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move-stdlib
// Common Sui Move standard library patterns — strings, Coin/Balance, Option, addresses, UID, TxContext, vectors, and struct unpacking.
// Common Sui Move standard library patterns — strings, Coin/Balance, Option, addresses, UID, TxContext, vectors, and struct unpacking.
Full-stack Sui blockchain development — Move smart contracts, TypeScript SDK, and frontend dApp Kit. Routes to the appropriate sub-skill based on what the user is building.
Sui object model — struct declarations, abilities (key/store/copy/drop), object ownership, naming conventions, and dynamic fields.
Move design patterns — events, error handling, one-time witness (OTW), capability pattern, and pure functions/composability.
Move package setup (Move.toml, edition, dependencies), building, testing, and common pitfalls from other Move dialects.
Move language syntax — module layout, imports, mutability, visibility, method syntax, enums, macros, and comments.
Sui frontend dApp development with @mysten/dapp-kit-react (React) and @mysten/dapp-kit-core (Vue, vanilla JS, other frameworks). Use when building browser apps that connect to Sui wallets, query on-chain data, or execute transactions. Use alongside the sui-ts-sdk skill for PTB construction patterns.
| name | move-stdlib |
| description | Common Sui Move standard library patterns — strings, Coin/Balance, Option, addresses, UID, TxContext, vectors, and struct unpacking. |
// Strings — use method syntax, don't import utf8
let s: String = b"hello".to_string();
let ascii: ascii::String = b"hello".to_ascii_string();
// Coin and Balance
use sui::coin::{Self, Coin};
use sui::balance::{Self, Balance};
let balance: Balance<SUI> = coin.into_balance();
let coin: Coin<SUI> = balance.into_coin(ctx); // ✅ method syntax
let amount: u64 = coin.value();
// Split a payment
let exact = payment.split(amount, ctx); // ✅
let exact = payment.balance_mut().split(amount); // ✅ avoids ctx
// Consuming values without `drop` — the @0x0 burn pattern
//
// Move's linear type system requires every non-`drop` value to be
// explicitly consumed. The `_` prefix only suppresses warnings for values
// that *do* have `drop` — it won't help for Balance<T>, Coin<T>, or your
// own structs that lack `drop`.
//
// To permanently destroy any `key + store` object, transfer it to @0x0
// (an address no one controls, equivalent to Solidity's address(0)):
transfer::public_transfer(my_obj, @0x0); // ✅ permanent burn
//
// Balance<T> has neither `drop` nor `key`, so it cannot be transferred
// directly, and `balance::destroy_zero` only works on empty balances.
// Wrap it in a Coin first:
//
// let _locked = supply.increase_supply(MINIMUM_LIQUIDITY); // ❌ compile error
//
let locked = supply.increase_supply(MINIMUM_LIQUIDITY).into_coin(ctx);
transfer::public_transfer(locked, @0x0); // ✅ burns the minimum liquidity
//
// Hot potatoes (structs with no abilities at all) cannot use this pattern —
// they must be destructured and each field consumed individually.
// Option
let opt: Option<u64> = option::some(42);
let val = opt.destroy_or!(default_value); // ✅ macro form
let val = opt.borrow();
// Address and IDs
let id: ID = object::id(&my_obj);
let addr: address = id.to_address();
// UID deletion
id.delete(); // ✅
// object::delete(id); // ❌ verbose
// TxContext sender
ctx.sender() // ✅
// tx_context::sender(ctx) // ❌ verbose
// Vector literals and index syntax
let mut v = vector[1, 2, 3]; // ✅ literal
let first = v[0]; // ✅ index syntax
assert!(v.length() == 3); // ✅ method syntax
// let mut v = vector::empty(); // ❌ verbose
// vector::push_back(&mut v, 1); // ❌ verbose
// Struct unpack — use .. to ignore fields you don't need
let MyStruct { id, .. } = value; // ✅
// let MyStruct { id, field_a: _, field_b: _ } = value; // ❌ verbose