用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/a5c-ai/babysitter --skill godot-shaders命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
基于 SOC 职业分类
正在显示 SKILL.md
| name | godot-shaders |
| description | Godot shading language skill for visual shaders, custom rendering, and material effects. |
| allowed-tools | Read, Grep, Write, Bash, Edit, Glob, WebFetch |
| graph | {"domains":["domain:gaming"],"specializations":["specialization:game-development"],"skillAreas":["skill-area:shader-programming","skill-area:game-engines"],"roles":["role:game-developer"]} |
Shader development for Godot Engine.
This skill provides capabilities for creating shaders using Godot's shading language and visual shader system.
shader_type spatial;
uniform vec4 albedo_color : source_color = vec4(1.0);
uniform float metallic : hint_range(0, 1) = 0.0;
uniform float roughness : hint_range(0, 1) = 0.5;
void fragment() {
ALBEDO = albedo_color.rgb;
METALLIC = metallic;
ROUGHNESS = roughness;
}
shader_type canvas_item;
uniform float outline_width = 2.0;
uniform vec4 outline_color : source_color = vec4(0.0, 0.0, 0.0, 1.0);
void fragment() {
vec4 color = texture(TEXTURE, UV);
// Outline logic
COLOR = color;
}