// |
| name | prefab-dev |
| description | Use this skill when developing Go applications with the Prefab server framework. This includes creating servers, adding gRPC/HTTP handlers, configuring authentication and authorization, setting up SSE streams, managing configuration, creating custom plugins, and following Prefab error handling and security patterns. |
Prefab is a Go server framework that simplifies building production-ready gRPC and HTTP services with a plugin-based architecture.
Prefab servers commonly compose multiple gRPC services into a single process. This enables a service-oriented monolith architecture where related services share infrastructure (auth, storage, logging) while maintaining clear boundaries. As utilization requirements become known, individual services can be extracted into separate deployments without changing their interfaces.
import "github.com/dpup/prefab"
func main() {
s := prefab.New(
prefab.WithPort(8080),
prefab.WithPlugin(auth.Plugin()),
// Add more options...
)
s.RegisterService(
&myservice.MyService_ServiceDesc,
myservice.RegisterMyServiceHandler,
&myServiceImpl{},
)
if err := s.Start(); err != nil {
log.Fatal(err)
}
}
Load these resources based on the specific task:
errors.New(), errors.NewC(), errors.Wrap() for errors with stack tracesPlugin() function and PluginName constant| Task | Resources to Load |
|---|---|
| Starting a new project | project-setup.md, server-setup.md |
| Creating a new server | server-setup.md, configuration.md, logging.md |
| Adding authentication | auth.md, server-setup.md |
| Building an OAuth server | oauth-server.md, auth.md, storage.md |
| Setting up access control | authz.md, auth.md |
| Adding real-time features | sse.md |
| Creating a custom plugin | plugins.md, eventbus.md |
| Handling errors properly | errors.md, logging.md |
| Security review | security.md |
| Adding storage | storage.md |
| Adding HTTP/gRPC endpoints | grpc-http.md |
| Adding file uploads | uploads.md, authz.md |
| Sending emails | email.md, templates.md |
| Rendering templates | templates.md |
| Inter-plugin communication | eventbus.md |
| Setting up logging | logging.md |