feature-implementation
Step-by-step guide for implementing new game features and domain logic
Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.
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Step-by-step guide for implementing new game features and domain logic
Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.
Baseado na classificação ocupacional SOC
| name | feature-implementation |
| description | Step-by-step guide for implementing new game features and domain logic |
| triggers | [{"path":"data/domain/*.tsx","exclude":["data/domain/data/**","data/domain/enum/**","data/domain/model/**"]}] |
For comprehensive implementation documentation, read docs/NEW_FEATURE_IMPLEMENTATION_GUIDE.md.
Prerequisites to gather before starting:
../IdleonWikiBot/exported/ts/)reference-repos/IdleonToolbox/ for reference implementationsCritical constraints:
data/domain/data/, data/domain/enum/, data/domain/model//testing skillCommon patterns to follow:
stamps.tsx (simple), alchemy.tsx (medium), sailing.tsx (complex)Sync new/changed game image assets from Android device to S3 CDN. Use after a game version update when new images may have been added.
Update game data when a new Legends of Idleon version is released. Extracts game code from Steam, processes it through WikiBot, and syncs updated data back.
Guide for live game extraction testing, writing domain tests, and validating calculations
Understanding data flow, domain patterns, cross-domain dependencies, and architectural constraints