2026-05-07