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unreal-engine-cli

Control Unreal Engine 5 editor via the cli-anything-unreal CLI tool. Use this skill whenever the user wants to interact with UE5 — launching the editor, editing materials, querying scenes/actors, managing blueprints, taking screenshots, capturing GPU frames with RenderDoc, building/cooking/packaging, or running Python scripts inside the editor. TRIGGER on any mention of Unreal Engine, UE5, UE editor, materials, blueprints, levels, actors, meshes, shaders, HLSL, RenderDoc, GPU frame capture, .rdc files, or game development workflows involving an Unreal project — even if the user doesn't explicitly mention "CLI" or "cli-anything". Also trigger on Chinese equivalents: 虚幻引擎, 材质, 蓝图, 关卡, 场景, 编译, 打包, 截图, 截帧, actor, .uproject files, cook, compile, or any UE5 asset path like /Game/...

Overview

Control Unreal Engine 5 editor via the cli-anything-unreal CLI tool. Use this skill whenever the user wants to interact with UE5 — launching the editor, editing materials, querying scenes/actors, managing blueprints, taking screenshots, capturing GPU frames with RenderDoc, building/cooking/packaging, or running Python scripts inside the editor. TRIGGER on any mention of Unreal Engine, UE5, UE editor, materials, blueprints, levels, actors, meshes, shaders, HLSL, RenderDoc, GPU frame capture, .rdc files, or game development workflows involving an Unreal project — even if the user doesn't explicitly mention "CLI" or "cli-anything". Also trigger on Chinese equivalents: 虚幻引擎, 材质, 蓝图, 关卡, 场景, 编译, 打包, 截图, 截帧, actor, .uproject files, cook, compile, or any UE5 asset path like /Game/...

Install command
npx skills add https://github.com/PZZZB/cli-anything-unreal --skill unreal-engine-cli

Copy and paste this command into Claude Code to install the skill

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UpdatedMay 19, 2026 at 07:02
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