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material-vfx

// Material authoring and VFX workflow for the Flopperam Unreal Engine MCP. Covers material creation, expression graphs, Niagara particle systems, Chaos destruction, and curve assets. Use when creating materials, material instances, Niagara systems, destruction effects, or procedural audio.

$ git log --oneline --stat
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updated:2 de maio de 2026 às 23:55
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