Run any Skill in Manus
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Run any Skill in Manus with one click
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updated:March 21, 2026 at 14:57
SKILL.md
Useful Gradle commands for linting, testing, and deployment.
Verification steps to ensure code changes are correct and maintainable.
General code conventions for the project.
Architectural patterns and coding standards followed in the project.
Kotlin coding conventions for the project.
General code conventions for the project.
| name | code_conventions_toml |
| description | TOML coding conventions for the project. |
[versions], [libraries], [plugins], and [bundles] as top-level sections.compile-sdk, kotlinx-coroutines-swing).app-<module>-version-code and app-<module>-version-name.plugin-<plugin-name>.<group>-<artifact> (e.g., androidx-activity-compose,
kotlinx-coroutines-core).camera, compose).test- (e.g., test-ext-junit).module for specifying the full Maven coordinate.version.ref for referencing version keys (e.g., version.ref = "kotlinx-coroutines").[versions] (app, SDK, library, and plugin versions)[libraries] (dependencies)[plugins] (plugin definitions)[bundles] (dependency bundles)androidx- libraries together, all
koin- libraries together).[versions]
kotlinx-coroutines = "1.10.2"
kotlin = "2.1.21"
[libraries]
kotlinx-coroutines-core = { module = "org.jetbrains.kotlinx:kotlinx-coroutines-core", version.ref = "kotlinx-coroutines" }
kotlin = { module = "org.jetbrains.kotlin:kotlin", version.ref = "kotlin" }
[plugins]
plugin-kotlin-android = { id = "org.jetbrains.kotlin.android", version.ref = "plugin-kotlin" }
[bundles]
compose = [
"androidx-activity-compose",
"androidx-compose-foundation",
"androidx-compose-runtime",
"androidx-compose-material3",
]