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demo-eyecheck

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Atualizado1 de julho de 2026 às 22:46

Use when you need to VISUALLY confirm a specific event in a QuakeWorld demo — a flagged rocket/explosive jump, a teleport, a contact, a suspect route segment, "did this really happen at match-time T?" — by rendering that player's first-person POV (1 screenshot per second, full HUD) on the real GPU and reading the frames yourself. The closest-to-truth check for any detector decision (e.g. route_observatory's suspect_trick verifier). aws-dev orchestrates the GPU box (winnacle) which owns demoshots; you pull the frames and read them. Pairs with route-signature / eval-integrity (same validate-by-eye-then-read-the-render philosophy).

Instalação

Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.

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