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AccelByte
GitHub 创作者资料

AccelByte

按仓库查看 12 个 GitHub 仓库中的 17 个已收集 skills。

已收集 skills
17
仓库
12
更新
2026-07-15
这里展示前 8 个仓库;完整仓库列表在下方继续。
仓库浏览

仓库与代表性 skills

ags
软件开发工程师

AccelByte Gaming Services (AGS) — managed game backend. Covers player auth (IAM), lobby, sessions, matchmaking, leaderboards, achievements, store, wallet, entitlements, analytics, social, and more. Default landing skill for any AccelByte question not pinned to ags-extend. Use whenever the user mentions AccelByte, AGS, IAM, OAuth clients, PCCU, namespaces, or any AGS module — even without saying 'AGS' explicitly.

2026-07-15
ags
软件开发工程师

AccelByte Gaming Services (AGS) — managed game backend. Covers player auth (IAM), lobby, sessions, matchmaking, leaderboards, achievements, store, wallet, entitlements, analytics, social, and more. Default landing skill for any AccelByte question not pinned to ags-extend. Use whenever the user mentions AccelByte, AGS, IAM, OAuth clients, PCCU, namespaces, or any AGS module — even without saying 'AGS' explicitly.

2026-07-15
accelbyte
其他计算机职业

Use before working with AccelByte skills or when a request mentions AccelByte, AGS, AMS, Extend, Matchmaking, ADT, IAM, namespaces, SDKs, AccelByte CLI, or AccelByte MCP servers. Establishes AccelByte skill routing, grounding rules, and host-native progress tracking across harnesses.

2026-07-13
ags-extend
软件开发工程师

AccelByte Extend — custom server-side game logic on AGS. Use for choosing an Extend pattern (Override, Event Handler, Service Extension), scaffolding a service, deploying to AGS, running locally, testing, and debugging.

2026-06-26
ags-extend
软件开发工程师

AccelByte Extend — custom server-side game logic on AGS. Use for choosing an Extend pattern (Override, Event Handler, Service Extension), scaffolding a service, deploying to AGS, running locally, testing, and debugging.

2026-06-26
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