| name | jaspr-pre-rendering-and-hydration |
| description | Use when working in a **static** or **server** mode Jaspr project. Covers SSR/SSG, async data fetching, the @client annotation, hydration, and handling dual entrypoints (.server.dart vs .client.dart). |
| metadata | {"jaspr_version":"0.23.1"} |
This skill is relevant for static and server mode Jaspr projects. You can check the mode of a Jaspr project in pubspec.yaml under jaspr: mode: <mode>.
Core Rules for Pre-rendering (SSR/SSG)
Jaspr pre-renders components at request/build-time on the server. Interactive browser features require hydration.
- Dual Entrypoints:
- Server:
lib/main.server.dart -> Calls runApp(Document(body: MyApp()))
- Client:
lib/main.client.dart -> Calls runApp(ClientApp())
- Library Constraints:
- Importing: You MUST NOT import
dart:js_interop or package:web in any code imported by the server entrypoint.
- Importing: You MUST NOT import
dart:io or dart:ffi in any code imported by the client entrypoint.
- Using: You can import
package:universal_web in shared code, but you MUST wrap any access to its browser APIs inside an if (kIsWeb) check to prevent crashing during server-side rendering.
- Interactivity / Hydration: Components are server-rendered by default. To add client interactivity (e.g., event listeners, state, using browser APIs), you MUST annotate a component with
@client.
The @client Annotation and ClientApp
When you annotate a component with @client, Jaspr renders its initial HTML on the server and "hydrates" it in the browser.
ClientApp() (called in the client entrypoint) automatically looks for and hydrates all @client components that were pre-rendered on the server.
- Rule: Only the uppermost component of a subtree that needs client interactivity needs to be annotated with
@client. Do not annotate child components in that subtree, they will automatically be hydrated as part of the parent.
Passing Data to @client Components
Use parameters of @client components to pass data from the server to the client. These are automatically serialized on the server and deserialized in the browser.
- Rule 1: All parameters MUST be initializing fields (e.g.,
const MyClientComponent({required this.title});).
- Rule 2: All parameters MUST be serializable. They must be primitive types (
int, String, double, bool, List, Map) OR custom types that define @encoder and @decoder methods.
- Parameters MUST NOT be functions, components, or any other non-serializable types.
Fetching Data on the Server (Async Components)
When pre-rendering in server or static mode, you often need to fetch data asynchronously (e.g., from a database or API) before rendering the HTML. Jaspr provides special server-only components to delay the build phase until the data is ready.
- Rule 1: You MUST use
AsyncStatelessComponent or AsyncBuilder to perform async work during the build phase.
- Rule 2: These components MUST ONLY be used on the server (import
package:jaspr/server.dart).
- Rule 3: Once the data is fetched on the server, you should pass it to a
@client component as a parameter if you need that data to be available for client-side interactivity.
Example Usage:
import 'package:jaspr/server.dart'; // Note the server-only import!
import 'package:jaspr/dom.dart';
import 'my_interactive_button.dart';
// This component fetches data before server-rendering the HTML.
class MyServerComponent extends AsyncStatelessComponent {
const MyServerComponent();
@override
Future<Component> build(BuildContext context) async {
// 1. Fetch data asynchronously on the server
final databaseCount = await loadCountFromDatabase();
return div([
.text('This is static.'),
// 2. Pass the fetched data to the client component
MyInteractiveButton(initialCount: databaseCount),
]);
}
}
import 'package:jaspr/jaspr.dart';
import 'package:jaspr/dom.dart';
// This component runs in the browser (interactive).
@client
class MyInteractiveButton extends StatefulComponent {
const MyInteractiveButton({this.initialCount = 0});
final int initialCount;
@override
State<MyInteractiveButton> createState() => _MyInteractiveButtonState();
}
class _MyInteractiveButtonState extends State<MyInteractiveButton> {
late int count = component.initialCount;
@override
Component build(BuildContext context) {
return button(
onClick: () => setState(() => count++),
[.text('Clicked $count times')],
);
}
}