Skip to main content
Run any Skill in Manus
with one click
$pwd:

setup-material-texture

// Create and configure URP materials from SDF material definitions or Assimp imports. Use when: setting up base color, emission, specular, or normal maps, switching transparency modes, debugging texture loading, converting materials to SpeedTree shader, customizing URP material properties.

$ git log --oneline --stat
stars:174
forks:23
updated:May 7, 2026 at 05:26
SKILL.md
readonly