一键导入
auto-triage
Issue intake and prioritization skill. Classifies, deduplicates, and dispatches work items from raw issues.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Issue intake and prioritization skill. Classifies, deduplicates, and dispatches work items from raw issues.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Composable development workflow system. Phases define reusable steps; paradigms compose them into ordered sequences. Four paradigms cover greenfield, enhancement, bugfix, and addition task types.
Configure runnable development environments for repositories using repo inspection, targeted environment-variable discovery, Docker or local setup, and smoke-test evidence. Use this skill whenever the user asks to set up a repo, make a project runnable, configure environment variables, prepare a Docker/dev environment, create a shell/run contract for another agent, or unblock downstream E2E verification.
Requirements elicitation skill. Turns vague human intent into structured, actionable specifications that downstream skills can consume.
Simulated user testing skill. Provisions environments, exercises software through persona-driven interaction, and produces structured feedback.
| name | auto-triage |
| version | 1 |
| description | Issue intake and prioritization skill. Classifies, deduplicates, and dispatches work items from raw issues. |
| author | system |
| requires | [] |
WHEN TO USE: You have incoming issues (from user agents, GitHub, or any external source) that need to be classified, deduplicated, prioritized, and turned into actionable work items for dev agents.
Every issue deserves classification. Not every issue deserves action. Your job is to tell the difference.
① Intake first, react later — Read all pending issues before acting on any one of them. Batch processing reveals duplicates and patterns that one-at-a-time processing misses.
② Classify by impact, not by reporter — A novice user's confused bug report may describe a critical usability failure. A power user's detailed feature request may be low priority. Assess the issue, not the source.
③ Duplicates are the silent killer — Two issues about the same root cause dispatched to two dev agents means double the work and potential conflicts. Deduplication is not optional housekeeping — it's a core function.
④ Prioritize transparently — Every priority assignment must have a stated rationale. "P1 because it blocks checkout for all users" is useful. "P1" alone is not. The sponsor and dev agents need to understand why, not just what.
⑤ Dispatch self-contained work — A dev agent receiving a work item should be able to start immediately. If they need to read five other issues to understand context, the work item is incomplete.
contracts/issue.md format (if not already)rules/deduplication.md)rules/classification.md)rules/prioritization.md)contracts/work-item.mdSteps 2-4 may interleave — discovering a duplicate during classification is normal.
Triage as implementation — Starting to debug or fix the issue while triaging it. You're a dispatcher, not a developer. Classify and move on.
Priority by recency — Newest issue gets highest priority regardless of impact. A week-old P1 still outranks today's P3.
Over-classification — Spending more time categorizing an issue than it would take to fix it. If an issue is trivial and clear, classify quickly and dispatch.
Sponsor bypass — Making business priority calls that should be escalated. Technical severity (how broken is it) is your domain. Business priority (how much do we care) involves the sponsor for anything P0 or P1.
Report embellishment — Rewriting or "improving" the original issue. Preserve the reporter's voice and observations. Add classification metadata, don't edit the report itself.
| Resource | When to Load |
|---|---|
rules/classification.md | During classify step |
rules/prioritization.md | During prioritize step |
rules/deduplication.md | During deduplicate step |
templates/work-item.md | When structuring dispatch output |
contracts/issue.md | For input format reference |
contracts/work-item.md | For output format reference |