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remotion-best-practices
Best practices for Remotion - Video creation in React
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Best practices for Remotion - Video creation in React
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
| name | remotion-best-practices |
| author | tyr0nin - AiAiOHHH |
| version | 1.0.0 |
| user_invocable | true |
| description | Best practices for Remotion - Video creation in React |
| metadata | {"tags":"remotion, video, react, animation, composition"} |
Use this skills whenever you are dealing with Remotion code to obtain the domain-specific knowledge.
Read individual rule files for detailed explanations and code examples:
Visual flowchart and diagram planning tool. Claude writes structured JSON to a .flowi/ directory, which renders as interactive, editable diagrams in the browser. Use for architecture planning, user flows, system design, state machines, and UI mockups.
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.
Toolkit for interacting with and testing local web applications using Playwright. Supports verifying frontend functionality, debugging UI behavior, capturing browser screenshots, and viewing browser logs.
When the user wants to plan, design, or implement an A/B test or experiment. Also use when the user mentions "A/B test," "split test," "experiment," "test this change," "variant copy," "multivariate test," or "hypothesis." For tracking implementation, see analytics-tracking.
When the user wants to set up, improve, or audit analytics tracking and measurement. Also use when the user mentions "set up tracking," "GA4," "Google Analytics," "conversion tracking," "event tracking," "UTM parameters," "tag manager," "GTM," "analytics implementation," or "tracking plan." For A/B test measurement, see ab-test-setup.
You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. Explores user intent, requirements and design before implementation.