com um clique
requirements-engineering
Use this skill to turn vague, ambiguous, or "lousy" requirements into precise, testable specifications BEFORE any code is written -- even when the user never says "BDD", "use case", or "acceptance criteria". Trigger when someone has a half-baked feature idea, an under-specified ticket, or a business brief that's "open to interpretation" and needs it pinned down: clarifying questions, As-a/I-want/So-that narratives, Given/When/Then acceptance criteria, use cases (data inputs, happy path, error and cancel courses), model-spec tables, request/response payload contracts, flowcharts, and module-dependency diagrams. This is the SPECIFICATION altitude -- WHAT to build and the contracts to honor. Hand off the implementation to the iOS architecture skill (composition root, layers, packages, concurrency), SwiftUI view code, and Swift Testing syntax -- do NOT use this skill to write or refactor that code, only to define what it must satisfy.
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