orpc-event-iterator-sse
Streaming responses, real-time updates, and server-sent events using oRPC.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Streaming responses, real-time updates, and server-sent events using oRPC.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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| name | oRPC Event Iterator (SSE) |
| description | Streaming responses, real-time updates, and server-sent events using oRPC. |
| license | MIT |
| metadata | {"author":"Ali Torki","homepage":"https://github.com/ali-master","version":"1.0.0"} |
oRPC provides built-in support for streaming responses, real-time updates, and server-sent events (SSE) without any extra configuration.
const example = os
.handler(async function* ({ input, lastEventId }) {
while (true) {
yield { message: 'Hello, world!' }
await new Promise(resolve => setTimeout(resolve, 1000))
}
})
import { eventIterator } from '@orpc/server'
const example = os
.output(eventIterator(z.object({ message: z.string() })))
.handler(async function* ({ input, lastEventId }) {
while (true) {
yield { message: 'Hello, world!' }
await new Promise(resolve => setTimeout(resolve, 1000))
}
})
Using withEventMeta, attach metadata (event ID, retry interval) to events:
import { withEventMeta } from '@orpc/server'
const example = os
.handler(async function* ({ input, lastEventId }) {
if (lastEventId) {
// Resume streaming from lastEventId
} else {
while (true) {
yield withEventMeta({ message: 'Hello, world!' }, { id: 'some-id', retry: 10_000 })
await new Promise(resolve => setTimeout(resolve, 1000))
}
}
})
Use return to signal end of stream:
const example = os
.handler(async function* ({ input, lastEventId }) {
while (true) {
if (done) return
yield { message: 'Hello, world!' }
await new Promise(resolve => setTimeout(resolve, 1000))
}
})
const example = os
.handler(async function* ({ input, lastEventId }) {
try {
while (true) {
yield { message: 'Hello, world!' }
await new Promise(resolve => setTimeout(resolve, 1000))
}
} finally {
console.log('Cleanup logic here')
}
})
Build real-time features like chat with resume support:
const publisher = new MemoryPublisher<{
'something-updated': { id: string }
}>()
const live = os
.handler(async function* ({ input, signal }) {
const iterator = publisher.subscribe('something-updated', { signal })
for await (const payload of iterator) {
yield payload
}
})
const publish = os
.input(z.object({ id: z.string() }))
.handler(async ({ input }) => {
await publisher.publish('something-updated', { id: input.id })
})
Lightweight synchronous publisher (no resume support):
import { EventPublisher } from '@orpc/server'
const publisher = new EventPublisher<{
'something-updated': { id: string }
}>()
const livePlanet = os
.handler(async function* ({ input, signal }) {
for await (const payload of publisher.subscribe('something-updated', { signal })) {
// handle payload here
}
})
const update = os
.input(z.object({ id: z.string() }))
.handler(({ input }) => {
publisher.publish('something-updated', { id: input.id })
})