Then read the relevant spec for the area you are changing (see table below). If you modify the implementation, you must update the corresponding spec to keep it in sync.
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Do not conflate custom-agent selection with Agent Host execution mode: chat.modeChange describes workbench mode/custom-agent picker selections, while interactive, plan, and autopilot are Agent Host execution modes and belong in agentHost.executionModeChanged. Preserve the SDK-native mode event as a peer rather than reshaping either axis into the other.
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Picker telemetry must use the scoped session and active chat: Agents Window action view items can belong to a non-active visible session or peer chat. Resolve previous selection and request counts from scoped ISessionContext.session.activeChat, never a window-global picker model or parent session resource.
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A sash element's left/top is the hit-area edge, not the split boundary: SplitView.getSashPosition returns the exact boundary after the preceding view, then Sash.layout subtracts half the sash size so the draggable element is centered on that boundary. Align the Sessions/Editor and bottom-Panel grid sash hit areas to agents.layout.floatingPanelGap; do not apply that token to independent geometry such as the Auxiliary Bar's leading padding.
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Wrong menu IDs: Never use MenuId.* from vs/platform/actions for Agents window UI. Always use Menus.* from browser/menus.ts.
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Durable chat source/origin references: Store only turnId in durable fork/side-chat references. Active versus historical is mutable lifecycle state that consumers must resolve against the current activeTurn and retained turns when needed; do not encode lifecycle state in the reference type.
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Selected side-chat text is an immutable snapshot, not a live range: SideChatSource.selection / ChatOrigin.selection preserve the exact text captured at side-chat creation time. Never model it as offsets into the source transcript or try to recompute it from later DOM/protocol state.
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ChatSource is fully discriminated: Fork and side-chat sources both require explicit kind plus stable top-level turnId. Do not add no-kind compatibility helpers or route by structural property presence; switch directly on source.kind.
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Sessions menu ids must live in the shared menu registry: Do not declare sessions-owned new MenuId(...) constants ad hoc inside individual parts. Add them to browser/menus.ts under Menus with discoverable SessionsEditor... names so ownership and reuse stay obvious.
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Events instead of observables: Session state must flow through IObservable, not Event. Use autorun/derived for reactive UI, not onDid* event listeners.
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Importing from providers: Non-provider contrib/* code must never import from contrib/providers/*. Extract shared interfaces to services/ or common/.
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IAgentSessionsService in shared code: IAgentSessionsService (vs/workbench/contrib/chat/browser/agentSessions/agentSessionsService) is a Copilot-provider internal and may be imported only by the Copilot chat sessions provider (contrib/providers/copilotChatSessions/). Shared sessions code (core/services/non-provider contribs, e.g. the sessions list or visible-sessions grid) must stay provider-agnostic and go through ISession/ISessionsManagementService โ never reach into model.observeSession(...) etc. for lazy loading. This is enforced by an ESLint no-restricted-imports ban scoped to src/vs/sessions/** (Copilot provider exempted).
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Missing entry point import: New contribution files must be imported in the appropriate sessions.*.main.ts entry point to be loaded (for example sessions.common.main.ts, sessions.desktop.main.ts, sessions.web.main.ts, or sessions.web.main.internal.ts).
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Modifying workbench code: Prefer extending/wrapping workbench classes in the sessions layer over modifying shared workbench components.
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Do not repeat subagent identity beside the open-chat pill: The subagent pill's title is the complete inline affordance. Do not render the agent name or a generic "Subagent" phrase before it; that duplicates identity and adds visual noise.
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Subagent model metadata is differential inline, but complete in the hover: Show the subagent's model beside the pill by default and hide it only when it concretely matches the parent chat's selected model. Compare canonical ids, registered display names, and the parent input's selected-model metadata (active turns may not yet expose resolved response metadata). Keep the unfiltered subagent model in the hover/ARIA label regardless of inline visibility; if the parent model is unresolved, still show it inline because no match can be established.
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Optional metadata owns its separator: Keep separators such as ยท on the conditional metadata element and create that element hidden. An empty optional label must never leave punctuation behind while its reactive visibility is still resolving.
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Live numeric labels must not jitter: Apply font-variant-numeric: tabular-nums with font-feature-settings: "tnum" as a fallback to elapsed-time and other numeric labels that update in place.
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Collapsed work summaries must quantify what they hide: Prefer outcome-oriented copy such as "Completed 6 steps in 2m" over vague elapsed-only text such as "Worked for a few minutes." Count the visible items placed inside the disclosure so the summary matches what expanding it reveals.
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Custom action proxies must propagate owner-observed state: When an action view wraps a menu action in a proxy, state that controls surrounding UI (such as enabled/available) must also be written to the original menu action observed by the owner. Re-subscribe on IActionViewItemService.onDidChange for late factory registration, but do not assume the replacement proxy's state automatically reaches the menu action.
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Editor feedback glyph placement: Use Monaco's lineNumberClassName when the feedback affordance should replace the number only while its line is hovered; it eliminates a dedicated glyph lane while preserving the number at rest. Style the line-number pseudo-element as the full feedback control, including its themed hover background, so its visual and click target match.
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Line-number decoration tooltips belong in Monaco decoration options: A lineNumberClassName node is regenerated as the editor renders and scrolls, so DOM-managed hovers can silently attach to a stale or never-decorated element. Set the localized lineNumberHoverMessage with the same decoration instead; Monaco's glyph hover controller follows the rendered line-number lifecycle.
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Compact multi-diff control alignment: The file-header twistie, unchanged-region expand control, and fold control form one visual column in the Agents editor. Remove the header content's left padding and use the same small inset for both unchanged-region controls; do not let the shared multi-diff defaults leave each control at a separate horizontal offset.
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Embedded multi-diff gutters need a shared minimum width: Each embedded editor otherwise sizes line numbers from its own largest line number, causing the content and nearby feedback glyph to appear to drift between file entries. Set a common lineNumbersMinChars width for the compact multi-diff; it remains stable through three-digit line numbers and grows only when a file exceeds that reserved capacity.
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Editor-content overlays must anchor to the inset pane, not the full editor group: In single-pane mode the editor group spans both the editor and docked detail panel, while EditorGroupView.editorPaneContainer bounds only the editor content. Mount submit/navigation overlays to that pane container so their bottom-right position stays inside the diff when the detail panel is visible or resized.
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Timeouts as fixes: Never use setTimeout/disposableTimeout/arbitrary delays to fix bugs or implement behaviour. They are race-prone guesses that mask the real ordering/state problem. Drive logic off deterministic signals instead โ observables (autorun/derived), explicit events (onDidChange*), lifecycle phases, or awaiting the actual async operation.
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Sticky prompt navigation must match the rail/title reveal: Previous/Next and the sticky title must all reveal the prompt (request) row aligned to the top via the shared reveal(requestId) โ the same path the dock/ruler rail uses. Do not align the following response to keep the header pinned, and do not add a "navigation pin" that forces the header to stay visible after a jump: the header is a top:0 overlay, so it would cover the freshly top-aligned prompt (the prompt shows only a sliver). Let the header follow scroll tracking (it hides once the prompt is at the top), consistent with the dock. Use the chat request-bubble hover background (--vscode-chat-requestBubbleHoverBackground, toolbar hover as fallback), composited over the opaque panel base, for the sticky title affordance rather than an underline.
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Sticky prompt header transition is a label roll, not a moving band: on prompt change the label text rolls (WAAPI slide+fade of absolutely-positioned line elements inside an overflow:hidden clip viewport), while the opaque band stays fixed. Do NOT translate the whole band to get an Explorer-style push-off: the band would move above the transcript top (its container .interactive-session is overflow:visible, so it'd overlap the session header) and clipping it would cut the band's soft drop-shadow. The roll gives the "header gives way to the next" feel with none of that risk. Gate the roll on the header already being visible (snap on first appearance/jumps) and honor prefers-reduced-motion.
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Sticky prompt header must mirror the session header's box model, not the message column: the band lives in a two-level structure โ an outer full-width .prompt-timeline-sticky (positioning + reveal only), a .prompt-timeline-sticky-content centered host (max-width: 950px; margin: 0 auto; padding: 0 10px, matching .session-view-centered-content + .chat-composite-bar.session-header-bar's 10px side padding), and an inner .prompt-timeline-sticky-band (flex: 1) that carries the background/border/shadow (mirroring .chat-composite-bar-header). This makes the band's background align exactly with the session header's bottom-border line above it. Do NOT paint the background on the full-width outer (bleeds past the header and over the scrollbar gutter โ a ~1px right-edge "bump") or on the 950 message column (20px wider than the header, since the header is inset 10px). The band's padding-left: 22px (16px icon + 6px gap) reproduces the header's status-icon column so the prompt text lines up with the title and the 32px-inset prompts below.
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Grid onDidChange is not a sash-drag signal: the workbench SerializableGrid/GridView onDidChange fires for size changes and view add/remove, but not internal splitview sash drags. If logic must react to a part node being resized by a sash, route it through that part's layout(width, ...) callback, which receives the in-progress node width.
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Docked detail collapse must use the raw sash width before clamping: the docked auxiliary bar keeps a minimum visible width, so checking the clamped width can never detect a drag-to-zero collapse. Decide collapse from the raw requested sash width, then route the hide through setPartHidden(AUXILIARYBAR_PART) so context keys and per-session capture stay in sync.
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Stashed state read back later (side-channels): Never stash a value on a service during one method call and read it back from a separate query later, assuming it is still valid (e.g. a Set/flag set in openSession and consumed by a shouldX() pull-API). This is fragile temporal coupling. Instead, make it reactive state that is set atomically together with its source of truth and consumed reactively. Example: per-activation intent like "open in background / preserve focus" is exposed as an IObservable set in the same transaction as activeSession (via a single internal setter so it can never go stale), and read with .read(reader) in the consumer's autorun โ never via a consume-once getter.
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Provider-owned model/mode selection belongs in the loaded chat model, with draft persistence driven by debounce: For AHP-backed chats, setModel / setAgent must push the selection into the loaded IChatModel.inputModel (like _updateChatSessionState) and let the draft-sync debounce emit chat/draftChanged. Do not immediately dispatch a model/agent-only draft from the provider, because it can overwrite unsaved typed text before the debounced full input-state draft is persisted.
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Blocking on a "pending/waiting" state instead of creating + upgrading: When an entity (e.g. a draft session) depends on something that registers asynchronously, don't withhold creation behind a pending/waiting state. Prefer creating immediately with the best available data, then replace/upgrade it once the awaited dependency arrives (driven by an onDidChange*/observable signal), cancelling the upgrade if the user changes the inputs meanwhile. Do not bound the upgrade with a timeout or even a lifecycle milestone like LifecyclePhase.Eventually โ an agent host connects lazily and can surface its session types arbitrarily late, which would lock in the wrong fallback. Let the upgrade listener live for the consumer's lifetime instead.
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Over-commenting: Don't write long explanatory comments narrating what the code does or justifying ordinary patterns. Hard rules: JSDoc = 1โ2 short sentences max (never enumerate every branch/feature, restate the signature, or list what the function does NOT do); inline method comments = 1 line max, only for a genuine workaround/non-obvious constraint, never to narrate the next statement. Default to no comment โ if code needs a paragraph to explain, rename/extract instead. Before writing any comment longer than one line, delete it or shorten it to one line.
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Inserting/removing DOM on demand for transient UI (e.g. inline rename inputs): Don't insertBefore/appendChild+remove() a widget on the tab/row element itself when an interaction starts/ends โ that churns the parent's child list and depends on event ordering during teardown. Also don't eagerly build a heavy widget (e.g. an InputBox) per row "just in case", since most rows never use it. Instead, create a stable, empty container alongside the label once, toggle its visibility via a CSS class on the row (e.g. .editing), and create the widget inside that container lazily only while editing โ disposing it and emptying the container (reset(container)) when done (InputBox.dispose() does not detach its own node). Prefer the shared themed widget (InputBox + defaultInputBoxStyles) over a hand-rolled <input>.
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Collapsing distinct provider identities in pickers: Do not collapse extension-backed chat session ids (e.g. copilotcli) and agent-host ids (e.g. agent-host-copilotcli) based only on friendly names or well-known provider enums. They can coexist in the Agents window and route to different infrastructure; keep the exact session type id through selection/delegation and hide ambiguous legacy targets when an agent-host target supersedes them.
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Permission picker copy must stay provider-neutral and aligned: Reuse the same labels and descriptions across Copilot Chat and Agent Host permission pickers. Avoid provider-specific phrasing such as "Copilot uses..." when the same choice appears in the Agents window.
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Interactive tool denial must use the SDK's interactive-denial result, not a hard reject: In the Agent Host Copilot provider, a user choosing Skip must resolve the permission request with denied-interactively-by-user so the SDK feeds the denial back to the model and continues the turn. Reserve reject for abort, disposal, or requests that cannot be presented to the user; returning it for a renderer decision terminates the session turn.
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Internal Agents workspace in recent history: Collapse every internal User/agent-sessions.code-workspace variant into one canonical Agents Window entry. Recognize the reserved path across profile and worktree user-data directories, and make the single picker entry point at the current environment's Agents workspace.
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Resolving a session's provider via the create-only tracking map: On the agent host, resolve the owning provider for any per-session operation (createChat, disposeChat, sendMessage, โฆ) through AgentService._findProviderForSession, never the raw _sessionToProvider map. That map is populated only by createSession, so a restored session (alive in the state manager after a host restart but never created in this process) is absent from it โ a direct lookup throws no provider for session and silently breaks the feature (e.g. Add Chat did nothing for restored sessions while messaging worked, because messaging already used the fallback). _findProviderForSession falls back to the session URI's scheme provider, which is what makes restored sessions work.
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Dispatching per-chat side-channel actions (agent/model) to the session URI: An agent-host session can own multiple peer chats, each with its own backend conversation (CopilotAgent._chatSessions). Conversation side-channel actions like SessionAgentChanged/SessionModelChanged must be dispatched to the per-chat turn channel (_resolveTurnDispatchChannel, which carries a chatId fragment for peer chats), not session.toString(). The session URI resolves to the session's default chat (_sessions), so dispatching there silently applies the change to the wrong conversation and an additional chat never sees the agent/model swap. The host must also forward the chatChannel through agentSideEffects.handleAction โ changeAgent/changeModel, which apply it to _chatSessions when present. The protocol models summary.agent/summary.model at session level only, so equality guards comparing against session summary are valid for the default chat but must be skipped for peer chats.
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Do not infer or fall back from a peer chat channel after progress was emitted: Agent progress signals for chat-scoped actions, especially tool-call readiness and permission requests, must be emitted with the exact ahp-chat://... channel that owns the tool. Do not recover by scanning active turns, remapping ChatToolCallConfirmed, or using parseDefaultChatUri(...) ?? sessionUri in AgentSideEffects; malformed/misrouted chat channels should fail loudly so the producer or dispatch path is fixed. handleToolCallConfirmed and _toolCallAgents must use the chat channel URI containing the tool call; keying by the parent session URI makes confirmations miss the pending SDK request.
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Do not synthesize default chat URIs in the workbench handler: AgentHostSessionHandler must source the upstream default chat URI from hydrated SessionState.defaultChat / SessionState.chats and store that mapping in its chat-resource-to-upstream-URI map. Calling buildDefaultChatUri(session) in the handler assumes one server URI shape and hides protocol/provider bugs; dispatch turn lifecycle and pending/input actions through the mapped upstream chat URI instead.
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Opening a subagent editor must carry the exact upstream chat channel: A fragment-only editor resource forces AgentHostSessionHandler to rediscover the child in SessionState.chats, which races catalog hydration and renders "Cannot resolve chat". Encode the exact ahp-chat://subagent/... channel in an internal query parameter, validate its chat id and owning backend session, and subscribe directly.
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Model subagents as chats, not sessions: A subagent spawned from a tool call belongs to the parent session as an additional chat with origin.kind === "tool", hidden from the chat tab strip. Do not call restoreSession for subagents; that creates _sessionStates without a matching _chatStates entry, so later chat actions hit "Action for unknown chat". Add a chat on the parent session and dispatch the subagent turn to that chat URI.
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Keep case-sensitive ids out of URI authority: URI authorities are case-insensitive, so do not place tool call ids in the ahp-chat authority. Subagent chat URIs use a stable subagent authority and put the encoded tool call id in the path; use buildSubagentChatUri(...) instead of buildChatUri(..., \subagent-${toolCallId}`)`.
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Selected custom agent must be in the SDK's customAgents, not just pluginDirectories: The Copilot SDK validates the session-start agent: option (passed to createSession/resumeSession) against the customAgents list by name only โ it does NOT consult pluginDirectories. copilotSessionLauncher._buildSessionConfig deliberately omits agents from file-dir plugins from customAgents (relying on the SDK's pluginDirectories discovery to avoid duplicates), so selecting a plugin/extension-contributed agent (e.g. "Inbox") otherwise fails with Custom agent '<name>' not found. The fix (toSdkSessionCustomAgents) force-adds the resolved selected agent into customAgents while every other file-dir agent still loads via pluginDirectories. Note the agent picker offers VS Code chat modes from IChatModeService, but only plugin/extension storage agents are synced to the host (SYNCABLE_STORAGE_SOURCES); user/local agents are never synced, so _resolveAgentName returns undefined for them and no agent: is sent.
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Derive SDK custom-agent names exactly like parseAgentFile: _resolveAgentName resolves the selected agent through the plugin parser, which trims the frontmatter name (getStringValue('name')?.trim() || nameFromFile). When building the SDK customAgents list (toSdkCustomAgents), derive the name the same way (?.trim() || agent.name); reading the raw frontmatter name without trimming yields a config name that won't match the trimmed resolvedAgentName, so the SDK still rejects the session with Custom agent '<name>' not found.
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Peer chats have no server summary, so dedup side-channel dispatch against the last value sent for that chat: equality guards before dispatching SessionModelChanged/SessionAgentChanged compare against summary.model/summary.agent, which only exist for the session's default chat. For peer chats, track the last-dispatched model/agent on the AgentHostChatSession instance (auto-cleaned on dispose) and diff against that โ otherwise every peer-chat turn redundantly re-dispatches (and re-resolves the agent), and an intentional "clear selection" (undefined) can't be detected.
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Scrollable transcript surfaces must use workbench scrollbars: Don't make Agents/voice transcript regions scrollable with native overflow-y: auto on the content node. Wrap transcript content in DomScrollableElement/list widgets so scrollbars match VS Code theming and remain usable in narrow auxiliary-window layouts.
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Background-sending a multi-chat composer must reset the composer before dispatching the send, not concurrently: in NewChatInSessionWidget._send, creating the replacement untitled chat (openNewChatInSession({ forceNew: true }) โ provider.createNewChat) and the fire-and-forget background sendRequest both reach into shared chat-session state (acquireOrLoadSession / getOrCreateChatSession) for chats in the same group. Running them concurrently (send first, reset second) raced and left the sent chat stuck spinning with its message never dispatched, plus a second empty "New Chat" tab. Fully await the composer reset first, then fire the background send so it runs on its own.
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Chat tab order is the provider's stable creation order; don't reorder in the renderer: the agent host delivers state.chats in stable creation order (append on add, replace-in-place on update โ see agentHostStateManager/the session reducer), and a genuinely new chat is appended last. The renderer's rebuild autorun (chatCompositeBar.ts) must render that order as-is. Do not partition/move in-composer Untitled chats to the end: a draft is already last, and reordering by status makes a tab jump when a draft commits out of creation order (e.g. sending the 3rd of three drafts first moved it to the front). A chat's Untitled presentation (via AdditionalChat._isNew, needed so sessionView.ts shows the composer) is independent of tab order and must not drive it. Also note _restorePeerChats (agentService.ts) must seed restored chats in getChats() order, not in Promise.all resolution order, or the catalog scrambles on reload.
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A new chat must report SessionStatus.Untitled until its first request is sent, regardless of how the provider creates it: sessionView.ts only shows the new-chat composer (which owns the Alt+Enter background-send handler) when activeChat.status === Untitled. The agent host commits a new peer chat eagerly, so its host status is Completed โ surfacing the standard chat widget and breaking background send. Gate the chat's presented status on a provider-side isNew flag (AdditionalChat.markNew/markSent, set in createNewChat and cleared in sendRequest's committed-chat branch), not on the host-reported status.
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Service operations should return a result or throw, not undefined for unsupported cases: capability-gated operations like forkChatInSession must throw when the provider/session cannot perform them. Keep fallback decisions in the caller before invoking the service instead of encoding fallback as an undefined service result.
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A provisional session abandoned during commit detection must not be returned as successful: its status can remain InProgress after its lifecycle owner is disposed, so consumers waiting for a terminal status never settle. Clean up the provisional session and reject the send when commit detection times out or the connection is lost.
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Drop a fork when its turn point is unknown, don't forward it empty: in AgentService.createChat/createSession, if the requested fork turnId/turnIndex resolves to no source turns, set fork: undefined and fall through to a fresh create. Forwarding the fork with an empty turn slice makes the Copilot provider call sessions.fork with no toEventId, inheriting the entire backend conversation while the new chat UI is seeded with zero turns โ an inconsistent hidden-history chat.
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Side-chat context belongs to the provider, not AgentService message mutation: AgentService records and forwards the side-chat origin, but must not synthesize a first-turn Chat attachment or strip provider-added context on restore. Each supporting provider establishes hidden backend context and removes inherited/provider-added history from the turns it returns.
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MessageAttachmentKind.Chat is generic and may reference unloaded chats: resolve chat attachments through a generic async path, enforce same-session ownership before hydration, and restore the referenced session/chat when it is absent from the state manager. Do not name this logic after side chats or assume /btw is its only producer.
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Agent capabilities are provider-specific: do not implement side chats for an agent merely because the protocol supports them. Advertise multipleChats.sideChat and run shared side-chat tests only for providers with a complete provider-owned context/restore implementation.
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User-created side chats use the standard peer-chat tab model; only tool-origin subagents stay hidden by default: a ChatOriginKind.SideChat chat is a normal user-facing peer chat, so it must flow through visibleChatTabs, the Conversations menu, pickers, and close/reopen like any other peer chat. Do not create a separate editor/detail surface for it; reserve the hidden/read-only default only for tool-origin subagents.
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/btw must bypass queue/steer, may anchor to activeTurn, and should activate the new peer chat through the normal sessions API: mark the silent slash command executeDuringRequest so the chat widget invokes it independently, validate its anchor against completed turns or the current active turn, and after creating the side chat activate it via ISessionsService.openChat(...) before sending on that chat. Provider side-chat creation must lock on the new chat, not the source send key. Wrap the first provider prompt with a succinct instruction to prefer explanation over action and avoid work unless explicitly requested; include bounded user-visible active-turn markdown when native forks omit it, then strip the private wrapper from reconstructed visible history. Never inject reasoning or tool payloads.
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A responsive-layout autorun must re-baseline (not react) to controller-driven restores, holding the flag across the async reveal: the desktop [D7] responsive sidebar hides the sessions sidebar when small + editor + aux-bar are all open. Switching sessions restores layout via two async paths โ the desktop aux-bar restore (openView/openViewContainer) and the base controller's editor working-set apply (_applyWorkingSet, which reveals the editor part after an await and runs on a Sequencer microtask). Both reveal parts in a later autorun run, so an inline "same-run session changed" check only absorbs the synchronous transition and the async reveal still auto-hid the sidebar on navigation. Fix: a shared base-controller _withSessionLayoutRestore(work) epoch wraps both restore paths (the working-set wrap is the critical one for non-modal editors); the D7 autorun re-baselines _previousSpaceConstrained while _isRestoringSessionLayout is true. Also gate the constrained derivation on !multipleSessionsVisibleObs so the feature is disabled with multiple sessions visible. Never use a setTimeout to bridge the async reveal โ tie the flag to the actual promise.
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A promise-tied "epoch" helper must decrement synchronously for void/sync work, only deferring for real Promises: _withSessionLayoutRestore increments a depth counter, runs work(), and decrements when done. If it always schedules the decrement on a microtask (Promise.resolve(result).finally(...)) โ even when work() returns undefined (the common no-op restore, e.g. a session with no workspace) โ the depth stays elevated for the entire synchronous caller/test body, so _isRestoringSessionLayout reads true forever and the consumer (D7) silently stops acting. Only defer the decrement when work() returns a thenable; for void/sync (or throwing) work, decrement in the finally.
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A quick-chat's workspace-less kind is seeded at adapter construction and only ever promoted โ every path that can carry _meta must carry it: AgentHostSessionAdapter seeds its session-kind (QuickChatSessionKind vs WorkspaceSessionKind) from readSessionWorkspaceless(metadata._meta) in the constructor, and _promoteToQuickChatIfWorkspaceless (from update()/setMeta()) later flips it to a quick chat the first time an authoritative _meta says workspace-less โ never back, since an absent marker means "not included", not "cleared". So the _meta.workspaceless tag must ride on every metadata path: _refreshSessions()/listSessions, the live _handleSessionAdded(summary) notification, and both ends of the AHP root/listSessions round-trip (protocolServerHandler.ts and remoteAgentHostProtocolClient.ts build their wire items field-by-field, and satisfies SessionSummary does not catch a dropped optional field โ this is exactly how the bug shipped twice). Dropping it makes a committed quick chat render under a section header labelled with its raw session UUID, leaking <userHome>/.copilot/chats/<id> as a workspace (breaking the archive-on-delete fallback, list badges, changes/files) until a later _meta heals it. _persistCache must overlay the adapter's live isQuickChat rather than the _metaByRawId snapshot, or the next updateAdapter silently strips the marker from the startup cache. On the host, AgentService.listSessions() overlays _meta.workspaceless onto the provider listing from the persisted agentHost.workspaceless session-database key (AH_META_WORKSPACELESS_DB_KEY) (the providers themselves, e.g. CopilotAgent.listSessions(), do not emit it) so restored sessions carry the tag once the state-manager live summary is gone. The host still keeps the tag on both the summary _meta and SessionState._meta (createSessionState(summary) copies it) so the channels stay consistent. Note the provider tests cannot catch a wire-level drop โ MockAgentHostService.listSessions returns stored IAgentSessionMetadata verbatim, bypassing both mappers โ so wire regressions need tests at the protocol layer.
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Don't infer "quick chat" from workspace === undefined: a session's workspace observable is undefined for genuine quick chats but also transiently/edge-case for workspace-bound sessions, so keying quick-chat UI (context keys, list grouping) on it is imprecise. Expose the intent explicitly via the optional ISession.isQuickChat: IObservable<boolean> (only quick-chat-capable providers set it; absent โ false). The agent-host adapter exposes it as a monotonic observable seeded from readSessionWorkspaceless(metadata._meta) at construction and promoted by later authoritative _meta; non-quick-chat providers omit it. Consume it through isQuickChatSession(session) / session.isQuickChat?.read(reader) ?? false.
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Workspace-less is inferred from absent workingDirectory โ exclude forks from that inference: in CopilotAgent.createSession, isWorkspaceless must be !sessionConfig.fork && !sessionConfig.workingDirectory. A fork that arrives without an explicit workingDirectory should inherit the source session's context, not be tagged agentHost.workspaceless and dropped into a scratch dir + quick-chat system prompt.
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On a failed quick-chat create, don't activate an unrelated draft: SessionsService.openQuickChat must, on createQuickChat throwing, log and return undefined without falling back to _activate(newSession.get()) โ that observable can hold a workspace-bound draft from a different call site, so activating it is surprising. Return the activated IActiveSession from _activate/openQuickChat (setActive is synchronous and yields the wrapper) and have the caller focus that exact value, rather than re-reading activeSession.get() afterwards.
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Hide an aux-bar view CONTAINER via hideIfEmpty: true + a view when, not a container when: IViewContainerDescriptor has no when property (only IViewDescriptor does). To conditionally hide a whole container (its tab/title) โ e.g. the Agents-window Changes/Files containers for workspace-less sessions โ put the context-key when on the inner view(s) and set hideIfEmpty: true on the container. Container visibility is hideIfEmpty && activeViewDescriptors.length === 0 (viewsService.updateViewContainerEnablementContextKey), and activeViewDescriptors already respects each view's when, so the container hides reactively when all its views' when go false.
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Don't gate "is this a quick chat?" routing on isCreated && isQuickChat: a quick-chat draft is Untitled, so isCreated (= status !== Untitled, visibleSessions.ts) is false โ yet it is still a quick chat. Gating quick-chat routing on isCreated && isQuickChat (e.g. the "New" action) makes a draft fall through to the workspace path (scratch-dir composer, no session-type picker, "No models available"). Route on isQuickChat alone so drafts and committed quick chats behave identically; use isCreated only when you genuinely need to distinguish a committed session from an in-composer draft.
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Cmd+N in the Agents window is a new-session gesture only โ don't fold quick-chat/peer-chat creation into it: session creation (Cmd+N, NewChatInSessionsWindowAction/workbench.action.sessions.newChat โ always openNewSession), quick-chat creation (Chats-section "+", Cmd+K Cmd+N, NewQuickChatAction โ openQuickChat), and peer-chat creation (chat "+", Cmd+T, AddChatToSessionAction) are three distinct keybindable actions. Keep them separate โ Cmd+N must not become context-aware/mirror-route to a quick chat based on the active session's kind.
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The New action must never inherit a quick chat's folder into the workspace composer: openNewSessionFromActive seeds the new-session composer with activeSession.workspace.get()?.uri. A quick chat is workspace-less by intent, but if its workspace observable is ever non-undefined (e.g. a stale-build/coupling leak where _kind resolved to WorkspaceSessionKind because _meta.workspaceless was dropped, exposing the host's scratch ~/.copilot/chats/<id> cwd as a workspace), Cmd+N would carry that scratch dir into createNewSession โ "New session in <scratch>", single/no session type, no picker, "No models available". Gate the folder inheritance on activeSession.isQuickChat so a quick chat always falls to the clean folder-picker composer regardless of any leaked workspace value.
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A reused new-session composer must re-seed its workspace draft when it swaps out of quick-chat mode: the session-type picker hides itself when it has no folder types (sessionTypePicker _folderSessionTypes.length === 0), which is the case whenever the composer has no active session (refresh(undefined) clears the types). A freshly opened new-session composer avoids this by seeding a workspace draft from the restored folder in its constructor โ but the same NewChatWidget instance is reused across the quick-chatโnew-session transition (sessionView.ts keeps kind==='newSession'), and Cmd+N's openNewSession discard branch only _activate(undefined), leaving the reused composer session-less โ picker hidden. Fix by re-running the constructor's seed (_seedWorkspaceDraft()) from an autorun when _isQuickChatComposer flips trueโfalse with no active session, so the reused composer matches a fresh one (folder + visible picker). Don't assume the constructor-time restore covers a reused composer.
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Every untitled-session-title fallback must be quick-chat aware: an untitled session's title observable is '', so a hardcoded localize(โฆ, "New Session") fallback shows "New Session" even for a quick chat (whose composer says "New Chat"). Route all such fallbacks through the shared getUntitledSessionTitle(isQuickChat) helper (services/sessions/common/session.ts, boolean param so each caller controls reader-tracked .read(reader) vs .get()). There are โฅ5 sites โ titlebar (sessionsTitleBarWidget), session header (ร2: title + rename placeholder), list-row hover (sessionHoverContent), sessions picker (sessionsActions) โ keep them on the helper; never hardcode "New Session". (The Cmd+N action title stays "New Session" โ that action creates a session, unrelated to a session's own title.)
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NeedsInput is still an active turn for live turn UI: agent-host tool and input confirmations intentionally transition a running chat from InProgress to NeedsInput without ending activeTurn. Live status surfaces such as the chat input pills must use isActiveSessionStatus so they do not disappear until the next output returns the chat to InProgress.
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Chat file pills must not hardcode an editor: open their resource through the shared chat.editorAssociations resolution path so both completed-response pills and the session input toolbar respect the configured editor. Do not invoke markdown.showPreview directly.
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Agent-host-only exclusions for built-in client tools belong in ClientToolSetsContribution, not the global tool registration: AgentHostActiveClientService.getClientTools advertises enabled members of every non-deprecated tool set, including extension-contributed sets. Omit an unsupported built-in tool from the client tool sets so normal Copilot chat can continue using it; do not treat this contribution as the sole Agent Host allowlist.
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Non-interactive MCP authentication probes must not create dynamic authentication providers: Provider creation can prompt for manual client registration when dynamic registration is unsupported. With allowInteraction: false, only inspect existing providers and sessions; defer metadata discovery and provider creation until the user invokes the mcpAuthenticationRequired action.
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Use structured maps for the state that is actually multi-keyed, not for an incidental cache: If MCP tracking is addressed by session + server, model that source of truth directly with NKeyMap. Do not add a separate NKeyMap that merely caches serialized storage keys while leaving the real tracking state in nested or synchronized maps.
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Subagent activity rows must preserve rich tool presentation, stable height, tool identity, and protocol intent: Do not flatten markdown invocation messages into text, omit the shared tool icon, or show a raw terminal command when ToolCallBase.intention exists. Render invocation markdown with the shared chat/file-widget path and the registered/inferred compact tool icon, keep it constrained to one line within a static minimum-height slot so text, code, and file chips do not shift surrounding content, and use terminal intention before invocation-message fallback.
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Subagent reasoning preserves the last tool activity: Show "Working on it..." only during startup (before any tool is known) and while child markdown is streaming. Child reasoning must not replace the activity row; retain the most recent tool presentation, or keep the startup placeholder when no tool has run yet.
Whenever the user flags a wrong pattern, rejects an approach, or gives design/rules feedback, automatically add it as a concise pitfall/learning to this Common Pitfalls section (or the most relevant spec doc) in the same change โ without being asked again. Keep each entry 1โ3 sentences: the anti-pattern, why it is wrong, and the preferred pattern.
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Shared commands must delegate behavior to the layout service, not inspect a layout implementation: workbench.action.toggleAuxiliaryBar must call the semantic IWorkbenchLayoutService.toggleSecondarySideBar() operation. Do not branch on optional layout properties or concrete workbench shape in the shared action; each workbench owns how its secondary-sidebar affordance maps to visible parts.
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Definitive session deletion and temporary list eviction are different operations: deletion clears durable provenance and pending state; filtering a still-existing session only removes its visible list entry. Keep the list-removal helper side-effect-free, and let each caller explicitly update its mutation generation instead of passing an "already incremented" boolean.
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Durable user intent must never be discarded on onDidChangeSessions.removed: pins, manual sort keys, and group membership (SessionsListModelService, SessionGroupsService) are cleared only on ISessionsManagementService.onDidDeleteSession (or archive), never on the provider's removed delta. removed is an eviction, not a deletion: BaseAgentHostSessionsProvider._refreshSessions reconciles against one listing that the host aggregates across all its agents, and an agent that cannot answer yet returns [] instead of failing (CodexAgent.listSessions returns [] for a missing _githubToken, a not-yet-downloaded SDK, or a failed thread/list; ClaudeAgent.listSessions does the same). Persisting the removal turned a ~300 ms startup race into permanent loss of the user's pins and groups. Runtime-only consumers of removed (terminals, grid slots, layout) are fine as-is โ only persisted state needs the delete event.
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_refreshSessions must not evict a cached session whose agent contributed no rows: a listing with zero rows for an agent means "unknown", not "empty", so scope eviction to listedAgentProviders (the set of AgentSession.provider(...) schemes actually present in the response) and compare against adapter.agentProvider. Real deletions still arrive through deleteSessions and the sessionRemoved notification; the only cost is that an agent's last session, deleted elsewhere, lingers until it lists something again.
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Keep session-list refresh filtering linear: when retention pruning needs the complete backend key set, collect those keys while filtering entries in the original loop, then reconcile last-seen/pruning afterward. Do not introduce a candidate-map/filter/map pipeline when one loop plus one reconciliation call expresses the lifecycle more clearly.
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Centralize session workspace filtering behind a semantic predicate: refresh, add-notification, and summary-update paths should call one _isSessionInWorkspace(entry)-style helper. Keep key construction, working-directory parsing, pending-local lookup, and provenance checks out of each caller so the high-level list flow stays readable and all paths apply identical rules.
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Multi-root Editor filtering belongs to durable session metadata, not a workspace memento: sessions with _meta.multiRoot.workspaceFile match a multi-root Editor window by URI identity against IWorkspace.configuration. Metadata-less sessions use containment against any current folder; do not retain a parallel workspace-scoped membership store whose lifecycle can drift from the host-owned session metadata.
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Name semantic layout operations after the user-facing surface: a shared operation must use the stable UI concept (toggleSecondarySideBar()), not the implementation term (AuxiliaryBar) that happens to back it in classic layouts. This keeps single-pane mappings clear and avoids leaking layout internals through the API.
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Semantic layout commands need matching visibility and focus semantics: when a shared command maps to a different surface, expose a semantic visibility query for its toggled state and transfer focus before hiding the currently focused mapped surface. Otherwise menu labels lie about the action and keyboard users retain focus in hidden content.
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Expose a mapped visible surface through a named public operation: when a shared layout operation maps to a different surface in the single-pane workbench, delegate through a public method named for that surface (for example, toggleEditorPane()), rather than embedding its implementation in the unrelated override. Use the surface's established user-facing terminology in accessibility announcements.
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Default/main chat title persistence differs per provider โ don't unify them: For the agent host, the default (main) chat title is independent of the session title (AgentHostSessionAdapter._defaultChatTitleOverride, persisted on the host as customChatTitle:<defaultChatUri>); it must be seeded back on restore via restoreSession/_ensureDefaultChat (mirroring _restorePeerChats), or it reverts to the session title after a process restart / idle eviction. For the local chat sessions provider (localChatSessionsProvider), the primary chat and the session intentionally share one _title observable, so renaming the first/main chat updates the session title live โ this is by design; do not "fix" it to be independent. Only additional (non-primary) local chats have their own title.
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ISession.capabilities must be observable, not a live plain getter: capabilities can hydrate/change after a session first surfaces (e.g. an agent host whose root state arrives after the session's first SessionState). A plain getter cannot be tracked by the context-key autorun (setActiveSessionContextKeys reads it inside an autorun), so supportsMultipleChats/sessionSupportsFork would stay stale, and a multi-chat catalog processed while supportsMultipleChats was still false would stay collapsed to [defaultChat]. Expose capabilities as IObservable<ISessionCapabilities> (agent host derives it from connection.rootState via observableFromEvent + derivedOpts with structuralEquals; static providers use constObservable), have consumers read .read(reader)/.get(), and re-apply the chat catalog from the last SessionState in an autorun on capability change. Do not fix this by firing _onDidChangeSessions โ the active-session context autorun tracks the session's own observables, not the provider's session-list event.
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A managed/default editor tab must be re-ensured every sync, not opened once: the per-session editor working-set restore (baseSessionLayoutController [B2] _applyWorkingSet) runs on session activation and is not docked-gated, so it reinstates the session's saved editor set and will close any tab not in it (e.g. a set persisted before a new tab existed). A controller that opens a default tab once (guarded by a Set of initialized sessions) therefore loses it permanently after the restore. Ensure managed tabs (the pinned Changes tab, the default File tab) idempotently on every sync (group.editors.some(e => e instanceof X) โ open if absent), exactly like the Changes tab โ never with an open-once Set. Also: IEditorService.openEditor(input, group) on a typed EditorInput binds group to the options param (overload is (editor, options?, group?)); pass openEditor(input, undefined, group).
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A "keep the editor closed" rule must not react to the editor's visibility transition: the single-pane new-session rule (R1, _registerSinglePaneNewSessionRules) must drive its hide off the session + active editor, never off onDidChangePartVisibility/an editorVisibleObs. onWillOpenEditor reveals the editor before the opened file becomes the active editor, and toggling the detail panel off reveals the empty editor via setAuxiliaryBarHidden โ both fire the visibility event synchronously with the active editor still stale (managed empty tab). A rule that re-runs on that transition re-hides the editor the user just asked to show (file never appears; the whole side pane vanishes on detail-toggle). Hide only when the active editor is non-real content, read the current visibility untracked when deciding to hide, and block spurious width-based reveals at the source with setSuppressDockedEditorRevealSync(true) rather than a visibility backstop. Refinement: dropping the visibility trigger entirely loses the backstop for automatic post-activation reveals (working-set restore, an editor left visible across a session switch), so the editor can appear in a fresh new-session view. Keep the visibility trigger but gate the hide on an explicit-reveal flag: the workbench records _editorRevealedExplicitly (set true only on onWillOpenEditor and the detail-toggle reveal, cleared on any hide and on the suppress false->true transition so a stale cross-session flag can't leak) and exposes isEditorRevealedExplicitly(); R1 re-hides only when the editor is visible and the reveal was not explicit.
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When the docked editor is hidden while the detail stays visible, clear the sidebar-grow snapshots: hiding the editor resizes the docked node down to the detail width (_dockedAuxiliaryBarWidth). Any _editorSizeGrownForSidebarHide/_detailWidthGrownForSidebarHide snapshot captured earlier (while the editor was visible and the sessions list was hidden) is now stale โ restoring it when the sessions list is later shown re-inflates the node so the detail fills the whole side pane instead of the chat reclaiming the freed editor width. setEditorHidden(true) must drop both snapshots in the detail-still-visible branch.
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Overriding a workbench toolbar hover needs matching specificity: the core rule .monaco-workbench .monaco-action-bar:not(.vertical) .action-label:not(.disabled):hover (and the :hover outline rule) sets the toolbar hover background/outline at ~6-7 class specificity. An action-item label that needs to override that hover (either to suppress it for a non-interactive label, or to re-skin it) must use an equal-or-higher-specificity selector (prefix .monaco-workbench ... .monaco-action-bar:not(.vertical) .action-item.<class> .action-label:hover), not a short .<class> .action-label:hover that loses the cascade. (The single-pane diff-stats pill was once suppressed this way while static; it is now a clickable action that opens the multi-file diff, so it keeps the standard --vscode-toolbar-hoverBackground hover.)
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A docked-detail editor must not reveal the editor area while the detail panel is already showing its content โ model it as a base editor input the single-pane workbench recognises: the empty Files placeholder (EmptyFileEditorInput) and the Changes multi-diff (SessionChangesEditorInput) surface their content in the docked detail panel (auxiliary bar). Activating one (closing a neighbouring tab so the workbench auto-opens the next editor via editorGroupView.doCloseActiveEditor โ doOpenEditor, or clicking the tab) fires onWillOpenEditor unsuppressed and would otherwise reveal the hidden editor area. Both inputs extend the abstract base DockedEditorInput (src/vs/sessions/common/dockedEditorInput.ts, extends EditorInput). The base Workbench.revealEditorOnOpen(e) (the onWillOpenEditor handler โ a protected method, renamed from _handleWillOpenEditor) does the generic reveal; SinglePaneWorkbench overrides revealEditorOnOpen and returns early (no reveal) when e.editor instanceof DockedEditorInput && partVisibility.auxiliaryBar && !partVisibility.editor โ i.e. only when the detail panel is open and the editor area is closed โ otherwise it calls super.revealEditorOnOpen(e). So the docked-editor policy lives in SinglePaneWorkbench (the only workbench with a docked detail panel) via a proper type + the current part visibility, not a per-input marker, a contrib-registered predicate, or a remembered set. Note the condition means that when the detail panel is closed (whole side pane closed), opening a docked editor does reveal the editor area so its content is visible. Caveat: a deliberate open of the already-open Changes tab (session-header pill ViewAllChangesAction) or a file diff (_openMultiFileDiffEditor) while the detail panel is open is still suppressed by this rule, so those must explicitly reveal via revealEditorPartExplicitly() before opening (revealing before the open also avoids the multi-diff hanging while laid out in a hidden 0-size editor part). Keep revealEditorOnOpen a named protected method so it is unit-testable via Reflect.get(...prototype, ...).
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Gate single-pane editor-title layout/view actions on MainEditorAreaVisibleContext; the Create Pull Request bar lives in the title bar, not the editor: single-pane (config.<DOCK_DETAIL_PANEL_SETTING>-gated) editor-title layout/view items (Maximize/Restore, Toggle Details, Hide Editor, Open in Modal, the diff-view actions collapse/expand/toggle-inline/list-tree) must include MainEditorAreaVisibleContext so they disappear when the editor content is closed. The Create Pull Request anchor (CHANGES_HEADER_ACTIONS_ID) is not an editor-title action: it is contributed to Menus.TitleBarSessionMenu (the sessions title bar's session-actions area) by ChangesHeaderActionsAction in changesViewActions.ts, gated on IsSessionsWindowContext + IsAuxiliaryWindowContext.toNegated() + config.<DOCK_DETAIL_PANEL_SETTING> + SessionHasChangesContext (independent of editor-area visibility), and its ChangesActionsBar view item is registered for (Menus.TitleBarSessionMenu, CHANGES_HEADER_ACTIONS_ID) via IActionViewItemService. The docked reveal-sync (_syncDockedEditorVisibility) must be symmetric: it reveals when the node widens past the detail width and hides (sets partVisibility.editor=false, flips MainEditorAreaVisibleContext) when a sash drag squeezes the editor content back down to the detail width โ same guards (_syncingDockedEditorVisibility, _suppressDockedEditorRevealSync, _dockDetailPanel, and only while the detail is visible).
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The managed Files placeholder tab is conditional, not always-on: SinglePaneManagedTabsStrategy opens the empty Files placeholder (with the Changes tab) only when the editor group is empty on a view-open trigger (see the "add only when the group is empty" pitfall below), and removes it while a real (non-managed) file/diff is open in a visible editor area. It is not re-added when that file closes โ the defaults return only when the group empties and the side pane is reopened. Drive the removal as a one-shot reaction on onWillOpenEditor (a genuinely new real-file open โ skip re-activations where group.contains(editor) is already true, non-main-part groups, and restore-driven opens), not a standing autorun/editor-change invariant (that would re-remove a Files tab the user just added via +). Close/open the placeholder under suppressEditorPartAutoVisibility().
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A per-session aux-bar (detail) capture must be skipped during a session-switch restore: the D2 onDidChangePartVisibility listener that records a created session's detail visibility must bail while _isRestoringSessionLayout is true. During restore an external component (e.g. DetailPanelController) can transiently reveal the aux bar for the incoming active editor; capturing that overwrites the session's saved detail-hidden state, so switching back shows the detail even though the user had closed it. Keep the aux-bar sync work synchronous (fire-and-forget the view-open calls) so the restore epoch ends promptly and legitimate post-restore user toggles are still captured.
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The detail-panel forced reveal must be gated on the editor content being visible: DetailPanelController._syncForcedTarget reveals the docked detail (aux bar) when a Changes/File editor becomes active while the detail is hidden. That reveal must additionally require isVisible(EDITOR_PART, mainWindow) โ otherwise, on a window reload where the user had closed the whole side pane (editor + detail both hidden, persisted), the restored managed tab becoming active re-reveals the detail and the closed state is lost. Reveal the detail only to accompany a visible editor; when the whole pane is intentionally closed, leave it closed.
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Auto-managed tabs stay user-closable via "add only when the group is empty" โ not a dismissal set: SinglePaneManagedTabsStrategy owns the managed Changes/Files docked tabs. They re-ensure on many signals (session state, editor visibility, editor changes), so naively re-creating them makes a close feel un-closable (they are non-preview pinEditor, NOT sticky โ they do have close buttons; the blocker is the re-ensure). The clean rule that needs no _dismissedManagedTabs bookkeeping: open the default tabs only when the editor group is completely empty (group.editors.length === 0), and only on a "view opened" trigger โ a session switch (the add-allowed session-state autorun) or the layout service's onDidRevealSidePane event (fired by the workbench whenever the docked editor part and/or aux-bar detail transitions from fully hidden to visible). A plain editor-list / visibility change reconciles (e.g. removes the Files placeholder while a real file is open) but is add-disallowed. Why this is close-respecting for free: closing one managed tab while another (or a real file) remains leaves the group non-empty โ not re-added; closing the last one closes the side pane โ reopening it (empty group) restores the defaults. Opening a file fires onDidRevealSidePane too, but the sync is deferred on the docked-tab sequencer (which runs after onWillOpenEditor has added the editor), so the group is non-empty when it runs โ defaults are not forced back โ closing that file still closes the side pane. The add-disallowed editor-change trigger is essential: without it, closing the last tab (group empty) would immediately re-add the defaults and the pane could never close. The layout-driven add is done on the settled restore, not during it: the base controller fires onDidEndSessionLayoutRestore when the restore depth returns to 0 (after the โ possibly async โ working-set apply completes), exposed via ISinglePaneLayoutContext; the strategy reconciles off that ([Trigger D], openDefaultsIfEmpty: true). This is required for a new session, whose empty working set closes the previous session's docked tabs after the switch โ reading the group during the async apply (an editor-change trigger) races the empty state and drops the Files tab; reconciling on the settled restore-end reads the reliably-empty group. Do not gate the add on isRestoringSessionLayout captured in the editor-change autorun โ that fires mid-apply and is fragile. A user file-open/close is not a restore, so it stays add-disallowed and a close still sticks. One exception โ new-session submit: when the active session transitions isCreated false โ true (in place, or via a resource-replace commit), the new-session view already holds the Files placeholder, so the empty-group rule would skip opening Changes; the submit transition is treated as a one-shot "ensure the Changes tab (pinned first, opened active)" even when the group is non-empty โ opening it active (not inactive) is what makes the detail panel map to the Changes container rather than the still-present Files placeholder; it is a genuine one-time transition, so it never fights a later user close. Because submit fires two triggers (the session-state autorun's ensureChangesActive and, via the submit restore, onDidEndSessionLayoutRestore's Trigger D), a single shared generation counter would let the later trigger's reconcile supersede and drop the earlier's intent โ so the triggers' intents are accumulated (mergeTriggers, OR-combined into a pending trigger consumed by the surviving reconcile, re-merged in finally if superseded mid-run) rather than replaced. Scope the pending intents to the session they were queued for (IPendingReconcile.sessionKey = the active session resource): a reconcile can be superseded mid-await (e.g. it stalls opening the Changes editor) by a session switch; if the superseded reconcile's finally merged its old trigger back unconditionally, an ensureChangesActive/ensureAllInputs intent for session A would leak onto session B and reopen a user-closed tab or activate Changes for the wrong session. Merge back (and accumulate on queue) only when the successor targets the same sessionKey; a session switch drops the previous session's stale intents. Second exception โ a details-only reveal: when onDidRevealSidePane fires with the aux-bar detail panel visible but the editor area hidden (isVisible(AUXILIARYBAR_PART) && !isVisible(EDITOR_PART)), the docked details panel shows the managed docked inputs, so they are ensured (Changes if created + Files) even when the group is non-empty โ restoring one the user had closed earlier. This is tied to the reveal gesture (a close within an open details view still sticks until the next reveal); an editor-included reveal keeps the strict empty-group rule. Do NOT re-introduce a _dismissedManagedTabs set, an onDidCloseEditor dismissal listener, infer the reopen from aux-bar visibility, or gate on a generic "side pane became visible (editor || aux)" check. The empty Files placeholder is tidied away when a real workspace file opens โ a one-shot reaction on onWillOpenEditor (a real file/vscode-remote input, skipped during a restore), not a standing "no placeholder while a real file is open" invariant enforced every reconcile. The standing invariant broke + Files: adding the placeholder while a file was open re-triggered the reconcile which immediately removed it again. Because + Files opens an EmptyFileEditorInput (not a real file), the one-shot listener ignores it, so a user-added Files tab survives while a real file is open (a tidy [Changes][file] strip still results from a real-file open).
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Editor-area collapse (closing non-docked tabs) fires only on a detail-only hide, never when the whole side pane closes: SinglePaneEditorAreaCollapseStrategy reacts to the editor part hiding by closing every non-docked editor (capturing reopenable ones, dropping non-restorable ones). It must gate that on the aux bar still being visible (isVisible(AUXILIARYBAR_PART)): a Detail-only hide (Hide Editor keeps the detail) collapses the editors, but closing the whole side pane (both editor + aux hidden) must leave the editors intact so they return when the pane is reopened. The gate is reliable because the two hide paths order their setPartHidden calls consistently โ toggleSidePane hides the aux bar before the editor, so when the editor-hidden event fires the aux is already hidden (โ skip collapse); Hide Editor sets the aux visible before hiding the editor (โ aux visible โ collapse). Don't collapse purely off "editor part hidden" โ that also dropped dirty/non-restorable editors when the user just closed the side pane.
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D10 (empty aux-bar cleanup) must gate on quick-chat, not the racy container-active check, or it flickers the side pane closed on reload: the Agents-window Changes/Files aux-bar views gate on SessionHasWorkspaceContext + WorkspaceFolderCountContext, which are set asynchronously (via the setActiveSessionContextKeys autorun reading the session's async workspace) after a session activates/reloads. So right after D3b/DetailPanelController/a manual toggle reveals the aux bar, isViewContainerActive(Files/Changes) is transiently false (context keys not settled) even for a real workspace session. The D10 reconcile (_syncAuxiliaryBarPartVisibility, which runs synchronously on the onDidChangePartVisibility(visible) signal and only ever hides) then closes the just-opened side pane, and since it never re-reveals, it stays closed โ the reload "side pane opens then closes" flicker, "Files not shown when opening the side pane", and "new-session side-pane state not remembered". Fix: D10 hides only when the aux is genuinely empty for the active session's lifetime โ no active session, or a workspace-less quick chat (activeSession.isQuickChat?.get() === true, its Changes+Files permanently gated off) โ never for a workspace-backed session whose gating context keys are merely still settling. Do NOT use the transient _hasActiveAuxViewContainers() result to hide a workspace session's aux.
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DetailPanelController must not hide the detail on an empty editor group in the new-session view: _computeTarget returns Hidden when the main editor part is empty (a created session's all-tabs-closed โ whole side pane closed). But the new-session (uncreated) view's editor group is transiently empty while its Files tab is (re)ensured, and its Files detail is open by default and owned by the layout controller's D3b. Gating the empty-group Hidden on activeSession.isCreated avoids a transient hide that the D2 visibility listener would otherwise capture as the new-session preference โ making every subsequent cmd+n open with the side pane hidden. Combined with the editor-visibility reveal gate, the new-session default stays open while a user's explicit hide is still remembered (D3b _newSessionViewState).
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Don't mirror an environment fact onto a shared widget API: an Agents-window check (e.g. "is this the sessions window?") belongs on IWorkbenchEnvironmentService.isSessionsWindow, read directly by the consumer that needs it (e.g. getChatAccessibilityHelpProvider in chatAccessibilityHelp.ts injecting the service itself). Do not add an isSessionsWindow-style property to a shared interface like IChatWidget just to thread that fact through โ it leaks a sessions-specific concept into shared workbench chat surfaces and every future consumer would need the same plumbing instead of injecting the service once.
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A view-lifecycle setChat/setModel-style hook can be re-invoked for the same underlying resource: ChatView.setChat fires again on unrelated status/interactivity observable changes, not only on a genuine view swap. A consumer like ResponseSelectionSideChatController that force-dismisses its own transient UI on every call discards an in-progress draft and, worse, clears a pending busy submission mid-flight, letting a duplicate submission race in. Compare the incoming resource against the previously tracked one and only treat a genuine change (or the first call) as dismiss-worthy; a same-resource re-invocation must preserve visible/busy state.
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A pending async submission's completion/error handler must no-op after a genuine force-dismiss, not just after a same-resource re-invocation: even with the same-resource guard above, ResponseSelectionSideChatController._submit's createAndSendSideChat().then()/.catch() can still settle after the user has genuinely navigated away (a different-resource setChat, or any other force-dismiss) โ reopening the overlay, restoring the typed query, refocusing the input, or showing a stale error notification for UI the user already dismissed. Capture a _generation counter bumped only on a genuine force-dismiss, snapshot it before the async call, and have the settle handlers bail when the counter no longer matches; don't rely solely on resource comparison, since the overlay's own dismissed state (not the chat identity) is what must gate the mutation.