| name | fireworks-tech-graph |
| description | Use when the user needs technical/system diagrams or image generation with structured, editable SVG output and optional PNG export: architecture, flowchart, sequence, swimlane, data flow, ER/state-machine, agent/memory, or concept map. Trigger on: "架构图" "流程图" "时序图" "泳道图" "系统图" "数据流图" "sequence diagram" "flowchart" "swimlane" "ER diagram" "state machine" "SVG diagram" "生成图片" "画图" "生图". |
Fireworks Tech Graph
Generate production-quality SVG technical diagrams exported as PNG via rsvg-convert.
Install Source
Install this skill from GitHub:
npx skills add yizhiyanhua-ai/fireworks-tech-graph
Public package page:
https://www.npmjs.com/package/@yizhiyanhua-ai/fireworks-tech-graph
Do not pass @yizhiyanhua-ai/fireworks-tech-graph directly to skills add, because the CLI expects a GitHub or local repository source.
Update command:
npx skills add yizhiyanhua-ai/fireworks-tech-graph --force -g -y
Helper Scripts (Recommended)
Four helper scripts in scripts/ directory provide stable SVG generation and validation:
1. generate-diagram.sh - Validate SVG + export PNG
./scripts/generate-diagram.sh -t architecture -s 1 -o ./output/arch.svg
- Validates an existing SVG file
- Exports PNG after validation
- Example:
./scripts/generate-diagram.sh -t architecture -s 1 -o ./output/arch.svg
2. generate-from-template.py - Create starter SVG from template
python3 ./scripts/generate-from-template.py architecture ./output/arch.svg '{"title":"My Diagram","nodes":[],"arrows":[]}'
- Loads a built-in SVG template
- Renders nodes, arrows, and legend entries from JSON input
- Escapes text content to keep output XML-valid
3. validate-svg.sh - Validate SVG syntax
./scripts/validate-svg.sh <svg-file>
- Checks XML syntax
- Verifies tag balance
- Validates marker references
- Checks attribute completeness
- Validates path data
4. test-all-styles.sh - Batch test all styles
./scripts/test-all-styles.sh
- Tests multiple diagram sizes
- Validates all generated SVGs
- Generates test report
When to use scripts:
- Use scripts when generating complex SVGs to avoid syntax errors
- Scripts provide automatic validation and error reporting
- Recommended for production diagrams
When to generate SVG directly:
- Simple diagrams with few elements
- Quick prototypes
- When you need full control over SVG structure
Workflow (Always Follow This Order)
- Classify the diagram type (see Diagram Types below)
- Extract structure — identify layers, nodes, edges, flows, and semantic groups from user description
- Plan layout — apply the layout rules for the diagram type
- Load style reference — always load
references/style-1-flat-icon.md unless user specifies another; load the matching references/style-N.md for exact color tokens and SVG patterns
- Map nodes to shapes — use Shape Vocabulary below
- Check icon needs — load
references/icons.md for known products
- Write SVG with adaptive strategy (see SVG Generation Strategy below)
- Validate syntax: Run
rsvg-convert file.svg -o /dev/null 2>&1 when available, or an XML parser fallback when rsvg-convert is unavailable
- Render without stealing focus: Export PNG with a non-interactive renderer. Prefer
rsvg-convert -w 1920 file.svg -o file.png; if unavailable on macOS, sips -s format png file.svg --out file.png is acceptable. Do not navigate the user's active browser or use a direct-link browser tab for checking.
- Inspect the rendered PNG: Open the generated PNG through the available image-inspection tool and verify the full canvas, not just syntax. Check that no text is clipped, no text overflows boxes, arrow labels do not use background pills, arrows do not cross node bodies, and the exported image is not cropped.
- Run a static layout sanity check: If the diagram has dense text, estimate text width against its container (
text.length × 7px ≤ box_width - 16px) and check each text baseline stays inside the container's vertical safe area (text_y ≤ box_y + box_height - 10px). Edge labels should be plain small text placed near, not on top of, the arrow stroke; avoid background rectangles behind edge labels. Run a small SVG parser check before finalizing when possible.
- Report the generated file paths and the validation method used
Diagram Types & Layout Rules
Architecture Diagram
Nodes = services/components. Group into horizontal layers (top→bottom or left→right).
- Typical layers: Client → Gateway/LB → Services → Data/Storage
- Use
<rect> dashed containers to group related services in the same layer
- Arrow direction follows data/request flow
- ViewBox:
0 0 960 600 standard, 0 0 960 800 for tall stacks
Data Flow Diagram
Emphasizes what data moves where. Focus on data transformation.
- Label every arrow with the data type (e.g., "embeddings", "query", "context")
- Use wider arrows (
stroke-width: 2.5) for primary data paths
- Dashed arrows for control/trigger flows
- Color arrows by data category (not just Agent/RAG — use semantics)
Flowchart / Process Flow
Sequential decision/process steps.
- Top-to-bottom preferred; left-to-right for wide flows
- Diamond shapes for decisions, rounded rects for processes, parallelograms for I/O
- Keep node labels short (≤3 words); put detail in sub-labels
- Align nodes on a grid: x positions snap to 120px intervals, y to 80px
Agent Architecture Diagram
Shows how an AI agent reasons, uses tools, and manages memory.
Key conceptual layers to always consider:
- Input layer: User, query, trigger
- Agent core: LLM, reasoning loop, planner
- Memory layer: Short-term (context window), Long-term (vector/graph DB), Episodic
- Tool layer: Tool calls, APIs, search, code execution
- Output layer: Response, action, side-effects
Use cyclic arrows (loop arcs) to show iterative reasoning. Separate memory types visually.
Memory Architecture Diagram (Mem0, MemGPT-style)
Specialized agent diagram focused on memory operations.
- Show memory write path and read path separately (different arrow colors)
- Memory tiers: Working Memory → Short-term → Long-term → External Store
- Label memory operations:
store(), retrieve(), forget(), consolidate()
- Use stacked rects or layered cylinders for storage tiers
Sequence Diagram
Time-ordered message exchanges between participants.
- Participants as vertical lifelines (top labels + vertical dashed lines)
- Messages as horizontal arrows between lifelines, top-to-bottom time order
- Activation boxes (thin filled rects on lifeline) show active processing
- Group with
<rect> loop/alt frames with label in top-left corner
- ViewBox height = 80 + (num_messages × 50)
Comparison / Feature Matrix
Side-by-side comparison of approaches, systems, or components.
- Column headers = systems, row headers = attributes
- Row height: 40px; column width: min 120px; header row height: 50px
- Checked cell: tinted background (e.g.
#dcfce7) + ✓ checkmark; unsupported: #f9fafb fill
- Alternating row fills (
#f9fafb / #ffffff) for readability
- Max readable columns: 5; beyond that, split into two diagrams
Timeline / Gantt
Horizontal time axis showing durations, phases, and milestones.
- X-axis = time (weeks/months/quarters); Y-axis = items/tasks/phases
- Bars: rounded rects, colored by category, labeled inside or beside
- Milestone markers: diamond or filled circle at specific x position with label above
- ViewBox:
0 0 960 400 typical; wider for many time periods: 0 0 1200 400
Mind Map / Concept Map
Radial layout from central concept.
- Central node at
cx=480, cy=280
- First-level branches: evenly distributed around center (360/N degrees)
- Second-level branches: branch off first-level at 30-45° offset
- Use curved
<path> with cubic bezier for branches, not straight lines
Class Diagram (UML)
Static structure showing classes, attributes, methods, and relationships.
- Class box: 3-compartment rect (name / attributes / methods), min width 160px
- Top compartment: class name, bold, centered (abstract = italic)
- Middle: attributes with visibility (
+ public, - private, # protected)
- Bottom: method signatures, same visibility notation
- Relationships:
- Inheritance (extends): solid line + hollow triangle arrowhead, child → parent
- Implementation (interface): dashed line + hollow triangle, class → interface
- Association: solid line + open arrowhead, label with multiplicity (1, 0.., 1..)
- Aggregation: solid line + hollow diamond on container side
- Composition: solid line + filled diamond on container side
- Dependency: dashed line + open arrowhead
- Interface:
<<interface>> stereotype above name, or circle/lollipop notation
- Enum: compartment rect with
<<enumeration>> stereotype, values in bottom
- Layout: parent classes top, children below; interfaces to the left/right of implementors
- ViewBox:
0 0 960 600 standard; 0 0 960 800 for deep hierarchies
Use Case Diagram (UML)
System functionality from user perspective.
- Actor: stick figure (circle head + body line) placed outside system boundary
- Label below figure, 13-14px
- Primary actors on left, secondary/supporting on right
- Use case: ellipse with label centered inside, min 140×60px
- Keep names verb phrases: "Create Order", "Process Payment"
- System boundary: large rect with dashed border + system name in top-left
- Relationships:
- Include: dashed arrow
<<include>> from base to included use case
- Extend: dashed arrow
<<extend>> from extension to base use case
- Generalization: solid line + hollow triangle (specialized → general)
- Layout: system boundary centered, actors outside, use cases inside
- ViewBox:
0 0 960 600 standard
State Machine Diagram (UML)
Lifecycle states and transitions of an entity.
- State: rounded rect with state name, min 120×50px
- Internal activities: small text
entry/ action, exit/ action, do/ activity
- Initial state: filled black circle (r=8), one outgoing arrow
- Final state: filled circle (r=8) inside hollow circle (r=12)
- Choice: small hollow diamond, guard labels on outgoing arrows
[condition]
- Transition: arrow with optional label
event [guard] / action
- Guard conditions in square brackets
- Actions after
/
- Composite/nested state: larger rect containing sub-states, with name tab
- Fork/join: thick horizontal or vertical black bar (synchronization)
- Layout: initial state top-left, final state bottom-right, flow top-to-bottom
- ViewBox:
0 0 960 600 standard
ER Diagram (Entity-Relationship)
Database schema and data relationships.
- Entity: rect with entity name in header (bold), attributes below
- Primary key attribute: underlined
- Foreign key: italic or marked with (FK)
- Min width: 160px; attribute font-size: 12px
- Relationship: diamond shape on connecting line
- Label inside diamond: "has", "belongs to", "enrolls in"
- Cardinality labels near entity:
1, N, 0..1, 0..*, 1..*
- Weak entity: double-bordered rect with double diamond relationship
- Associative entity: diamond + rect hybrid (rect with diamond inside)
- Line style: solid for identifying relationships, dashed for non-identifying
- Layout: entities in 2-3 rows, relationships between related entities
- ViewBox:
0 0 960 600 standard; wider 0 0 1200 600 for many entities
Network Topology
Physical or logical network infrastructure.
- Devices: icon-like rects or rounded rects
- Router: circle with cross arrows
- Switch: rect with arrow grid
- Server: stacked rect (rack icon)
- Firewall: brick-pattern rect or shield shape
- Load Balancer: horizontal split rect with arrows
- Cloud: cloud path (overlapping arcs)
- Connections: lines between device centers
- Ethernet/wired: solid line, label bandwidth
- Wireless: dashed line with WiFi symbol
- VPN: dashed line with lock icon
- Subnets/Zones: dashed rect containers with zone label (DMZ, Internal, External)
- Labels: device hostname + IP below, 12-13px
- Layout: tiered top-to-bottom (Internet → Edge → Core → Access → Endpoints)
- ViewBox:
0 0 960 600 standard
UML Coverage Map
Full mapping of UML 14 diagram types to supported diagram types:
| UML Diagram | Supported As | Notes |
|---|
| Class | Class Diagram | Full UML notation |
| Component | Architecture Diagram | Use colored fills per component type |
| Deployment | Architecture Diagram | Add node/instance labels |
| Package | Architecture Diagram | Use dashed grouping containers |
| Composite Structure | Architecture Diagram | Nested rects within components |
| Object | Class Diagram | Instance boxes with underlined name |
| Use Case | Use Case Diagram | Full actor/ellipse/relationship |
| Activity | Flowchart / Process Flow | Add fork/join bars |
| State Machine | State Machine Diagram | Full UML notation |
| Sequence | Sequence Diagram | Add alt/opt/loop frames |
| Communication | — | Approximate with Sequence (swap axes) |
| Timing | Timeline | Adapt time axis |
| Interaction Overview | Flowchart | Combine activity + sequence fragments |
| ER Diagram | ER Diagram | Chen/Crow's foot notation |
Shape Vocabulary
Map semantic concepts to consistent shapes across all diagram types:
| Concept | Shape | Notes |
|---|
| User / Human | Circle + body path | Stick figure or avatar |
| LLM / Model | Rounded rect with brain/spark icon or gradient fill | Use accent color |
| Agent / Orchestrator | Hexagon or rounded rect with double border | Signals "active controller" |
| Memory (short-term) | Rounded rect, dashed border | Ephemeral = dashed |
| Memory (long-term) | Cylinder (database shape) | Persistent = solid cylinder |
| Vector Store | Cylinder with grid lines inside | Add 3 horizontal lines |
| Graph DB | Circle cluster (3 overlapping circles) | |
| Tool / Function | Gear-like rect or rect with wrench icon | |
| API / Gateway | Hexagon (single border) | |
| Queue / Stream | Horizontal tube (pipe shape) | |
| File / Document | Folded-corner rect | |
| Browser / UI | Rect with 3-dot titlebar | |
| Decision | Diamond | Flowcharts only |
| Process / Step | Rounded rect | Standard box |
| External Service | Rect with cloud icon or dashed border | |
| Data / Artifact | Parallelogram | I/O in flowcharts |
Arrow Semantics
Always assign arrow meaning, not just color:
| Flow Type | Color | Stroke | Dash | Meaning |
|---|
| Primary data flow | blue #2563eb | 2px solid | none | Main request/response path |
| Control / trigger | orange #ea580c | 1.5px solid | none | One system triggering another |
| Memory read | green #059669 | 1.5px solid | none | Retrieval from store |
| Memory write | green #059669 | 1.5px | 5,3 | Write/store operation |
| Async / event | gray #6b7280 | 1.5px | 4,2 | Non-blocking, event-driven |
| Embedding / transform | purple #7c3aed | 1px solid | none | Data transformation |
| Feedback / loop | purple #7c3aed | 1.5px curved | none | Iterative reasoning loop |
Always include a legend when 2+ arrow types are used.
Layout Rules & Validation
Spacing:
- Same-layer nodes: 80px horizontal, 120px vertical between layers
- Canvas margins: 40px minimum, 60px between node edges
- Snap to 8px grid: horizontal 120px intervals, vertical 120px intervals
Arrow Labels (CRITICAL):
- Background rect is conditional, not mandatory:
- Default: no background rect on clean/light canvases
- Add
<rect fill="canvas_bg" opacity="0.90-0.95"/> only when label crosses dense lines, noisy backgrounds, or node interiors
- Keep 4px horizontal, 2px vertical padding when background rect is used
- Place mid-arrow, ≤3 words, stagger by 15-20px when multiple arrows converge
- Maintain 10px safety distance from nodes
Arrow Routing:
- Prefer orthogonal (L-shaped) paths to minimize crossings
- Anchor arrows on component edges, not geometric centers
- Route around dense node clusters, use different y-offsets for parallel arrows
- Jump-over arcs (5px radius) for unavoidable crossings
Line Overlap Prevention (CRITICAL - most common bug on Codex):
When two arrows must cross each other, ALWAYS use jump-over arcs to prevent visual overlap:
- Crossing horizontal arrows: add a small semicircle arc (radius 5px, stroke same color as arrow, fill none) that "jumps over" the other line
- SVG pattern for jump-over: use a white/matching-background arc on the lower layer, then draw the upper arc on top
- Multiple crossings: stagger arc radii (5px, 7px, 9px) so arcs don't overlap each other
- Never let two arrows' straight-line segments cross without a jump-over arc
Validation Checklist (run before finalizing):
- Arrow-Component Collision: Arrows MUST NOT pass through component interiors (route around with orthogonal paths)
- Text Overflow: All text MUST fit with 8px padding. Check both horizontal width (
text.length × 7px ≤ shape_width - 16px) and vertical placement (text_y ≤ shape_y + shape_height - 10px). Split long labels into multiple lines or enlarge the box before exporting.
- Arrow-Text Alignment: Arrow endpoints MUST connect to shape edges (not floating); arrow labels MUST remain readable (use background rect only when needed)
- Container Discipline: Prefer arrows entering and leaving section containers through open gaps between components, not through inner component bodies
- Rendered Visual QA: After exporting PNG, inspect the rendered image itself. XML validity alone is not sufficient. Confirm the diagram is not visually cropped, labels are not cut off, and boxes/arrows/text remain readable at the target document size.
- No Active-Browser Checks: Do not use the user's active browser session or direct-link navigation for visual QA. Use a non-focus renderer (
rsvg-convert, sips, isolated headless renderer) plus an image-inspection tool.
SVG Technical Rules
- ViewBox:
0 0 960 600 default; 0 0 960 800 tall; 0 0 1200 600 wide
- Fonts: embed via
<style>font-family: ...</style> — no external @import (breaks rsvg-convert)
<defs>: arrow markers, gradients, filters, clip paths
- Text: minimum 12px, prefer 13-14px labels, 11px sub-labels, 16-18px titles
- All arrows:
<marker> with markerEnd, sized markerWidth="10" markerHeight="7"
- Drop shadows:
<feDropShadow> in <filter>, apply sparingly (key nodes only)
- Curved paths: use
M x1,y1 C cx1,cy1 cx2,cy2 x2,y2 cubic bezier for loops/feedback arrows
- Clip content: use
<clipPath> if text might overflow a node box
SVG Generation & Error Prevention
MANDATORY: Python List Method (ALWAYS use this):
python3 << 'EOF'
lines = []
lines.append('<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 960 700">')
lines.append(' <defs>')
lines.append('</svg>')
with open('/path/to/output.svg', 'w') as f:
f.write('\n'.join(lines))
print("SVG generated successfully")
EOF
Why mandatory: Prevents character truncation, typos, and syntax errors. Each line is independent and easy to verify.
Pre-Tool-Call Checklist (CRITICAL - use EVERY time):
- ✅ Can I write out the COMPLETE command/content right now?
- ✅ Do I have ALL required parameters ready?
- ✅ Have I checked for syntax errors in my prepared content?
If ANY answer is NO: STOP. Do NOT call the tool. Prepare the content first.
Error Recovery Protocol:
- First error: Analyze root cause, apply targeted fix
- Second error: Switch method entirely (Python list → chunked generation)
- Third error: STOP and report to user - do NOT loop endlessly
- Never: Retry the same failing command or call tools with empty parameters
Validation (run after generation):
rsvg-convert file.svg -o /tmp/test.png 2>&1 && echo "✓ Valid" && rm /tmp/test.png
If using generate-from-template.py:
- Prefer
source / target node ids in arrow JSON so the generator can snap to node edges
- Keep
x1,y1,x2,y2 as hints or fallback coordinates, not the main routing primitive
- Let the generator choose orthogonal routes; avoid hardcoding center-to-center straight lines unless the path is guaranteed clear
Common Syntax Errors to Avoid:
- ❌
yt-anchor → ✅ y="60" text-anchor="middle"
- ❌
x="390 (missing y) → ✅ x="390" y="250"
- ❌
fill=#fff → ✅ fill="#ffffff"
- ❌
marker-end= → ✅ marker-end="url(#arrow)"
- ❌
L 29450 → ✅ L 290,220
- ❌ Missing
</svg> at end
Output
- Default:
./[derived-name].svg and ./[derived-name].png in current directory
- Custom: user specifies path with
--output /path/ or 输出到 /path/
- PNG export:
rsvg-convert -w 1920 file.svg -o file.png (1920px = 2x retina)
Styles
| # | Name | Background | Best For |
|---|
| 1 | Flat Icon (default) | White | Blogs, docs, presentations |
| 2 | Dark Terminal | #0f0f1a | GitHub, dev articles |
| 3 | Blueprint | #0a1628 | Architecture docs |
| 4 | Notion Clean | White, minimal | Notionnce |
| 5 | Glassmorphism | Dark gradient | Product sites, keynotes |
| 6 | Claude Official | Warm cream #f8f6f3 | Anthropic-style diagrams |
| 7 | OpenAI Official | Pure white #ffffff | OpenAI-style diagrams |
Load references/style-N.md for exact color tokens and SVG patterns.
Style Selection
Default: Style 1 (Flat Icon) for most diagrams. Load references/style-diagram-matrix.md for detailed style-to-diagram-type recommendations.
These patterns appear frequently — internalize them:
RAG Pipeline: Query → Embed → VectorSearch → Retrieve → Augment → LLM → Response
Agentic RAG: adds Agent loop with Tool use between Query and LLM
Agentic Search: Query → Planner → [Search Tool / Calculator / Code] → Synthesizer → Response
Mem0 / Memory Layer: Input → Memory Manager → [Write: VectorDB + GraphDB] / [Read: Retrieve+Rank] → Context
Agent Memory Types: Sensory (raw input) → Working (context window) → Episodic (past interactions) → Semantic (facts) → Procedural (skills)
Multi-Agent: Orchestrator → [SubAgent A / SubAgent B / SubAgent C] → Aggregator → Output
Tool Call Flow: LLM → Tool Selector → Tool Execution → Result Parser → LLM (loop)