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phaser-hud-component-patterns

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UpdatedFebruary 13, 2026 at 19:51

Reusable patterns for implementing HUD elements in Phaser games, including positioning, styling, and test seam integration. Use when creating HUD components, timer displays, score counters, or health bars. Provides templates and patterns for consistent HUD implementation.

Installation

Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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SKILL.md
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