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applying-ui-design-system

// Frontend UI design system selector and implementation guide covering Glassmorphism, Liquid Glass (Apple-style), Neubrutalism, and Claymorphism. Use when building UI components, choosing a visual aesthetic, implementing design tokens, or auditing accessibility/contrast on themed surfaces. Provides per-style tokens, component patterns, dark mode, and a11y constraints.

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updated:May 21, 2026 at 19:05
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