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Execute qualquer Skill no Manus
com um clique

jaction

// JAction fluent chainable task system for Unity. Triggers on: sequential tasks, delay, timer, repeat loop, WaitUntil, WaitWhile, async workflow, zero-allocation async, coroutine alternative, scheduled action, timed event, polling condition, action sequence, ExecuteAsync, parallel execution

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updated:30 de janeiro de 2026 às 06:49
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