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resend-design-system
// Use when building or modifying UI in the Resend codebase. Provides component APIs, variant options, design tokens, and composition patterns for all src/ui/ primitives.
// Use when building or modifying UI in the Resend codebase. Provides component APIs, variant options, design tokens, and composition patterns for all src/ui/ primitives.
[HINT] Download the complete skill directory including SKILL.md and all related files
| name | resend-design-system |
| description | Use when building or modifying UI in the Resend codebase. Provides component APIs, variant options, design tokens, and composition patterns for all src/ui/ primitives. |
| metadata | {"author":"resend","version":"1.0.0"} |
Use primitives from src/ui/ for all UI work. Never create custom components when a primitive exists. Check /design/components pages for live examples.
All primitives use @/ui/{name} imports. Icons in @/ui/icons/icon-{name}.
| Component | Import | Key Variants |
|---|---|---|
| Button | @/ui/button | appearance: white, gray, fade-gray, fade, fade-red, red. size: 1, 2 |
| TextField | @/ui/text-field/text-field | Compound: Root > Slot + Input + Slot. state/size on Input. size: 1, 2, 3 |
| Heading | @/ui/heading | size: 1-8. color: white, gray. weight: medium, semibold, bold |
| Text | @/ui/text | size: 1-9. color: white, gray, red, yellow |
| Tag | @/ui/tag | appearance: gray, green, red, yellow, blue, orange, violet, sand |
| Banner | @/ui/banner | Page/section-level messages (role="alert"). Auto icon. green=success, yellow=warning, red=error, blue=info. Use Tag for inline item labels |
| Select | @/ui/select | Namespace: Root > Trigger + Content > Item. For value selection (forms) |
| Dialog | @/ui/dialog | Namespace: Root > Trigger + Content > Title. size: 1, 2, full-screen |
| Switch | @/ui/switch | checked, onCheckedChange, disabled |
| Checkbox | @/ui/checkbox | checked (boolean | 'indeterminate'), onCheckedChange |
| IconButton | @/ui/icon-button | Same variants as Button. Always provide aria-label |
| DropdownMenu | @/ui/dropdown-menu | Namespace: Root > Trigger + Content > Item. For actions, not value selection |
| Size | Height | Text | Radius |
|---|---|---|---|
'1' | h-6 | text-xs | rounded-lg |
'2' | h-8 | text-sm | rounded-xl |
'3' | h-10 | text-sm | rounded-xl |
appearance="white" (inverted black/white, flips in dark mode)appearance="gray"appearance="fade" or appearance="fade-gray"appearance="red" or appearance="fade-red"cn() from @/lib/cn for class merging@/ absolute imports everywhere'use client' only at lowest interactive leaf — extract the interactive part into a small leaf component, don't mark the whole page clientstate prop, not booleans — state="loading", state="disabled", state="invalid", state="read-only". Each value is self-sufficient: state="loading" already prevents interaction, so don't also add disabled={}TextField.Root > TextField.Slot? + TextField.Input + TextField.Slot? — state and size go on TextField.Input, not Root. Use <TextField.Error message={msg} id="x" /> inside a trailing Slot for validation errors — it auto-wires aria-describedby. Don't also pass error= on Input or set aria-describedby manually.import * as Select from '@/ui/select'asChild for links: <Button asChild><Link href="/x">Label</Link></Button> — also works on Dialog.Trigger, Tooltip.TriggerAlready client (built-in, no extra 'use client' needed on your part): TextField, Checkbox, Dialog, Drawer, Collapsible, Calendar, BulkActions.
Server-safe: Button, Heading, Text, Tag, Banner, Card, EmptyState, Kbd, IconButton.
Correct pattern — extract only the interactive leaf:
// page.tsx — Server Component
export default function Page() {
return <Card><Heading>Title</Heading><DeleteDialog /></Card>;
}
// delete-dialog.tsx — small Client Component
'use client';
export function DeleteDialog() {
return (
<Dialog.Root>
<Dialog.Trigger asChild><Button appearance="fade-red">Delete</Button></Dialog.Trigger>
<Dialog.Content size="1"><Dialog.Title>Confirm delete</Dialog.Title></Dialog.Content>
</Dialog.Root>
);
}
Documented UI patterns live in design-system/references/patterns/. A pattern is a composition of src/ui/ primitives repeated across ≥ 3 dashboard files. When asked "what pattern applies to X?", load design-system/references/patterns/README.md first, then check src/app/(internal)/design/_common/documented-patterns.json to see what is currently documented.
The design-audit skill (see design-audit/SKILL.md) uses this directory when deciding whether a detected composition is already a documented pattern or a new candidate.
For detailed documentation, load these as needed:
design-system/references/components.md — Full component catalog with all props and usagedesign-system/references/design-tokens.md — Colors, typography, shadows, animationsdesign-system/references/patterns.md — CVA conventions, compound components, slot systemdesign-system/references/patterns/README.md — Documented UI composition patterns and scaffolding guide