| name | pixel-art |
| description | Generate pixel art SVG illustrations for READMEs, docs, or slides. Use when user says "画像素图", "pixel art", "make an SVG illustration", "README hero image", or wants a cute visual. |
Pixel Art SVG Generator
Create a pixel art SVG illustration: $ARGUMENTS
Design Principles
Pixel Grid
- Each "pixel" is a
<rect> with width/height of 7px
- Grid spacing: 7px (no gaps between pixels)
- Characters are typically 8-10 pixels wide, 8-12 pixels tall
- Use
<g transform="translate(x,y)"> to position and reuse character groups
Color Palette
Keep it simple — 3-5 colors per character:
- Skin:
#FFDAB9 (light), #E8967A / #D4956A (blush/shadow)
- Eyes:
#333
- Hair:
#8B5E3C (brown), #2C2C2C (black), #FFD700 (blonde), #C0392B (red)
- Clothes: use project's brand color (e.g.
#4A9EDA for blue, #74AA63 for green)
- Shoes/pants:
#444
- Accessories:
#555 (glasses frames), #FFD700 (crown)
Character Template (7px grid)
Row 0 (hair top): 4 pixels centered
Row 1 (hair): 6 pixels wide
Row 2 (face top): 6 pixels — all skin
Row 3 (eyes): 6 pixels — skin, eye, skin, skin, eye, skin
Row 4 (mouth): 6 pixels — skin, skin, mouth, mouth, skin, skin
Row 5 (body top): 8 pixels — hand, 6 shirt, hand
Row 6 (body): 6 pixels — all shirt
Row 7 (legs): 2+2 pixels — with gap in middle
Scene Composition
Chat Dialogue Layout (like our hero image)
- Two characters on left/right sides, vertically centered
- Chat bubbles between them, alternating left/right
- Bubble tails point toward the speaking character
- Arrows between bubbles show direction of communication
- Use
orient="auto" markers for arrow heads
- Bottom: tagline or decoration
Single Character with Label
- Character centered
- Label text below
- Optional: speech bubble above
Group Scene
- Characters spaced evenly
- Optional: ground line, background elements
- Keep viewBox tight — no wasted space
SVG Structure
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 W H" font-family="monospace">
<defs>
</defs>
<rect width="W" height="H" fill="#fafbfc" rx="12"/>
</svg>
Chat Bubble Recipe
<rect x="110" y="29" width="280" height="26" fill="#e8f4fd" stroke="#4a9eda" stroke-width="1.5" rx="8"/>
<polygon points="108,41 99,47 108,46" fill="#e8f4fd" stroke="#4a9eda" stroke-width="1.5"/>
<rect x="107" y="40" width="3" height="7" fill="#e8f4fd"/>
<text x="123" y="46" font-size="13px">📄 Message here</text>
<rect x="490" y="71" width="280" height="26" fill="#fdf2e8" stroke="#da8a4a" stroke-width="1.5" rx="8"/>
<polygon points="772,83 781,89 772,88" fill="#fdf2e8" stroke="#da8a4a" stroke-width="1.5"/>
<rect x="770" y="82" width="3" height="7" fill="#fdf2e8"/>
<text x="503" y="88" font-size="13px">🤔 Response here</text>
Arrow Recipe
<defs>
<marker id="ar" markerWidth="8" markerHeight="6" refX="8" refY="3" orient="auto">
<polygon points="0 0, 8 3, 0 6" fill="#4a9eda"/>
</marker>
</defs>
<line x1="392" y1="42" x2="465" y2="42" stroke="#4a9eda" stroke-width="2" marker-end="url(#ar)"/>
<line x1="488" y1="84" x2="420" y2="84" stroke="#da8a4a" stroke-width="2" marker-end="url(#ar-o)"/>
Workflow
Step 1: Understand the Request
- What characters/objects to draw?
- What's the scene? (dialogue, portrait, group, diagram)
- What colors/brand to match?
- What size? (compact for badge, wide for README hero)
Step 2: Generate SVG
- Write to a temp file or project directory
- Open with a local preview command for visual inspection
- Keep viewBox tight — measure actual content bounds
Step 3: Iterate with User
- User provides feedback on screenshot
- Common fixes: overlap, arrow direction, spacing, sizing
- Use
Edit for small tweaks, Write for major redesigns
- Typical: 2-4 iterations to get it right
Step 4: Finalize
- Ensure no personal info in the SVG
- Clean up: remove unused defs, tighten viewBox
- Suggest adding to README:

Capability Rule
If the user expects local preview or interactive visual iteration and the current environment cannot open or preview the generated asset, stop and tell the user what needs to be configured. Do not silently downgrade into a write-only path unless the user explicitly asked for that mode.
Common Pitfalls
- Arrow direction:
orient="auto" follows line direction. Line going right→left = arrowhead points left
- Bubble overlap: keep 38-44px vertical spacing between rows
- Text overflow: monospace 13px ≈ 7.8px/char, emoji ≈ 14px. Measure before setting bubble width
- Character overlap with bubbles: keep character x-zone and bubble x-zone separated by ≥10px
- viewBox too large: match viewBox to actual content, add ~10px padding
- Tail stroke artifact: always add a small
<rect> at the bubble-tail junction to cover the stroke line