| name | create-plugin |
| description | Create new sidecar plugins implementing the plugin.Plugin interface, rendering views with Bubble Tea, handling keyboard input via keymap contexts, and integrating with the app shell (footer hints, event bus, adapters). Use when creating a new plugin, modifying plugin architecture, or debugging plugin rendering/lifecycle issues. See references/ for sidebar list and fixed footer layout details.
|
Create Plugin
Architecture Overview
- Bubble Tea model:
internal/app/model.go owns the active plugin index, dispatches key events, renders plugin views.
- Registry:
internal/plugin/registry.go stores plugins, handles lifecycle with panic protection, keeps an unavailable map when Init fails (silent degradation).
- Plugin contract:
internal/plugin/plugin.go defines the interface every plugin must satisfy.
- Context:
internal/plugin/context.go provides WorkDir, ConfigDir, Adapters, EventBus, Logger, Epoch, and Keymap.
- Keymap:
internal/keymap maps keys to command IDs. Footer/help reads bindings by context using Plugin.Commands() + Plugin.FocusContext().
Plugin Interface
Every plugin must implement all of these methods:
ID() string
Name() string
Icon() string
Init(ctx *Context) error
Start() tea.Cmd
Update(msg tea.Msg) (Plugin, tea.Cmd)
View(width, height int) string
IsFocused() bool
SetFocused(bool)
Commands() []plugin.Command
FocusContext() string
Stop()
Optional: implement Diagnostics() []plugin.Diagnostic for the diagnostics overlay.
Lifecycle Order
- Registration (
cmd/sidecar/main.go): registry.Register(myplugin.New()). No work here.
- Init: Detect prerequisites (repos, adapters, env vars). Use
ctx.Logger for warnings. Return error to degrade gracefully.
- Start: Batch initial commands with
tea.Batch. Never block.
- Update: Pattern-match on custom
Msg types and tea.KeyMsg. Keep I/O in commands, not directly in Update.
- View: Render only; no side-effects. Honor
width/height.
- Focus/Blur:
SetFocused called on tab switch. Pause expensive work when unfocused.
- Stop: Close watchers, timers, channels. Guard with
sync.Once/flags.
Epoch Pattern (Stale Message Detection)
When switching projects/worktrees, async operations may deliver stale data. Use the epoch pattern:
Step 1: Add Epoch to message type
type MyDataLoadedMsg struct {
Epoch uint64
Data string
Err error
}
func (m MyDataLoadedMsg) GetEpoch() uint64 { return m.Epoch }
Step 2: Capture epoch in command creators
func (p *Plugin) loadData() tea.Cmd {
epoch := p.ctx.Epoch
return func() tea.Msg {
data, err := fetchData()
return MyDataLoadedMsg{Epoch: epoch, Data: data, Err: err}
}
}
Step 3: Check staleness in Update
case MyDataLoadedMsg:
if plugin.IsStale(p.ctx, msg) {
return p, nil
}
p.data = msg.Data
Apply this to any async message that fetches data from filesystem/external sources or updates project-specific state.
Keymap, Contexts, and Commands
- Define contexts mirroring your view modes (e.g.,
git-status, git-diff). Return the active one from FocusContext().
- Expose commands with matching contexts via
Commands(). These power footer hints and help overlay.
- Add default bindings in
internal/keymap/bindings.go.
- Keep command IDs stable (verbs preferred:
open-file, toggle-diff-mode).
Command structure
plugin.Command{
ID: "stage-file",
Name: "Stage",
Category: plugin.CategoryGit,
Priority: 10,
Context: "git-status",
}
Categories: CategoryNavigation, CategoryActions, CategoryView, CategorySearch, CategoryEdit, CategoryGit, CategorySystem
Context naming convention
plugin-name for main view
plugin-name-detail for detail/preview
plugin-name-modal for modals
plugin-name-search for search modes
Dynamic binding registration
func (p *Plugin) Init(ctx *plugin.Context) error {
if ctx.Keymap != nil {
ctx.Keymap.RegisterPluginBinding("g g", "go-to-top", "my-context")
}
return nil
}
Event Bus (Cross-Plugin Communication)
- Subscribe:
ch := ctx.EventBus.Subscribe("topic") in Start(), forward messages into Update.
- Publish:
ctx.EventBus.Publish("topic", event.NewEvent(event.TypeRefreshNeeded, "topic", payload)).
- Best-effort, buffered (size 16), drops when full. Design listeners to be resilient.
Inter-Plugin Messages
App-level messages (internal/app/commands.go):
FocusPluginByIDMsg{PluginID} / app.FocusPlugin(id)
File browser messages (internal/plugins/filebrowser/plugin.go):
NavigateToFileMsg{Path} - navigate to and preview a file
Pattern for cross-plugin navigation:
func (p *Plugin) openInFileBrowser(path string) tea.Cmd {
return tea.Batch(
app.FocusPlugin("file-browser"),
func() tea.Msg { return filebrowser.NavigateToFileMsg{Path: path} },
)
}
Plugin Focus Events
PluginFocusedMsg (from internal/app): sent when your plugin becomes active tab. Use to refresh data only needed when visible:
case app.PluginFocusedMsg:
if p.pendingRefresh {
p.pendingRefresh = false
return p, p.refresh()
}
External Editor Integration
func (p *Plugin) openFile(path string, lineNo int) tea.Cmd {
editor := p.ctx.Config.EditorCommand
return func() tea.Msg {
return plugin.OpenFileMsg{Editor: editor, Path: path, LineNo: lineNo}
}
}
Rendering Rules
CRITICAL: Always constrain plugin output height. The app header/footer are always visible. Plugins must not exceed allocated height.
lipgloss.NewStyle().Width(width).Height(height).MaxHeight(height).Render(content)
Do NOT render footers in plugin View(). The app renders footer using Commands() and keymap bindings.
Additional rendering rules:
- Keep
View deterministic; drive dynamic data through state in Update.
- Cache
width/height in plugin state.
- Expand
\t to spaces before width checks.
- Use ANSI-aware helpers (
ansi.Truncate, lipgloss.Width) for content with escape codes.
- Use small helper render functions per view mode.
See references/sidebar-list-guide.md for scrollable list implementation patterns.
See references/fixed-footer-layout-guide.md for footer and layout math details.
Persisting User Preferences
Use internal/state to persist layout preferences across restarts:
- Add field to
state.State struct with getter/setter.
- Load in
Init(): if saved := state.GetMyPaneWidth(); saved > 0 { p.paneWidth = saved }
- Save on user action:
_ = state.SetMyPaneWidth(p.paneWidth)
Adapters
ctx.Adapters holds integrations. Check capability in Init before using.
- Watcher data from adapters should feed messages through
Update.
Error Handling
- Return lightweight errors from
Init; registry records them without crashing.
- Use
ctx.Logger with structured fields.
- Surface recoverable issues as status/toast messages, not panics.
New Plugin Checklist
- Create
internal/plugins/<id>/ with plugin.go plus supporting files.
- Implement the
plugin.Plugin interface; consider DiagnosticProvider.
- Register in
cmd/sidecar/main.go.
- Add default key bindings in
internal/keymap/bindings.go.
- Ensure
Commands() covers every binding so hints/help work.
- Wire external needs (adapters, env detection) in
Init; degrade gracefully.
- Provide cleanup in
Stop; keep Start/Update non-blocking.
Testing
- Keep business logic in testable helpers; wire Bubble Tea plumbing around it.
- Use small typed messages (
type RefreshMsg struct{}) to keep Update readable.
- Enable
--debug for verbose logs from registry and plugins.