Skip to main content
Execute qualquer Skill no Manus
com um clique

htp-hardware-scheduling

Estrelas4
Forks0
Atualizado3 de junho de 2026 às 15:33

How to hand-write EFFICIENT Hexagon HTP kernels by orchestrating the hardware units (DMA engine, HVX, HMX) and VTCM into an overlapped pipeline. Use this BEFORE designing/optimizing any hand-written DSP op in qcom_htp — bare-metal FastRPC HAPs, dspqueue kernels, custom QNN ops doing their own VTCM/HMX work, or any "make this op faster / why is my op data-movement-bound" task. It pins the methodology (NOT a specific op or dtype): the 3 non-negotiable principles (one RPC = whole graph never per-op; if it fits put ALL data resident in VTCM; hide every byte move under compute), the 4 scheduling layers, the DMA double-buffer that hides data movement (17×), the bottleneck hierarchy (DDR I/O ≫ readback ≫ HMX compute), and the HMX-vs-HVX decision rule. The point is the FLOW, not fp16/int8.

Instalação

Instalar com Codex ou Claude Copie este prompt, cole no Codex, Claude ou outro assistente e deixe que ele revise a página da skill e instale para você.

Explorador de arquivos
2 arquivos
SKILL.md
readonly