| name | code-quality-principles |
| description | Triggers: KISS, YAGNI, SOLID, clean code, code quality, refactor, design principles
Provides guidance on fundamental software design principles to reduce complexity,
prevent over-engineering, and improve maintainability.
|
| category | development |
| tags | ["design","principles","clean-code","architecture"] |
| tools | [] |
| complexity | low |
| estimated_tokens | 600 |
Code Quality Principles
Guidance on KISS, YAGNI, and SOLID principles with language-specific examples.
KISS (Keep It Simple, Stupid)
Principle: Avoid unnecessary complexity. Prefer obvious solutions over clever ones.
Guidelines
| Prefer | Avoid |
|---|
| Simple conditionals | Complex regex for simple checks |
| Explicit code | Magic numbers/strings |
| Standard patterns | Clever shortcuts |
| Direct solutions | Over-abstracted layers |
Python Example
users = [u for u in (db.get(id) for id in ids) if u and u.active and not u.banned]
users = []
for user_id in ids:
user = db.get(user_id)
if user and user.active and not user.banned:
users.append(user)
Rust Example
fn process(data: &[u8]) -> Result<Vec<u8>, Box<dyn std::error::Error>> {
data.iter()
.map(|&b| b.checked_add(1).ok_or("overflow"))
.collect::<Result<Vec<_>, _>>()
.map_err(|e| e.into())
}
fn process(data: &[u8]) -> Result<Vec<u8>, &'static str> {
let mut result = Vec::with_capacity(data.len());
for &byte in data {
result.push(byte.checked_add(1).ok_or("overflow")?);
}
Ok(result)
}
YAGNI (You Aren't Gonna Need It)
Principle: Don't implement features until they are actually needed.
Guidelines
| Do | Don't |
|---|
| Solve current problem | Build for hypothetical futures |
| Add when 3rd use case appears | Create abstractions for 1 use case |
| Delete dead code | Keep "just in case" code |
| Minimal viable solution | Premature optimization |
Python Example
class AbstractDataProcessor:
def process(self, data): ...
def validate(self, data): ...
def transform(self, data): ...
class CSVProcessor(AbstractDataProcessor):
def process(self, data):
return self.transform(self.validate(data))
def process_csv(data: list[str]) -> list[dict]:
return [parse_row(row) for row in data if row.strip()]
TypeScript Example
interface ConfigProvider<T> {
get<K extends keyof T>(key: K): T[K];
set<K extends keyof T>(key: K, value: T[K]): void;
watch<K extends keyof T>(key: K, callback: (v: T[K]) => void): void;
}
const config = {
apiUrl: process.env.API_URL || 'http://localhost:3000',
timeout: 5000,
};
SOLID Principles
Single Responsibility Principle
Each module/class should have one reason to change.
class UserManager:
def create_user(self, data): ...
def send_welcome_email(self, user): ...
def generate_report(self, users): ...
class UserRepository:
def create(self, data): ...
class EmailService:
def send_welcome(self, user): ...
class UserReportGenerator:
def generate(self, users): ...
Open/Closed Principle
Open for extension, closed for modification.
def calculate_area(shape):
if shape.type == "circle":
return 3.14 * shape.radius ** 2
elif shape.type == "rectangle":
return shape.width * shape.height
from abc import ABC, abstractmethod
class Shape(ABC):
@abstractmethod
def area(self) -> float: ...
class Circle(Shape):
def __init__(self, radius: float):
self.radius = radius
def area(self) -> float:
return 3.14 * self.radius ** 2
Liskov Substitution Principle
Subtypes must be substitutable for their base types.
class Rectangle:
def set_width(self, w): self.width = w
def set_height(self, h): self.height = h
class Square(Rectangle):
def set_width(self, w):
self.width = self.height = w
class Shape(ABC):
@abstractmethod
def area(self) -> float: ...
class Rectangle(Shape):
def __init__(self, width: float, height: float): ...
class Square(Shape):
def __init__(self, side: float): ...
Interface Segregation Principle
Clients shouldn't depend on interfaces they don't use.
interface Worker {
work(): void;
eat(): void;
sleep(): void;
}
interface Workable {
work(): void;
}
interface Feedable {
eat(): void;
}
class Robot implements Workable {
work(): void { }
}
Dependency Inversion Principle
Depend on abstractions, not concretions.
class OrderService:
def __init__(self):
self.db = PostgresDatabase()
from abc import ABC, abstractmethod
class Database(ABC):
@abstractmethod
def save(self, data): ...
class OrderService:
def __init__(self, db: Database):
self.db = db
Quick Reference
| Principle | Question to Ask | Red Flag |
|---|
| KISS | "Is there a simpler way?" | Complex solution for simple problem |
| YAGNI | "Do I need this right now?" | Building for hypothetical use cases |
| SRP | "What's the one reason to change?" | Class doing multiple jobs |
| OCP | "Can I extend without modifying?" | Switch statements for types |
| LSP | "Can subtypes replace base types?" | Overridden methods with side effects |
| ISP | "Does client need all methods?" | Empty method implementations |
| DIP | "Am I depending on abstractions?" | new keyword in business logic |
When Principles Conflict
- KISS vs SOLID: For small projects, KISS wins. Add SOLID patterns as complexity grows.
- YAGNI vs DIP: Don't add abstractions until you have 2+ implementations.
- Readability vs DRY: Prefer slight duplication over wrong abstraction.
Integration with Code Review
When reviewing code, check: