Skip to main content
Run any Skill in Manus
with one click
$pwd:

godot-3d-materials

// Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters.

$ git log --oneline --stat
stars:207
forks:15
updated:May 20, 2026 at 21:28
File Explorer
16 files
SKILL.md
readonly