| name | vid-product-launch |
| description | Generates a cinematic product launch video (MP4) from a product description and launch context. 5-section narrative arc — Tease, Build, Reveal, Proof, CTA — rendered as HTML/CSS in headless Chromium via Playwright, assembled with FFmpeg. 4 tone presets. 30/60/90 second durations. Trigger when user says "product launch video", "launch video", "product reveal video", "cinematic product video", "product announcement video", or "launch day video". |
| compatibility | ["claude-code","gemini-cli","github-copilot"] |
| author | OpenDirectory |
| version | 1.2.0 |
vid-product-launch
Generates a narrative MP4 product launch video from a product description and launch context.
Pipeline: HTML/CSS animations → headless Chromium (Playwright, frame-by-frame) → FFmpeg (H.264 MP4).
No React. No AI video APIs. No Python. Zero runtime cost beyond Playwright + FFmpeg.
Critical Rules (read before every generation)
-
The tagline is not optional. Do not skip it. It is the product's entire promise in 4–6 words. If the user did not provide it, derive one from the description — a sharp, active-voice distillation. Never write "[tagline here]" or leave it blank.
-
The reveal moment must feel earned. The tease and build sections exist to create tension. If the product name appears in the first 20% of the video, the narrative collapses. Never reveal the product name before the Reveal section.
-
product_name font size: minimum 120px for 16:9, minimum 80px for 9:16. The name must be the largest element at the reveal moment. If it isn't dominant, the reveal fails.
-
One proof stat. Not a list. If the user provides multiple stats, pick the strongest one. A list of 5 numbers destroys the punch. One oversized number creates it.
-
Use window.renderFrame(t) — no CSS @keyframes for scene transitions. CSS currentTime seeking is silently ignored for backward seeks in Chromium. The renderFrame function computes element styles directly from milliseconds. Playwright calls it once per frame.
-
No animation-delay on ANY element. Not needed with renderFrame. If you write animation-delay, stop — you are using the wrong architecture.
-
window.__videoReady = true only inside document.fonts.ready.then(...). Never set synchronously.
-
Expose window.__stopPreview(). The rAF preview loop races with Playwright's evaluate/screenshot calls. The capture script calls __stopPreview() before the frame loop.
-
Use t < startMs (not t <= startMs) in scene boundary checks. t <= 0 at frame 0 makes scene 1 black.
-
Body = exact pixel dimensions. Width and height are integers. No %, vw/vh, rem.
-
Read references/scene-library.md AND references/style-presets.md before generating ANY HTML.
-
Never dump HTML in chat. Save to file. Show summary only.
-
Film grain canvas MUST be 240×135, not W×H. Set width="240" height="135" on the canvas element, then stretch with style="width:[W]px;height:[H]px". Full-resolution grain at 1920×1080 is 64× slower — 8MB of ImageData per frame — and will make 1800-frame exports take hours.
-
The tease section MUST be dark (#000 or near-black), regardless of tone. White backgrounds in the tease section read as demo slides, not product launch videos. The dark-to-light narrative arc (dark tease → dark build → product reveal) is how launch videos create drama. Even the minimal and energetic presets should use background: #000 for tease-problem and tension-build scenes.
-
Each tease word must be its own beat at 200px+ font size. Word-by-word on a single line is not punchy enough. Each problem word (e.g. "Research." / "Write." / "Outreach." / "Repeat.") gets 1500–1800ms of screen time at font-size: 200px; font-weight: 900 centered, one at a time. See scene-library.md tease-words pattern.
-
Build section must show content that narrates the problem — not just particles. Use the terminal-card pattern: 3 cards appear sequentially with a typewriter animation showing the manual work being done. Cards have border: 1px solid rgba(255,255,255,0.07), blue dot accent, monospace text. Particles alone for 20 seconds is empty screen time.
-
Dot-grid CSS background on dark scenes. Add background-image: radial-gradient(circle, rgba(255,255,255,0.035) 1px, transparent 1px); background-size: 60px 60px; to build, reveal, proof, and CTA scenes. It costs zero compute and adds depth.
Step 1: Intake
Required:
product_name — the name of the product or feature being launched
product_description — 2–3 sentences: what it does, who it's for, key benefit
Optional parameters and defaults:
| Parameter | Default | Description |
|---|
| tagline | auto | 4–6 words — the product's core promise |
| problem_statement | auto-inferred | 1 sentence for tease section (the pain the product solves) |
| proof_stat | auto-inferred | Single metric (e.g. "500+ teams", "10× faster", "$2M saved") |
| cta | auto | URL or action phrase (e.g. "opendirectory.dev", "Join the waitlist") |
| launch_date | — | ISO date string (enables countdown-card scene) |
| tone | cinematic | cinematic / energetic / minimal / emotional |
| duration | 60 | 30 / 60 / 90 (seconds) |
| aspect_ratio | 16:9 | 16:9 (1920×1080) / 9:16 (1080×1920) |
| letterbox | false | Cinematic 2.35:1 black bars — 16:9 only |
| music | — | Path to audio file (mp3/m4a/wav) |
| fps | 30 | Frames per second (24, 30, or 60) |
If product_name or product_description is missing, ask exactly:
"To create the launch video, I need two things:
- Product name — what is the product called?
- Product description — 2–3 sentences: what does it do, who is it for, what is the key benefit?
Optional: tagline (4–6 words), proof stat (one number), CTA (URL or action phrase), tone (cinematic / energetic / minimal / emotional), duration (30 / 60 / 90s)."
If both are present → proceed to Step 2 immediately.
Step 2: Internal Architecture (never shown to user)
1. Derive missing params:
- tagline (if not provided): Write one from product_description. 4–6 words. Active voice. No filler ("The future of…", "Introducing…"). Derive the sharpest possible promise.
- problem_statement (if not provided): Infer from product_description. 1 sentence stating the pain. Never mentions the product name. Written to make the audience nod in recognition.
- proof_stat (if not provided): Infer from product_description. If no stat is available, use a credible scale indicator ("Trusted by 500+ teams", "From days to minutes").
- cta (if not provided): Use product domain if inferable from product_name, or "Learn more" as action phrase.
2. Calculate section timing from duration:
| Section | 30s | 60s | 90s | Start formula |
|---|
| Tease | 0–5s | 0–10s | 0–15s | 0ms |
| Build | 5–12s | 10–30s | 15–40s | Tease end |
| Reveal | 12–20s | 30–45s | 40–60s | Build end |
| Proof | 20–25s | 45–55s | 60–75s | Reveal end |
| CTA | 25–30s | 55–60s | 75–90s | Proof end |
Convert every boundary to milliseconds. Assign to constants:
TEASE_START_MS, TEASE_END_MS
BUILD_START_MS, BUILD_END_MS
REVEAL_START_MS, REVEAL_END_MS
PROOF_START_MS, PROOF_END_MS
CTA_START_MS, CTA_END_MS
3. Select scenes per section:
- Tease: Always starts with
blackout-opener (1500ms). Then tease-words (each problem keyword as its own 1600–1800ms beat at 200px+). If launch_date provided, optionally add countdown-card at end of tease.
- Build:
terminal-card sequence (3 cards showing manual tasks being typed in) + optional closing accent line. Duration ≥ 30s gets all 3 cards. Duration = 30s uses 2 cards. Never use bare particles-only for more than 5s — the screen must show content that narrates the problem.
- Reveal:
reveal-hero — always first in this section. Optionally followed by tagline-card if duration ≥ 60s.
- Proof:
proof-stat if a numeric stat is available. Otherwise feature-bullet.
- CTA:
cta-card — always, always last.
Typical scene counts: 30s = 4 scenes, 60s = 6–7 scenes, 90s = 7–8 scenes.
4. Calculate per-scene timing:
Within each section, divide time equally across scenes in that section.
Exception: blackout-opener always gets exactly the first 1500ms of Tease.
5. Determine pixel dimensions:
16:9 → W=1920, H=1080
9:16 → W=1080, H=1920
6. Letterbox calculation (if enabled, 16:9 only):
- 2.35:1 content height = W / 2.35 = 1920 / 2.35 ≈ 817px
- Bar height = (H - 817) / 2 = (1080 - 817) / 2 ≈ 132px
- Top bar:
top: 0; height: 132px
- Bottom bar:
bottom: 0; height: 132px
7. Cinematic effects flags (by preset):
cinematic: film-grain=ON (canvas 240×135, opacity 0.025), vignette=ON, light-leak=ON (warm gold), dot-grid=ON on dark scenes
energetic: film-grain=OFF, vignette=OFF, dot-grid=ON, white flash at reveal
minimal: film-grain=ON (canvas 240×135, opacity 0.022), vignette=ON (subtle, 0.5 radial), dot-grid=ON, no light-leak — accent color = #4B9FFF (electric blue)
emotional: film-grain=ON (canvas 240×135, opacity 0.018, warm tint blend), vignette=ON (soft), light-leak=ON (copper warm), dot-grid=OFF
All presets: tease and build scenes ALWAYS use dark background (#000 or near-black), regardless of preset.
8. Embed window.__sfxTimeline in the HTML (always — even when no music is provided):
The export script reads this array, synthesizes each SFX type natively with FFmpeg aevalsrc/anoisesrc, and places events at exact millisecond offsets using adelay. No external audio files required.
SFX type reference:
| Type | Sound | Duration | Notes |
|---|
word-hit | Sub punch (50Hz) + transient click (2.2kHz) + noise burst | 180ms | One per tease word — 3 layers via amix |
type-sequence | Mechanical keyboard clicks at 15Hz (sin^30 pulse envelope) | 1.9s | One per card — runs for full TYPE_DUR |
whoosh | Two-band noise sweep (1.1kHz body + 4–8kHz air) | 700ms | At BUILD_CLOSE transition |
tension-riser | Low rumble (250Hz) + sub tone growing with t/2.8 ramp | 2.9s | Start at BUILD_CLOSE + 700ms — peaks at REVEAL_START |
reveal-boom | Sub (45Hz) + body (90Hz) + shimmer (4.5–11kHz) + 85ms echo | 900ms | Exactly at REVEAL_START — THE hit |
counter-tick | Harmonic click (880Hz + 440Hz + 1760Hz + 2640Hz) | 80ms | 3 beats — decrescendo 0.32 → 0.26 → 0.20 |
cta-chime | A major chord (440 + 554 + 659 + 880Hz) + aecho bell shimmer | 1.2s | Exactly at CTA_START |
SFX timing map — compute ms values from section constants, never hardcode:
window.__sfxTimeline = [
{ ms: WORD_BEATS[0].start, sfx: 'word-hit', vol: 0.55 },
{ ms: WORD_BEATS[1].start, sfx: 'word-hit', vol: 0.55 },
{ ms: WORD_BEATS[2].start, sfx: 'word-hit', vol: 0.55 },
{ ms: WORD_BEATS[N].start, sfx: 'word-hit', vol: 0.65 },
{ ms: CARDS[0].start + 180, sfx: 'type-sequence', vol: 0.28 },
{ ms: CARDS[1].start + 180, sfx: 'type-sequence', vol: 0.28 },
{ ms: CARDS[2].start + 180, sfx: 'type-sequence', vol: 0.28 },
{ ms: BUILD_CLOSE, sfx: 'whoosh', vol: 0.50 },
{ ms: BUILD_CLOSE + 700, sfx: 'tension-riser', vol: 0.35 },
{ ms: REVEAL_START, sfx: 'reveal-boom', vol: 0.88 },
{ ms: PROOF_START, sfx: 'counter-tick', vol: 0.32 },
{ ms: PROOF_START + 2200, sfx: 'counter-tick', vol: 0.26 },
{ ms: PROOF_START + 4400, sfx: 'counter-tick', vol: 0.20 },
{ ms: CTA_START, sfx: 'cta-chime', vol: 0.62 },
];
Place this block immediately before the preview loop, after window.renderFrame.
Step 3: HTML Generation
Read references/scene-library.md AND references/style-presets.md before writing any code.
Use the exact CSS class names, HTML structure, and renderFrame patterns from those files.
Required HTML skeleton:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
[font CDN link from style preset]
<style>
:root {
[all CSS tokens from style preset]
}
*, *::before, *::after { margin: 0; padding: 0; box-sizing: border-box; }
html, body {
width: [W]px; height: [H]px;
overflow: hidden;
background: var(--bg);
font-family: var(--font-body);
position: relative;
}
.scene {
position: absolute;
inset: 0;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: 80px;
opacity: 0;
will-change: opacity, transform;
}
.scene-inner {
width: 100%;
max-width: 1200px;
}
[paste CSS from each scene type in scene-library.md]
</style>
</head>
<body>
[if film-grain: ON]
<canvas id="grain-overlay"
width="[W]" height="[H]"
style="position:fixed;inset:0;pointer-events:none;opacity:0.025;mix-blend-mode:overlay;z-index:50"></canvas>
[end if]
[if vignette: ON]
<div id="vignette-overlay"
style="position:fixed;inset:0;background:radial-gradient(ellipse at center,transparent 35%,rgba(0,0,0,0.65) 100%);pointer-events:none;z-index:51"></div>
[end if]
[if light-leak: ON]
<div id="light-leak"
style="position:fixed;inset:0;background:linear-gradient(135deg,rgba(255,220,140,0.5) 0%,rgba(255,255,255,0.3) 45%,transparent 70%);opacity:0;pointer-events:none;z-index:52"></div>
[end if]
[if letterbox: ON]
<div id="lbox-top" style="position:fixed;top:0;left:0;width:[W]px;height:132px;background:#000;z-index:100"></div>
<div id="lbox-bot" style="position:fixed;bottom:0;left:0;width:[W]px;height:132px;background:#000;z-index:100"></div>
[end if]
[scene HTML from scene-library.md templates, one per selected scene]
<script>
window.__videoReady = false;
window.TOTAL_DURATION_MS = [duration * 1000];
const TEASE_START_MS = [N];
const TEASE_END_MS = [N];
const BUILD_START_MS = [N];
const BUILD_END_MS = [N];
const REVEAL_START_MS = [N];
const REVEAL_END_MS = [N];
const PROOF_START_MS = [N];
const PROOF_END_MS = [N];
const CTA_START_MS = [N];
const CTA_END_MS = [N];
function lerp(a, b, p) { return a + (b - a) * p; }
function clamp(v, lo, hi) { return Math.max(lo, Math.min(hi, v)); }
function easeOutCubic(t) { return 1 - Math.pow(1 - clamp(t, 0, 1), 3); }
function easeInOutCubic(t) { return t < 0.5 ? 4*t*t*t : 1 - Math.pow(-2*t+2,3)/2; }
function sceneState(t, startMs, endMs) {
if (t < startMs || t >= endMs) return { opacity: 0, ty: 0 };
const prog = (t - startMs) / (endMs - startMs);
if (prog < 0.10) {
const p = easeOutCubic(prog / 0.10);
return { opacity: p, ty: lerp(20, 0, p) };
}
if (prog < 0.88) return { opacity: 1, ty: 0 };
if (startMs === CTA_START_MS) return { opacity: 1, ty: 0 };
const p = (prog - 0.88) / 0.12;
return { opacity: 1 - easeOutCubic(p), ty: lerp(0, -10, p) };
}
function applySceneState(el, state) {
el.style.opacity = state.opacity.toFixed(3);
el.style.transform = state.ty !== 0 ? `translateY(${state.ty.toFixed(2)}px)` : '';
}
[if film-grain: ON]
const grainCanvas = document.getElementById('grain-overlay');
const grainCtx = grainCanvas ? grainCanvas.getContext('2d') : null;
const W_GRAIN = [W], H_GRAIN = [H];
function renderGrain(t) {
if (!grainCtx) return;
const d = grainCtx.createImageData(W_GRAIN, H_GRAIN);
const buf = d.data;
let seed = (Math.floor(t * 37) ^ 0x5E3779B9) >>> 0;
for (let i = 0; i < buf.length; i += 4) {
seed = (seed ^ (seed >>> 13)) >>> 0;
seed = (seed * 1664525 + 1013904223) >>> 0;
const n = seed >>> 24;
buf[i] = buf[i+1] = buf[i+2] = n;
buf[i+3] = 255;
}
grainCtx.putImageData(d, 0, 0);
}
[end if]
[if light-leak: ON]
const lightLeakEl = document.getElementById('light-leak');
function renderLightLeak(t) {
if (!lightLeakEl) return;
const leakStart = REVEAL_START_MS;
const leakDur = 500;
const lt = t - leakStart;
if (lt < 0 || lt > leakDur) { lightLeakEl.style.opacity = 0; return; }
const p = lt / leakDur;
const v = p < 0.35 ? p / 0.35 : 1 - (p - 0.35) / 0.65;
lightLeakEl.style.opacity = (v * 0.55).toFixed(3);
}
[end if]
window.renderFrame = function(t) {
[if film-grain: ON] renderGrain(t); [end if]
[if light-leak: ON] renderLightLeak(t); [end if]
applySceneState(document.querySelector('.blackout-opener'), sceneState(t, TEASE_START_MS, TEASE_START_MS + 1500));
const openerLine = document.querySelector('.opener-line');
if (openerLine) {
const opP = clamp((t - (TEASE_START_MS + 600)) / 500, 0, 1);
openerLine.style.opacity = easeOutCubic(opP).toFixed(3);
openerLine.style.transform = `translateY(${lerp(8, 0, easeOutCubic(opP)).toFixed(2)}px)`;
}
const tpScene = document.querySelector('.tease-problem');
const tpStart = TEASE_START_MS + 1500;
const tpEnd = TEASE_END_MS;
applySceneState(tpScene, sceneState(t, tpStart, tpEnd));
const words = tpScene ? tpScene.querySelectorAll('.word') : [];
if (words.length) {
const stagger = 180, revealStart = tpStart + (tpEnd - tpStart) * 0.15;
words.forEach((w, i) => {
const ws = revealStart + i * stagger;
const wp = clamp((t - ws) / 350, 0, 1);
w.style.opacity = easeOutCubic(wp).toFixed(3);
w.style.transform = `translateY(${lerp(20, 0, easeOutCubic(wp)).toFixed(2)}px)`;
});
const subLine = tpScene.querySelector('.sub-line');
if (subLine) {
const slStart = revealStart + words.length * stagger + 200;
const slP = clamp((t - slStart) / 400, 0, 1);
subLine.style.opacity = easeOutCubic(slP).toFixed(3);
}
}
[if countdown-card exists in this video]
const cdScene = document.querySelector('.countdown-card');
if (cdScene) {
applySceneState(cdScene, sceneState(t, [CD_START_MS], [CD_END_MS]));
const cdLabel = document.getElementById('cd-label');
const cdGrid = document.getElementById('cd-grid');
const cdDate = document.getElementById('cd-date');
if (cdLabel) cdLabel.style.opacity = easeOutCubic(clamp((t - [CD_START_MS]) / 300, 0, 1)).toFixed(3);
if (cdGrid) cdGrid.style.opacity = easeOutCubic(clamp((t - ([CD_START_MS] + 200)) / 400, 0, 1)).toFixed(3);
if (cdDate) cdDate.style.opacity = easeOutCubic(clamp((t - ([CD_START_MS] + 600)) / 400, 0, 1)).toFixed(3);
}
[end if]
const tbScene = document.querySelector('.tension-build');
applySceneState(tbScene, sceneState(t, BUILD_START_MS, BUILD_END_MS));
if (tbScene) {
const tbCanvas = document.getElementById('tension-canvas');
if (tbCanvas && t >= BUILD_START_MS && t < BUILD_END_MS) {
const tbCtx = tbCanvas.getContext('2d');
if (!window.__tensionParticles) {
window.__tensionParticles = Array.from({length: 60}, () => ({
x: Math.random() * [W], y: Math.random() * [H],
tx: [W]/2 + (Math.random()-0.5)*60, ty: [H]/2 + (Math.random()-0.5)*60,
r: Math.random() * 2.5 + 1,
}));
}
const prog = clamp((t - BUILD_START_MS) / (BUILD_END_MS - BUILD_START_MS), 0, 1);
tbCtx.clearRect(0, 0, [W], [H]);
window.__tensionParticles.forEach(p => {
const px = lerp(p.x, p.tx, easeInOutCubic(prog));
const py = lerp(p.y, p.ty, easeInOutCubic(prog));
tbCtx.beginPath();
tbCtx.arc(px, py, p.r, 0, Math.PI * 2);
tbCtx.fillStyle = '[ACCENT_HEX_FROM_PRESET]';
tbCtx.globalAlpha = easeOutCubic(prog) * 0.55;
tbCtx.fill();
tbCtx.globalAlpha = 1;
});
}
const buildCounter = document.getElementById('build-counter');
const buildLabel = tbScene.querySelector('.build-label');
if (buildCounter) {
const cp = clamp((t - BUILD_START_MS) / ((BUILD_END_MS - BUILD_START_MS) * 0.65), 0, 1);
buildCounter.style.opacity = easeOutCubic(clamp((t - BUILD_START_MS) / 300, 0, 1)).toFixed(3);
}
if (buildLabel) {
buildLabel.style.opacity = easeOutCubic(clamp((t - (BUILD_START_MS + 600)) / 400, 0, 1)).toFixed(3);
}
}
const rhScene = document.querySelector('.reveal-hero');
const rhStart = REVEAL_START_MS;
const rhEnd = [REVEAL_END_MS — full section if no tagline-card, else midpoint];
applySceneState(rhScene, sceneState(t, rhStart, rhEnd));
if (rhScene) {
const flash = document.getElementById('reveal-flash');
const nameEl = document.getElementById('product-name-el');
const tagEl = document.getElementById('tagline-el');
if (flash) {
const fp = clamp((t - rhStart) / 350, 0, 1);
const fv = fp < 0.4 ? fp / 0.4 : 1 - (fp - 0.4) / 0.6;
flash.style.opacity = (fv * 0.65).toFixed(3);
}
if (nameEl) {
const nameStart = rhStart + 220;
const nameDur = [700 for cinematic/emotional | 120 for energetic | 450 for minimal];
const np = clamp((t - nameStart) / nameDur, 0, 1);
nameEl.style.opacity = easeOutCubic(np).toFixed(3);
nameEl.style.filter = `blur(${lerp(10, 0, easeOutCubic(np)).toFixed(2)}px)`;
}
if (tagEl) {
const tagStart = rhStart + 220 + [nameDur] + 150;
const tp = clamp((t - tagStart) / 500, 0, 1);
tagEl.style.opacity = easeOutCubic(tp).toFixed(3);
}
}
[if tagline-card exists]
const tcScene = document.querySelector('.tagline-card');
applySceneState(tcScene, sceneState(t, [TC_START_MS], REVEAL_END_MS));
if (tcScene) {
const tcMain = document.getElementById('tagline-main');
const tcBar = document.getElementById('tagline-bar');
if (tcMain) tcMain.style.opacity = easeOutCubic(clamp((t - [TC_START_MS]) / 500, 0, 1)).toFixed(3);
if (tcBar) tcBar.style.transform = `scaleX(${easeOutCubic(clamp((t - ([TC_START_MS]+600)) / 200, 0, 1)).toFixed(3)})`;
}
[end if]
[if proof-stat]
const psScene = document.querySelector('.proof-stat');
applySceneState(psScene, sceneState(t, PROOF_START_MS, PROOF_END_MS));
if (psScene) {
const statEl = psScene.querySelector('.stat-value');
const counterEl = document.getElementById('stat-counter');
const labelEl = document.getElementById('stat-label');
const TARGET_NUM = [numeric value — agent fills this in];
const ap = clamp((t - PROOF_START_MS) / 200, 0, 1);
if (statEl) statEl.style.opacity = easeOutCubic(ap).toFixed(3);
const countDur = (PROOF_END_MS - PROOF_START_MS) * 0.60;
const cp = clamp((t - PROOF_START_MS) / countDur, 0, 1);
if (counterEl) counterEl.textContent = Math.round(easeOutCubic(cp) * TARGET_NUM).toLocaleString();
const labelStart = PROOF_START_MS + countDur + 80;
if (labelEl) labelEl.style.opacity = easeOutCubic(clamp((t - labelStart) / 400, 0, 1)).toFixed(3);
}
[end if]
[if feature-bullet]
const fbScene = document.querySelector('.feature-bullet');
applySceneState(fbScene, sceneState(t, PROOF_START_MS, PROOF_END_MS));
if (fbScene) {
const iconEl = document.getElementById('bullet-icon');
const mainEl = document.getElementById('bullet-main');
const subEl = document.getElementById('bullet-sub');
if (iconEl) iconEl.style.transform = `scaleX(${easeOutCubic(clamp((t - PROOF_START_MS) / 200, 0, 1)).toFixed(3)})`;
if (mainEl) mainEl.style.opacity = easeOutCubic(clamp((t - (PROOF_START_MS + 200)) / 500, 0, 1)).toFixed(3);
if (subEl) subEl.style.opacity = easeOutCubic(clamp((t - (PROOF_START_MS + 700)) / 400, 0, 1)).toFixed(3);
}
[end if]
const ctaScene = document.querySelector('.cta-card');
applySceneState(ctaScene, sceneState(t, CTA_START_MS, CTA_END_MS));
if (ctaScene) {
const actionEl = document.getElementById('cta-action');
const urlEl = document.getElementById('cta-url');
const accentEl = document.getElementById('cta-accent');
const subEl = document.getElementById('cta-sub');
if (actionEl) actionEl.style.opacity = easeOutCubic(clamp((t - CTA_START_MS) / 350, 0, 1)).toFixed(3);
if (urlEl) {
const up = clamp((t - (CTA_START_MS + 250)) / 500, 0, 1);
urlEl.style.opacity = easeOutCubic(up).toFixed(3);
urlEl.style.filter = `blur(${lerp(6, 0, easeOutCubic(up)).toFixed(2)}px)`;
}
if (accentEl) accentEl.style.transform = `scaleX(${easeOutCubic(clamp((t-(CTA_START_MS+800))/200,0,1)).toFixed(3)})`;
if (subEl) subEl.style.opacity = easeOutCubic(clamp((t-(CTA_START_MS+1050))/400,0,1)).toFixed(3);
}
};
let __previewActive = false;
let __previewRafId = null;
window.__stopPreview = function() {
__previewActive = false;
if (__previewRafId !== null) { cancelAnimationFrame(__previewRafId); __previewRafId = null; }
};
document.fonts.ready.then(() => {
window.renderFrame(0);
window.__videoReady = true;
__previewActive = true;
const startTime = performance.now();
function tick() {
if (!__previewActive) return;
const elapsed = performance.now() - startTime;
if (elapsed < window.TOTAL_DURATION_MS) {
window.renderFrame(elapsed);
__previewRafId = requestAnimationFrame(tick);
} else {
window.renderFrame(window.TOTAL_DURATION_MS - 1);
__previewActive = false;
}
}
__previewRafId = requestAnimationFrame(tick);
});
</script>
</body>
</html>
Design quality rules:
product_name font size: ≥120px for 16:9, ≥80px for 9:16. Non-negotiable.
- Headline letter-spacing:
var(--tracking-tight) — always.
- One accent color highlight per scene.
transform-origin: center center on every element that uses transform.
- Padding inside
.scene: minimum 80px — text must never touch viewport edges.
- Cinematic preset: all colors from
-- token variables. No free hex except on canvas fillStyle (replace [ACCENT_HEX_FROM_PRESET] with literal hex from preset).
- Never write placeholder text ("Your tagline here", "TBD", "[INSERT STAT]").
Step 4: Self-QA (fix every failure before Step 5)
Narrative structure:
renderFrame correctness:
Readiness signal:
Layout:
Cinematic effects:
Design:
Sound effects:
Step 5: Export
Determine slug from product_name (kebab-case, ≤30 chars):
mkdir -p launch/[slug]
Save HTML: launch/[slug]/product-launch.html
Open for browser preview:
open launch/[slug]/product-launch.html
Run export (replace [skill-root] with path to this skill's directory):
bash [skill-root]/scripts/export-video.sh \
launch/[slug]/product-launch.html \
launch/[slug]/product-launch.mp4 \
--duration [total_duration] \
--fps [fps] \
--width [W] \
--height [H] \
[--music path/to/audio.mp3]
First run installs Playwright (~200MB Chromium, cached after first use) and verifies FFmpeg.
Step 6: Output Summary
## Launch Video: [product_name]
Date: [YYYY-MM-DD] | Tone: [tone] | Duration: [N]s | Aspect: [ratio]
Sections: Tease [0–Ns] → Build [N–Ns] → Reveal [N–Ns] → Proof [N–Ns] → CTA [N–Ns]
Narrative
Tease: [problem_statement — 1 sentence]
Reveal: [product_name] — "[tagline]"
Proof: [proof_stat]
CTA: [cta]
Files
Source: launch/[slug]/product-launch.html
Output: launch/[slug]/product-launch.mp4
Checklist
- [ ] Product name does not appear before reveal section
- [ ] Reveal moment feels distinct — flash/materialise visible
- [ ] Tagline is present and legible
- [ ] Proof stat counter animates
- [ ] CTA URL readable at final frame
- [ ] No blank frames
Prompt Tips (show when user asks for guidance)
"Write the tagline yourself. It is the most important 4–6 words in the video — don't AI-generate it lazily."
"The reveal moment is everything. Everything before it builds tension; the reveal must feel earned."
"One benefit in the proof section. Trying to show 5 features kills launch video pacing."
"Match tone to your market: cinematic for B2C premium / Series A+, energetic for dev tools and SaaS, minimal for design-forward products, emotional for consumer / mission-driven."
Good: "Product launch video, 60 seconds. Product: OpenDirectory. Description: A library of pre-built AI agent skills for Claude, Codex, and Gemini. Covers GTM, content, research, and developer tools. Tagline: 'AI skills, ready to install.' Tone: minimal. Proof: '52+ skills, zero setup.' CTA: 'Browse skills at opendirectory.dev.' Aspect: 16:9."
❌ Bad: "launch video for our new product"