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design
// Produces distinctive, production-grade UI for any component, page, or visual interface. Handles screenshot-driven iteration when the user sends an image with a visual complaint. Not for backend logic or data pipelines.
// Produces distinctive, production-grade UI for any component, page, or visual interface. Handles screenshot-driven iteration when the user sends an image with a visual complaint. Not for backend logic or data pipelines.
[HINT] Download the complete skill directory including SKILL.md and all related files
| name | design |
| description | Produces distinctive, production-grade UI for any component, page, or visual interface. Handles screenshot-driven iteration when the user sends an image with a visual complaint. Not for backend logic or data pipelines. |
| when_to_use | 设计, 做页面, 做组件, 不好看, 不和谐, 不清晰, 很丑, 很怪, 很傻, 突兀, 不协调, 字体, 字形, 排印, 排版, 样式, 前端, UI, 截图, build page, create component, make it look good, style, design, screenshot with visual complaint, typography, font looks wrong |
| metadata | {"version":"3.19.0"} |
Prefix your first line with 🥷 inline, not as its own paragraph.
If it could have been generated by a default prompt, it is not good enough.
Output language rule: Never use em-dash (—) in any output from this skill. Use commas, colons, or periods instead.
Chinese gut-feel complaints: when the user says "很傻", "很怪", "突兀", "不协调", "不和谐" about a visual, treat it as an aesthetic rejection, not a debugging symptom. Route to Screenshot Iteration Mode, not to /hunt.
Activate when the user sends a screenshot or image alongside a complaint ("这里很丑", "这个不对", "fix this", "looks wrong"). The existing product is the direction. Skip the five-question direction lock.
Flow:
Calibration rules:
/hunt and preserve the visual evidence.Boundary: if the fix requires changing 3 or more components, or if it reveals a direction problem rather than a specific bug, pause and run the full direction lock before continuing.
Redesign priority order (when reworking an existing UI rather than building from scratch): font replacement → color cleanup → hover/active states → layout and whitespace → replace generic components → add loading/empty/error states → typographic polish. This order maximizes visual lift while minimizing the blast radius of each pass. Full rules in references/design-reference.md. Common traps and absolute CSS bans: references/design-traps.md.
Before starting any component, page, or visual work: list 2-3 mature products in the same category (e.g. Notion, Linear, Typora, iA Writer, Raycast), and write one sentence each on how they solve the specific problem at hand. Then write code. Skip only if the task is purely cosmetic (color, spacing, copy).
Before writing any code, ask the user directly, using the environment's native question or approval mechanism if it has one:
Who uses this, and in what context? Analyst dashboard differs from landing page or onboarding flow. See "App shell exception" below if the answer is a sidebar + main workspace layout.
What is the aesthetic direction? Name it precisely: dense editorial, raw terminal, ink-on-paper, brutalist grid, warm analog. "Clean and modern" is not a direction. If the user names a reference site or product ("feels like Linear / Claude.ai / Vercel"), do not accept it as a direction -- extract 3 concrete properties from it: button radius philosophy, surface depth treatment (shadow vs background step vs border), and accent color family. Name those instead.
Shortcut for well-known brands: see "Brand preset flow" in references/design-reference.md. Ask first, run the preset, then decompose against the generated file.
What is the one thing this leaves in memory? A typeface, color system, unexpected motion, asymmetric layout. Pick one and make it obvious.
What are the hard constraints? Framework, bundle size, contrast minimums, keyboard accessibility.
What is the signature micro-interaction? Scale on press, staggered reveal, or contextual icon animation. Pick one and know exactly how it's implemented.
Do not proceed until all five are answered.
When the user provides a repository URL or pastes source code of an existing product to recreate or extend: the file tree is a menu, not the meal. Do not reconstruct the UI from memory or training data. Instead, read the actual source:
theme.ts, colors.ts, tokens.css, _variables.scss, or equivalentLift exact values: hex codes, spacing scale entries, font stacks, border radii. A rough approximation is not pixel fidelity.
Only attach the target component folder or package. Exclude .git, node_modules, dist, and lock files. Dragging in an entire monorepo pollutes the context with irrelevant code and degrades output quality.
If question 1 is an app shell (Slack, Linear, Notion class), load the "App shell rules" section in references/design-reference.md and apply those constraints before proceeding.
If the surface is a dashboard, analytics view, or chart-heavy interface, also load references/design-data-viz.md for chart selection, number alignment, and product-benchmark rules. Skip when building marketing pages, landing pages, or generic components.
State the chosen direction in one sentence, then load references/design-reference.md and check the tech stack conflicts table. Name the single CSS strategy before writing the first component. For token decisions (color, font, motion): load references/design-tokens.md. For aesthetic quality review and production structure: load references/design-aesthetic-quality.md.
Summarize the direction as three lines before writing any code:
For production or multi-page UIs, expand the thesis into the 9-section DESIGN.md scaffold in references/design-reference.md (theme, palette, typography, components, layout, depth, do/don't, responsive, prompt guide). For a single component, the three lines are sufficient.
references/design-reference.md is already loaded during direction lock. It owns the full rules: typography, OKLCH color, motion timings, layout defaults, CSS-pattern bans, accessibility baseline, and complexity matching. Apply them. Do not restate them here.
Give at least 3 variations across genuinely different dimensions (density, typography, color, layout, motion). See "Options guide" in references/design-reference.md for the full variation framework. Three options differing only by accent color are not three variations.
| What happened | Rule |
|---|---|
| Used Inter as the display font | It communicates nothing. Pick something with a personality. |
| Three cards, identical shadows, identical padding -- a template | If swapping content doesn't require layout changes, redo it. |
| Claimed it looked right without opening a browser | Code correct in your head can look broken in the browser. Open it. |
| Chose glassmorphism, ignored the mobile constraint | backdrop-filter is expensive on low-power devices. Name the tradeoff. |
| Light-mode app: white panel on white background, visually indistinguishable | Adjacent nested surfaces must differ visually. Either background step (sidebar vs main ≥4% lightness difference) or shadow minimum 0 1px 3px rgba(0,0,0,0.10). |
After significant build phases and at handoff, re-read the visual thesis from direction lock. If what is on screen drifted toward a generic default, identify the specific element that broke first (typeface, color, card treatment, spacing) and fix it before continuing.
Run these checks before the handoff summary:
If any check fails, fix first. Ask the user to verify at full width and at 375px; if the layout breaks at mobile width, fix before handing off.
End with:
After handoff, stop.